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Pong's Inventor Unveils Three New VR Arcade Games - Including Pong (technologyreview.com)

Pong's creator is now "a grizzled guy in his mid-70s" who believes there's a market for people who'd prefer to try out virtual reality headsets at videogame arcades. An anonymous reader quotes MIT Technology Review: In 1972, Atari founder Nolan Bushnell invented Pong, a version of table tennis that, in many ways, launched the video-game industry. Forty-five years later, Bushnell is using that same simple game to test the waters for virtual-reality arcade gaming. Bushnell's latest venture is a company called Modal VR, which is building its own wireless virtual-reality headsets and games that it plans to roll out in places like arcades, malls, and movie theaters in the coming months.
Bushnell's company has built three games -- a fighting game called Mythic Combat and Project Zenith a first-person shooter set in outer space. (More than 16 players can gather in the same virtual space.) Their third game, a VR adaptation of Pong "was originally put together as a joke, in homage to Bushnell's past -- but the company decided to use the simple two-player game anyway to demonstrate what it's working on at the World's Fair Nano technology fair in San Francisco in late January."

The article describes players who "donned a prototype bulky black headset and played Pong in virtual reality, running from side to side to control the game's simple white paddles -- which a smiling Bushnell said was fitting because "we're at the Pong stage of VR."

27 comments

  1. "...we're at the Pong stage of VR..." by turkeydance · · Score: 0

    that's a LOT of beer.

    1. Re:"...we're at the Pong stage of VR..." by Anonymous Coward · · Score: 0

      Agreed. Guy was just at the right place at the right time. Kinda like Steve Wozniak. Sorry, Steve, but you're as antiquated as that TRS80 that you once outperformed.

    2. Re:"...we're at the Pong stage of VR..." by Anonymous Coward · · Score: 0

      It's not his fault, it's just the nature of VR. VR is shit for gameplay. Once people get over drooling at the novelty of the visuals, they'll realize this.

  2. Bushnell did not invent Pong. by Anonymous Coward · · Score: 1

    Bushnell "appropriated" the idea for Pong from Ralph Baer, a German-American inventor that was working for Magnavox. Bushnell visited a trade convention and saw the Magnavox Odyssey in use, took the idea and made it into the second ever commercial coin-op arcade game (behind Bushnell's earlier Computer Space and the non-commercial Galaxy Game). Magnavox sued Atari for patent infringement over it and won.

    Not that Bushnell didn't have many incredibly important contributions to the video game industry, but...credit where credit is due.

    1. Re:Bushnell did not invent Pong. by Anonymous Coward · · Score: 0

      Not to mention, Al Alcorn did the majority of the actual engineering. Bushnell is little other than an ideas man. A good one, but not a tech person.

    2. Re:Bushnell did not invent Pong. by _merlin · · Score: 1

      Bushnell was also a very good salesman, and that's very important when starting a business, particularly a business pioneering a new field. That said, he became a liability after Atari grew past that phase, and I agree that he loves taking credit for others' work, and should fuck off and die.

    3. Re: Bushnell did not invent Pong. by Anonymous Coward · · Score: 0

      Magavox and Atari settled, giving Atari sweet liscensing terms; a single 700,000 payment and Magnavix became their enforcer.

      The book "The Ultimate HIstory of Video Games" by Steven Kent covers those legal action pretty good.

  3. Suspicious by Anonymous Coward · · Score: 0

    There's a demo video in the article, but it does everything it possibly can to avoid showing you the game itself. Instead, you get footage of a bunch of guys wearing VR headsets and flailing their arms around. This is not a good sign.

  4. This is /. by rsilvergun · · Score: 1

    we know who Nolan Bushnell is. You don't need to put "pong inventor" in the headline. His name will suffice.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:This is /. by Anonymous Coward · · Score: 0

      I had the honor at the 1995 Game Developer Conference to meet him.
      He brought the ORIGINAL HAND WIRED Pong machine running off of a car battery.
      We played a game and he beat me badly.

    2. Re:This is /. by 50000BTU_barbecue · · Score: 2

      Yeah, old people like you and me maybe. But there's a whole new generation or two of brand new people who don't have the amazing knowledge and wisdom we have.

      I'd trade it all to be 25 again. So would you.

      --
      Mostly random stuff.
    3. Re:This is /. by Anonymous Coward · · Score: 1

      I hate the 25yr olds! They know nothing and can't use a computer to save their data or their life! I would definitely hate to be in that group again!

      -27yr old.

    4. Re:This is /. by antdude · · Score: 1

      I am old and can't remember. :(

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  5. People forget just how often he flopped... by Anonymous Coward · · Score: 1

    And I foresee this as another flop, because honestly:
    A. Who has the money for movie theaters, arcades, etc anymore?
    B. How many people will choose this over either gaming from the comfort of their home, or doing something else with their friends?
    C. Who is REALLY interested in VR enough for it to provide lasting gameplay, instead of being the neglected game of the week at another arcade?

    I haven't been to an arcade in about 4+ years, but the last time I went they had the same games (give or take 1-2 machines that had been exchanged, yes that few!) as 5 years prior. The sole exceptions to this were arcades at the Colleges, and the waterparks, which are mostly using them as ancillary income off visitors who are already wealthy and just killing a few minutes of boredom. It is not like the old days where every kid in the neighborhood rich or poor would scrape up a few dozen quarters (or more for the wealthier kids) and mosey on down to the local arcade and/or minigolf place and dump quarters in the machines, or just as often stroll around and watch for an exceptionally good player who could make their one or two quarters count.

    1. Re: People forget just how often he flopped... by Anonymous Coward · · Score: 0

      A. Me
      B. Me
      C. Me

      Go fuck yourself.

    2. Re:People forget just how often he flopped... by JaredOfEuropa · · Score: 1

      People go to cinemas and arcades because they offer something people can't get at home. Or for social reasons, to have a night out with friends or family. What cinemas offer is movies that aren't released on Bluray yet, working 3D, and a big screen. Arcades? I suppose what they offer over home setups is those games with a physical aspect: a tilting platform or some weird haptic interface. So what aspect of VR would make me come to the cinema or an arcade, because I can't have it at home? Sitting with a helmet on that completely isolates my vision and hearing from my surroundings is the same experience even if I'm homeless sitting under a bridge. Unless there is some exotic or expensive infrastructure required (like ulttra high bandwidth streaming for VR movies), the nature of VR makes it more suitable to use in the comfort and privacy of your own home.

      I can see this work in arcades as a demonstrator, to get the technology out there and show people what is possible. But we're past that point. Why not demo VR in shops, where you can buy the headset straight away if you like it?

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    3. Re: People forget just how often he flopped... by slasher999 · · Score: 1

      Maybe you should go and get a job instead of sitting around whining on Slashdot in that case.

    4. Re:People forget just how often he flopped... by AC-x · · Score: 1

      Who has the money for movie theaters

      You do realize that last year's global box office revenue was $38 billion, right? It seems that plenty of people do have the money to go to the movies.

  6. BULLSHIT by Osgeld · · Score: 2

    Atari founder Nolan Bushnell invented Pong

    the concept was stolen from Ralph Baer, and the invention was done by Allan Alcorn, who did all the fucking work

    Bushnell go fuck off and die already, all you ever do is is pop up like a stanky goblin fart every 2 years, usally acting like a right asshole

  7. Save the date by frovingslosh · · Score: 2

    to demonstrate what it's working on at the World's Fair Nano technology fair in San Francisco in late January."

    Thank you editor David. Rather than jump on you case for the bogus claim that Nolan invented Pong, I want to thank you for letting us know what is coming up at the end of January.

    --
    I'm an American. I love this country and the freedoms that we used to have.
  8. More than 16 players? No freakin' way by wonkey_monkey · · Score: 1

    (More than 16 players can gather in the same virtual space.)

    Wow. 16? Like, one-six? Surely no machine in the world can handle that kind of data throughput!

    ---

    Alternative snarky comment: why more than 16? Is 17 the minimum, for some reason? If there is an actual hard limit, why not quote that number instead of 16? Why not say "more than 8" or "more than 24"?

    --
    systemd is Roko's Basilisk.
  9. Bushnell's still alive? by fredrated · · Score: 1

    Good to hear. I thought he was one of those people that died died died.

    1. Re:Bushnell's still alive? by Anonymous Coward · · Score: 0

      Three lives were common in those days.

  10. I got to try it - here's a video by Lorigo · · Score: 1

    https://youtu.be/HQMcTnEIuMg?t... Bushnell and Modal stopped by where I work. It was really cool- not being tethered like a Vive/Oculus was nice. I got to play one match of Pong, which was cool, but I would have loved to try the other games too. It took a shocking amount of cardio to play Pong to 7 points.

    1. Re:I got to try it - here's a video by Anonymous Coward · · Score: 0

      That should have been in TFS. The only thing wrong with it is the ZOMG LOUD MUSIC at the start, combined with the muddy audio of Bushnell speaking.

      I think the one thing that would make it so hard is that you've got a one-to-one position relationship with the paddle. There is no equivalent of spinning it really quickly by rolling your finger down the side of the knob. It needs to have the paddle decoupled from your position and some way to command it to move faster, maybe scaling your speed up non-linearly, or with some kind of arm movements. I know it was just an obvious demo, but it shows why walking around a stage floor is not a very responsive form of user interface.