Life On Mars: Elon Musk Reveals Details of His Colonisation Vision
Elon Musk has put his Mars-colonization vision to paper, and you can read it for free. SpaceX's billionaire founder and CEO published the plan, which he unveiled at a conference in Mexico in September 2016, in the journal New Space. From a report: The paper outlines early designs of the gigantic spacecraft, designed to carry 100 passengers, that he hopes to construct. "The thrust level is enormous," the paper states. "We are talking about a lift-off thrust of 13,000 tons, so it will be quite tectonic when it takes off." Creating a fully self-sustained civilisation of around one million people -- the ultimate goal -- would take 40-100 years according to the plans. Before full colonisation takes place, though, Musk needs to entice the first pioneers to pave the way.
Taking the sun's-eye view of Life As We Know It, it can all go away with a massive asteroid (that we can't see), a freak solar storm (that we'd see for about 8 minutes), or other event that could take us all out.
After that, all the science, all the technology, all the things we've done to separate ourselves from the rocks we kill each other with are gone. All because we are on a semi-closed system (planet Earth can take new mass in, and ejects minimal amounts of hydrogen).
It seems prudent to me that we make the ark (Stephenson wasn't the first to name it) and get at least some life (some of it with the ability to sustain the rest) off of this planet. That gives us a non-zero probability of surviving if an extinction level event should happen. We have a budget of billions of dollars spent on items of less importance, sometimes I wonder how we get priorities like this.
"Who are you?" "No one of consequence." "I must know." "Get used to disappointment."
I believe Musk's stated reason is that it's good for the long-term survival of mankind to not have all of our eggs in one basket. It could take centuries to create a colony on Mars that is self-sufficient enough to live on indefinitely should Earth get stricken by an extinction level event. If we wait until an unavoidable threat to Earth is on the visible horizon, there might not be enough time left to build such a colony. Even if we ignore all that, however, a perfectly valid reason for going to Mars is simply because we can. Humans dedicate time and resources to all manner of endeavors that serve only to stoke our collective egos over what we're able to accomplish. If Musk and a ton of other people want to go to Mars simply because they think it would be a cool adventure, then that's good enough reason for them to do it.
Every "colonizing Mars" plan has these holes. People say "create an atmosphere" or "dig caves" to live in. With what? There is no Home Depot on Mars. How do you create an atmosphere? How do you keep it when there is no magnetosphere? It is a mystery! But who cares - we are going to MARS!
It's not really an adventure if you are dead within 1-3 months.
Going to Mars is not like going to the "Frontier" of old, where conditions may have been harsh, but ultimately survivable because the environment was fundamentally compatible with your biology.
When you consider the levels of technology involved in the two cases, actually it is. I'm just back from Iceland, a place where in 871 CE the first Norsemen landed to find no trees, and the Arctic fox as the only animal. Everything else had to be brought in. And not on the high-tech ships Columbus used centuries in their future, but more like rowboats with sails. Once there, they had to build everything they needed out of stone and driftwood. That gave them the toehold it took to advance their hunting skills so that whale meat and whale bone could be added to their usable resources.
Today we have robot emissaries already crawling around on potential new worlds, pre-experiencing what humans will have to face. Knowing what awaits us on Mars, including being able to test manufacturing essentials, beats lack of atmosphere. In any given era, it is human nature to take any frontier we can take.
If not, then how can you say that you want to go to Mars and never come back when you don't even know what its like to live and work on the extremities of this planet?
Don't we have better things to be doing then this?
What, like invade third-world countries that pissed us off? Or sponsor another iteration of the Olympics? Or look at amusingly captioned photos of catst?
In a lot of cases, the potential benefits of doing something are impossible to know in advance, but maybe you just do it anyway because it looks like it would be a cool thing to do. This is one of those cases. If you don't think it's a promising avenue, go do something else instead; nobody will stop you.
I don't care if it's 90,000 hectares. That lake was not my doing.
The sea dragon was a gigantic rocket designed to be as simple as possible. It was never done full scale, though small scale tests were done and the design was considered viable. It was designed to bring 550 tons to LEO, which is about the same as Musks's super rocket.
A few awesome facts about the sea dragon :
- 2 stages, with a single engine (the same) for each stage
- The first stage of the Saturn V can fit in the engine bell
- It is a pressurized tank design. No turbo-pumps, the engine is basically 2 valves and an igniter
- The first stage burns kerosene + LOX. Regular kerosene, not the more expensive RP-1. The 2nd stage uses hydrogen
- Designed to be launched directly from the sea, with most of the rocket being underwater. The rocket would be powerful enough to destroy any launchpad anyways.
- Made from 8mm sheet steel, in a ship yard, using the same techniques they use to build submarines
- Reuseable. It is designed to be able to resist a fall back into water. No costly delicate parts to break
The whole idea behind this rocket was to make things BIG instead of complex. It is terribly inefficient compared to current designs but it is so huge that it doesn't matter.
I know all of that but it doesn't want to make me go any less. It's just part of the risk it takes to do something really important for the species.
The fact that you are unwilling to take these risks means very little to those of us that have evaluated and accept them.
The fact is I've always had a high tolerance for risk and have done many quite risky things in my life (including some that could have eded in death) for a variety of reasons, so I simply do place the same weighting on risk that you do.
You are placing way to much emphasis on your own reactions to understand how others truly feel about it.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Like many, I am excited about what SpaceX is trying to do. I am often trying to fill in the blanks they've left, though. Here are a few:
1. Gravity. I've long advocated a broad pill-shaped vessel for distant space travel. Spin can be used to simulate gravity but too much will create an uncomfortable corealis effect (dizziness, and the feeling of being pushed walking one way, pulled walking the other). Zero corealis is when the spin is 2 rpm or less but even at 8 rpm, the effects are reasonably negligible. For 2 rpm and Earth-like gravity, the craft would have to be 400 meters in diameter.
The colonial transporter does seem to have bare walls in the lower occupiable deck. It looks like they may be able to put spinning crew quarters in there with perhaps a bit better than moon-like gravity. One could design a toilet to flush with splash-guards in that environment. If a curfew is put into effect, one could increase the rate of spin after lights out, such as to perhaps greatly reduce the long term effects of weightlessness... then slow it back down again just before wake-up time. The transition between a weightful and weightless environment can be disorienting but I presume one could reasonably adapt in low gravity to no gravity.
2. Carbon Monoxide. For the colony on Mars itself, nobody (not even NASA) seems to be talking about the CO risk. CO will inevitably find itself way into habitation chambers and at some point, silently kill. Mars CO levels are trace gas but in deadly percentages. CO is very small and is not easily contained--it will seep through most containment materials.
My solution would be to standardize on hydrogen combustion for heating, cooking, smelting, and other activities requiring high heat. The ambient air will draw in the CO with the oxygen destroying it. Of course, CO monitors must be kept in working order at all times. Hydrogen is easily obtainable through electrolysis of water--which is plentiful in the soils of Mars.
3. Oxygen Toxicity. This criticism has been made of the Mars One project's published plans. In order to grow enough food to feed a certain number of people, you will inevitably also create more oxygen than they can consume and convert to CO2 through breathing. When too much oxygen builds up, it ultimately freezes the lungs from which the crystalization causes irreparable cellular damage... and death.
My solution for Oxygen Toxicity is the same as for Carbon Monoxide--combust hydrogen to create heat. Any combustion will consume large amounts of oxygen but combusting hydrogen also solves the CO problem. Mars is very cold and heat it needed for many things.
4. Heat Dissipation. Most seem concerned with generating and retaining heat in Mars' cold environment. However, heat loss on Mars will not be as rapid as it is on Earth because the atmosphere is thinner. Yes, thin atmosphere equals cold. However, exchange of heat requires molecules to come in contact with each other and when the air density is 1% or even a bit less than on Earth, don't expect the freezing to happen within seconds. A well insulated habitat is likely to over-heat, if no cooling system is available... even perhaps from body heat.
I propose running cooling coils spread out into the Martian regolith, with ammonia as the heat exchange liquid. The regolith will be fully cooled and, mostly of silica, will very rapidly move heat away. Ammonia will not freeze at Martian temperatures and is readily made by the human body--in pee.
5. Mental and Emotional Well-Being. Elon Musk's claims that the voyages will be fun seems hopeful but naive. Zero-G games, crew quarters, movies, and lecture halls, and a restaurant (aka glorified cafeteria) will all become old, quickly. Although the privacy of personal quarters, the challenges of games, and various forms of leisure are highly saught after on Earth, that is because we work so much. The truth is, having the stress and feeling of importance of your activities are more essential for human happiness.