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Overwatch Director Speaks Out Against Console Mouse/keyboard Adapters (arstechnica.com)

Striek quotes a report from Ars Technica: Regardless of where you fall in the long-running debate between keyboard/mouse and analog stick controls, you could historically be relatively sure that everyone on a single platform would be playing with the same control scheme. Recently, though, third-party adapters have started allowing console players to use a mouse and keyboard effectively on dedicated consoles, throwing off the competitive balance in a way that Overwatch director Jeff Kaplan doesn't appreciate. "The Overwatch team objects to the use of mouse and keyboard on console," Kaplan wrote on the Battle.net forums. "We have contacted both first-party console manufacturers and expressed our concern about the use of mouse and keyboard and input conversion devices. We have lobbied and will continue to lobby for first-party console manufacturers to either disallow mouse and keyboard and input conversion devices or openly and easily support mouse and keyboard for all players," he continued. "I encourage you to reach out to the hardware manufacturers and express your concerns (but please do so in a productive and respectful way)." Kaplan is talking about products like the XIM4, a $125 hub that lets certain USB keyboards and mice work natively with some Xbox One and PS4 games (as well as PS3 and Xbox 360 titles). IoGear's $100 Keymander does much the same thing, claiming to be "compatible with all console games." These devices essentially emulate a standard controller through a combination of hardware and software settings, disguising the keyboard and mouse inputs in a way that makes them hard for a developer to detect. This is a problem in competitive online games like Overwatch, where the quickness and precision of mouse aiming can give a decisive advantage over players using a slower and clunkier analog stick.

2 of 262 comments (clear)

  1. Re:No complaints by Ramze · · Score: 3, Interesting

    Perhaps for Overwatch that'd be a bad plan, but there are games designed for controllers that don't map well to mouse and keyboard.

    Try playing the Metroid Prime Trilogy made for the Wii controller on a PC through an emulator w/ just a keyboard and mouse. Heck, even with a pretty standard controller it's clunky... you really need the Wiimote and IR Bar to play it properly.

    3D motion can be handled much faster with controllers or cameras to map to your own 3D motion.

    I propose Overwatch make their own damned controller for PC and console and make a ton of money selling it by billing it as "the best way to play"

  2. Delete The Leaderboards by Cmdln+Daco · · Score: 3, Interesting

    Easy Solution:

    Delete the Leaderboards.

    Then balance doesn't matter.

    People who have a problem with this can get a Special-Ed version of the game that only displays a leaderboard, with their name on top.