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Google's AlphaGo AI Defeats the World's Best Human Go Player (engadget.com)

It isn't looking good for humanity. Google's AI AlphaGo on Tuesday defeated Ke Jie, the world's number one Go player, in the first game of a three-part match. The new win comes a year after AlphaGo beat Korean legend Lee Se-dol 4-1 in one of the most potent demonstrations of the power of AI to date. Adding insult to the injury, AlphaGo scored the victory over humanity's best candidate in China, the place where the abstract and intuitive board game was born. Engadget adds: After the match, Google's DeepMind CEO Demis Hassabis explained that this was how AlphaGo was programmed: to maximise its winning chances, rather than the winning margin. This latest iteration of the AI player, nicknamed Master, apparently uses 10 times less computational power than its predecessor that beat Lee Sedol, working from a single PC connected to Google's cloud server. [...] The AI player picked up a 10-15 point lead early on, which limited the possibilities for Jie to respond. Jie was occasionally winning during the flow of the match, but AlphaGo would soon reclaim the lead, ensuring that his human opponent had limited options to win as the game progressed.

5 of 186 comments (clear)

  1. Re:Chinese Checkers by Lisandro · · Score: 4, Informative

    Go. By a very, very, very, very, very large margin.

  2. Re: meh.... by Vermonter · · Score: 5, Informative

    I think you miss the point. Due to the complexity of Go in the sense that any turn can be played on dozens if not hundreds of spaces, computers could not brute force their way to victory. The reason this is important is because A: it shows a computer using something other than brute force to solve a logistical problem, and B: the program has the ability to be self taught beyond learning the basic rules (and rule sets don't get much more basic than Go). Yes, a computer beat a human, but this is a much different victory than winning at chess.

  3. Re:Not AI by myrdos2 · · Score: 5, Insightful

    Proof of artificial intelligence: A reasoning task that, once a computer is able to do it, is no longer considered to require artificial intelligence. See: chess, driving a car, natural language processing.

    No true test of artificial intelligence can be solved by a computer.

  4. Re:Not AI by Anubis+IV · · Score: 4, Insightful

    The entire universe is a game with a strict set of rules. We may not understand them all, but we know they exist and that there's even the possibility that different universes have different rules. If having a strict set of rules within which a thing operates precludes that thing from being considered "intelligent", then apparently humans aren't intelligent either. We're just components in a universe-sized quantum computer implementing algorithms that we don't understand, in much the same way that AlphaGo is implementing algorithms that it doesn't understand.

    But that's not a particularly useful way to think about things most of the time, so we've instead accepted that we can refer to any of these sorts of complex algorithms that are capable of competing with human intelligence as "AI". Granted, AlphaGo is limited to the problem space for which it was designed, so it isn't a general purpose AI, but it is nonetheless still an AI.

    Suggesting otherwise is just playing games with semantics, usually because you don't like the implications involved with accepting that we now have purpose-built algorithms that can displace the need for human intelligence in specific, complex tasks. Regardless of what you decide to call them, that's an awesome and terrifying fact.

  5. Beat a 5 yr old in Hungry Hippos now.. by sqorbit · · Score: 4, Funny

    I'll be impressed when a computer wins Hungry Hippos, that game is obviously rigged towards anyone younger than 7. My kid beats me in it all the time.

    --
    Sent from my TARDIS