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VR's Tough Demand: Your Undivided Attention (axios.com)

Ina Fried, writing for Axios: If you want to know why virtual reality hasn't taken off, you might want to blame our addiction to smartphones. Why? While the power of VR is to be transported into an immersive experience, consumers will demand a lot out of something that makes them give up Twitter and Facebook, even for a few minutes. One perspective: "It has to be a really compelling reason to get you to give up all that," Shauna Heller, a former Oculus worker who now consults on VR projects, said Thursday at the Mobile Future Forward conference near Seattle. "There aren't just a ton of those reasons just yet."

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  1. VR is undeniably the future. by SensitiveMale · · Score: 3, Interesting

    After playing my oculus rift for 5 minutes, VR is here and it is going to be everything and everywhere. Don't worry about social feeds, games will figure out a way to shoehorn feeds in. Was it the Populous game that would have one of the little people run up to you with a sign when you got an email? Games will figure out a way for people to get their social drugs mainlined while in the rift.

    VR is the future and nothing will stop that. Eventually, and I'm guessing within 8 years, VR will not only be with the huge isolation googles, but will be also be possible with the Oakley style glasses as well.

  2. Re:Oh, please by Anonymous Coward · · Score: 2, Interesting

    I expect VR will become ubiquitous when it is competitive with multiple monitors in quality and price. Why buy 3 monitors when you can just buy a headset and turn your head? and you can take it with you. Also will need to have an AR overlay (or underlay) so you're not blind when you have it on, but some headsets already have that.