PC Gaming Is Back in Focus at Tokyo Game Show (bloomberg.com)
After taking a back seat to consoles for the past few years, personal computers are enjoying a resurgence in gaming, thanks to the popularity of e-sports, customizable machines and faster software releases. From a report: This week's Tokyo Game Show will feature a main-stage tournament for PlayerUnknown's Battlegrounds, a hit online survival PC game that's been downloaded more than 10 million times since March. Sony's PlayStation 4 and Microsoft's Xbox One consoles are heading into their fifth years, while Nintendo's Switch is in a bit of a lull before new titles are released for the year-end holiday shopping season. Spending on gaming-ready PC rigs are on track to climb an average of 6.6 percent per year through 2020, while the market as a whole is projected to decline 3.8 percent annually, according to Gartner. Revenue from PC titles will grow by 3 to 4 percent over the coming years, while console-game sales are seen flat, according to DFC Intelligence. Written off years ago for being too expensive, complex and bulky for mass appeal, gaming PCs are seeing a resurgence that could even threaten consoles, according to Kazunori Takahashi, Japan gaming head at Nvidia. "The abundance of titles and the popularity of e-sports is bringing a lot of excitement to PC gaming," said Takahashi, whose employer supplies graphic chips to PC and console makers. Even in Japan, "it's not unreasonable to think that PCs can eventually become a presence that threatens console gaming."
The fileserver is probably more important, but only to you, creimer. Nobody else would even notice if the only copy of your dick pics and shitty ebooks simultaneously ceased to exist.
"I sensed a great disturbance in the Force. As if billions of people shrugged and said, 'No big deal, I wasn't going to read those shitty things anyway.'"
The keyboard + mouse blows the gamepad away for any sort of precision.
Including for racing games and fighting games? How do you play, for example, 2-player Street Fighter series on a keyboard?
I'll seriously doubt we'll ever see StarCraft (1 or 2) on a console anytime soon
Command & Conquer: Red Alert: Retaliation (how's that for colon cancer) was ported to the original PlayStation, and the original StarCraft was ported to the Nintendo 64.
Everyone gets excited over "exclusives"
Sometimes "exclusives" can include an entire genre. What PC games in the platform-fighting genre are recommended for fans of PlayStation All-Stars Battle Royale or Super Smash Bros. series who seek to abandon consoles?
You don't need some bullshit license to release your game on PC.
In what way?
Windows desktop An Authenticode code signing certificate incurs a recurring fee on top of what you already pay for a domain and a TLS certificate. Without an Authenticode certificate, Windows SmartScreen Application Reputation will strongly encourage users to delete the application downloaded from your website because it is "not commonly downloaded". Windows 10 S Releasing a game for Windows 10 S, which runs only applications obtained through Windows Store, requires Windows Store developer program membership, which incurs a recurring fee. macOS Releasing a game for Mac computers requires an Apple developer ID, which incurs a recurring fee, because OS X and macOS ship with Gatekeeper set to require all executables to be digitally signed with Apple developer ID, and macOS hides the option to disable Gatekeeper in the GUI. Or what means of bypassing Gatekeeper were you planning to recommend?I admit that I may have misunderstood what you meant by "bullshit license" when choosing these examples. If so, could you define it for me?