'Rime' Developer Keeps Promise, Removes Denuvo DRM After Game Gets Cracked (cinemablend.com)
An anonymous reader quotes CinemaBlend:
Tequila Works and Grey Box had previously announced that the DRM for the PC version of Rime would be removed if it were cracked. Well, in just five days the DRM was cracked and a cracked version of the game was made available online. So, now the DRM will be removed...
Five days after the PC launch of Rime, the cracking scene managed to get into the executable and spill all of its guts, removing the DRM and putting the exe back together so it could be distributed across the usual sites. One of the things noted by the cracker was that he found Denuvo executing hundreds of triggers a second, which caused major slowdown in the performance of Rime on PC. This form of digital rights management resulted in every legitimate customer having to deal with a lot of slowdown and performance hiccups... The sad reality was that those who pirated Rime and used the cracked file essentially gained access to a game that had improved performance and frame-rates over those who actually paid for the game.
Five days after the PC launch of Rime, the cracking scene managed to get into the executable and spill all of its guts, removing the DRM and putting the exe back together so it could be distributed across the usual sites. One of the things noted by the cracker was that he found Denuvo executing hundreds of triggers a second, which caused major slowdown in the performance of Rime on PC. This form of digital rights management resulted in every legitimate customer having to deal with a lot of slowdown and performance hiccups... The sad reality was that those who pirated Rime and used the cracked file essentially gained access to a game that had improved performance and frame-rates over those who actually paid for the game.
Digital restrictions management is so much more appropriate.
I remember a certain audio editing program that used to be a standard that actually came with its own virtual machine that ran some of its code which was a bastardized version of x86 assembler code, which was reverse engineered and "cleaned up" by crackers. The net result was that that cracked code, that would now run on the x86 CPU rather than the (poorly written) virtual machine was actually faster and more stable than the DRMified code.
I also remember quite a few legitimate users who cracked their legitimately bought software because it improved performance and stability...
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Except that's the entire fuckin' point of Denuvo. To prevent cracking.
If the game is already cracked, why would you shit on your existing users?
This sounds very much like a case of "The Publisher DEMANDED us use Denuvo and we hate it."
Why the hell else would they go out of their way to ENCOURAGE crackers to crack their game by telling them "As soon as it's cracked, we'll get rid of that thing you hate."?
Next time, before you tell the world your genius insight, spend an extra 5 seconds and thinking it through.