Nintendo To Launch SNES Mini This Year, Reports Eurogamer (eurogamer.net)
Nintendo plans to release another console this year aimed at nostalgia-seekers. The iconic game company is working on a Super Nintendo Entertainment System (SNES) classic version that would launch in time for the holidays, according to Eurogamer, which cites sources with knowledge of the plans. The device is already under development and -- like its predecessor the NES Classic Edition -- will give gamers access to some of the console's biggest hits. From the article: Nintendo's plans for SNES mini are also a major reason why last year's NES mini did not see a reprieve from discontinuation, Eurogamer understands, despite the latter's continued popularity and sell-out status.
All this hate on the Classic mini NES, I just don't understand. My wife was able to go to the local Target and get one for me for Christmas. It's pretty awesome, it just works, has good games, has HDMI. Great execution by Nintendo.
-- the computer doesn't want any beer, no matter how much you think it does. NEVER, EVER feed your computer beer.
When the NES Classic was announced, I decided I was going to buy one. Sure, I could have thrown together some kind of emulator, but this was more like the real thing, with no questions of ROM legality.
After the NES Classic's discontinuation was announced, before it was possible for most people to buy one, I build a RetroPie. Now I have no reason to be excited about the SNES Mini.
SNES won't be 30 until 2022.
That makes the SNES 25 this year. A 25th anniversary tends to be more celebrated than a 30th. Except with movies. Now there's some big event for every movie ever made, every 5 years past 20.
Nintendo had to download there own roms to make it work.
This argument has no place on Slashdot. Nintendo did not download the files off the internet. What they did is use the existing file format (.nes). The files are identical because the ROM dumps were taken from the cartridges. Once the format is specified, the files will always end up identical. There is no analog noise here to make them different. This is how things like GoodNes sets exist. The dumps always come out the same. Digital files are identical because they're digital files. If you think Nintendo, Konami, Square, and Capcom didn't have copies of all their officially licensed cartridges' ROMS, I think you're nuts. Take, for example, the Clu Clu Land disk game on the Gamecube Animal Crossing release that included NES games. That one is nearly identical to the one in Mame, but it keeps the checksums and has a blank high score table (the checksums is the difference between famicom disk system (fds) and quickdisk (qd) files by the way). I haven't looked at what format the disk system games are in on the Japanese Mini version.
The File format, by the way is exactly a 16 bytes header, with defined places (PRG-ROM followed by the CHR-ROM) for the ROMs. The only information contained in the header is a code for which mapper to use (describes which circuit-board/integrated circuits; most licensed games use one of about a dozen types), mirroring and save support, and the sizes of the PRG and CHR. I've personally dumped my collection of 300+ NES games and they come out identical to the GoodNes ones, unless the mirroring or save support detection fails. That's how I know the hardware worked and I don't have to clean the contacts better. They have their own copies. They don't need to download them. They used the existing file format.