Adobe Announces that in 2020, Flash Player Will Reach Its 'End-of-Life' in Light of Newer Technologies (webkit.org)
Adobe said on Tuesday it will stop distributing and updating Flash Player at the end of 2020 and is encouraging web developers to migrate any existing Flash content to open standards. Apple is working with Adobe, industry partners, and developers to complete this transition. From a blog post: Apple users have been experiencing the web without Flash for some time. iPhone, iPad, and iPod touch never supported Flash. For the Mac, the transition from Flash began in 2010 when Flash was no longer pre-installed. Today, if users install Flash, it remains off by default. Safari requires explicit approval on each website before running the Flash plugin.
In a blog post, the company wrote: "Adobe has long played a leadership role in advancing interactivity and creative content -- from video, to games and more -- on the web. Where we've seen a need to push content and interactivity forward, we've innovated to meet those needs. Where a format didn't exist, we invented one -- such as with Flash and Shockwave. And over time, as the web evolved, these new formats were adopted by the community, in some cases formed the basis for open standards, and became an essential part of the web. But as open standards like HTML5, WebGL and WebAssembly have matured over the past several years, most now provide many of the capabilities and functionalities that plugins pioneered and have become a viable alternative for content on the web. Over time, we've seen helper apps evolve to become plugins, and more recently, have seen many of these plugin capabilities get incorporated into open web standards. Today, most browser vendors are integrating capabilities once provided by plugins directly into browsers and deprecating plugins. Given this progress, and in collaboration with several of our technology partners -- including Apple, Facebook, Google, Microsoft and Mozilla -- Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats."
In a blog post, the company wrote: "Adobe has long played a leadership role in advancing interactivity and creative content -- from video, to games and more -- on the web. Where we've seen a need to push content and interactivity forward, we've innovated to meet those needs. Where a format didn't exist, we invented one -- such as with Flash and Shockwave. And over time, as the web evolved, these new formats were adopted by the community, in some cases formed the basis for open standards, and became an essential part of the web. But as open standards like HTML5, WebGL and WebAssembly have matured over the past several years, most now provide many of the capabilities and functionalities that plugins pioneered and have become a viable alternative for content on the web. Over time, we've seen helper apps evolve to become plugins, and more recently, have seen many of these plugin capabilities get incorporated into open web standards. Today, most browser vendors are integrating capabilities once provided by plugins directly into browsers and deprecating plugins. Given this progress, and in collaboration with several of our technology partners -- including Apple, Facebook, Google, Microsoft and Mozilla -- Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats."
No. They renamed the production suite to Animate because Flash wasn't the only supported output format, and they were already (almost certainly) planning to deprecate SWF.
Kids love those games and won't accept PC's without them.
Not if they've never seen the game before. I assure you that if you had the original .fla, the game would compile to HTML5/JS just fine in Adobe Animate. Or a reasonable facsimile could be recreated.
Childhood is deprecated and by the time current kids reach 2020, they'll have otherwise the game.
Kids love those games and won't accept PC's without them.
Kids will accept whatever they're given, because the alternative is nothing.
That said - my 8 and 6 year old wouldn't even know what to do with a PC. Though they're quite comfortable using an iPad, they have no interest in using a traditional PC.
"People who think they know everything are very annoying to those of us who do."-Mark Twain
Thoughts on Flash
#DeleteFacebook
I've had this problem solved for ages. I just use the Disable HTML5 autoplay plugin
What is the replacement easy to use programming and creation environment for artists?
Open up the .fla file in Adobe Animate, go to the Command menu and choose "Convert to HTML5 Canvas from AS3 document formats"
Debug a bit. Done.
Are these games in active development or something? Sign up for a 30-day trial, open / convert / save / done. Never touch it again.
For new games, you can learn HTML/JS directly, and it's an open standard.