Nintendo Switch Ships With Unpatched 6-Month-Old WebKit Vulnerabilities (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: Nintendo's Switch has been out for almost two weeks, which of course means that efforts to hack it are well underway. One developer, who goes by qwertyoruiop on Twitter, has demonstrated that the console ships with months-old bugs in its WebKit browser engine. These bugs allow for arbitrary code execution within the browser. A proof-of-concept explainer video was posted here. The potential impact of these vulnerabilities for Switch users is low. A Switch isn't going to have the same amount of sensitive data on it that an iPhone or iPad can, and there are way fewer Switches out there than iDevices. Right now, the Switch also doesn't include a standalone Internet browser, though WebKit is present on the system for logging into public Wi-Fi hotspots, and, with some cajoling, you can use it to browse your Facebook feed. The exploit could potentially open the door for jailbreaking and running homebrew software on the Switch, but, as of this writing, the exploit doesn't look like it provides kernel access. The developer who discovered the exploit himself says that the vulnerability is just a "starting point."
You see, on consoles such things get fixed incredibly quickly. Not because console makers are security conscious, but because such holes allow people to actually own the consoles they paid for.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
.. the CIA and NSA for stuff like this. Just be glad it is the CIA, and not someone who is more likely to use it against you.
Has Nintendo ever done a decent job with software that isn't a game?
The blurb says the potential impact is low. But can this be mis-used to enroll the Switch into an IoT bot army? For example by enticing users to "visit" some website (e.g. some prepared login page for a public hotspot)?
...and don't forget to lick the cartridges. Mmmm...
That's great there's an announcement of using an outdated Webkit framework on the Nintendo Switch. Is this anything new? How's that any different if I got some IoT device to a smart phone (Android or iPhone) to installing any Windows/Linux OS to an Xbox/Playstation? Does what I had deployed out of the box already have packages that are already part of security updates that need to be updated?
Fun to report from a journalism perspective, but definitely not news or anything to debate. Just update the Nintendo Switch and stop the huge reach of trying to criticize the console or Nintendo feebly.
Idiot.
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News at 11.
So, it's running webkit. Which means it can probably make use of an internet connection. That alone is not a problem (ignoring the bug). But now that the Switch is out, maybe someone here can answer a question...
For me, the reason for buying a console, is that things just work. Whether I'm in my living room (no ethernet) or on vacation far away from any network connection. No needing to buy a faster graphics card because the game I'm buying tomorrow doesn't support the card I bought yesterday.
And that's exactly how things worked on the Playstation 2.
From what I hear, the PS4 requires just as many updates as a PC with Steam, games may require logging into some network service, and there is now a PS4 PRO with beefier hardware. I.e. get all the disadvantages of a PC, with none of the advantages of a console.
So, not replacing my PS2 with a PS4 (or PS3). I considered a WII, but found the number of games outside of Wii Sports, Wii Tennis, Wii Bowling, Wii Snowboard... rather limited. So, is the Switch the console I'm looking for, or is it more of a competitor to a PC running Steam, with internet connection, logging in, downloading updates, etc?
If it's a viable replacement for my PS2, as long as it has games I'm interested in, I have the money. But if it's a Steam competitor, it loses on price (Steam is free), and most likely also game selection.
This sounds like good news to me... if it allows unauthorized code to be run, it could very well be the beginning of the homebrew scene!
The Switch just has a whitelist of IP addresses it will use for things like updates. All you have to do is re-route one of those IP's on your network to a website that supports HTML5 or run your own webserver to feed it what you want. So easy a 5 year old can figure it out.
While all holes and bugs should be fixed, this reads as FUD for me. Maybe those considering using their Nintendo Switches for accessing nuclear launch systems, banking software, and power infrastrucures should refrain from doing so.
Fuck off with your Switch hater hysteria.