This Guy Is Digitizing the VHS History of Video Games (vice.com)
An anonymous reader shares a report: UK-based gaming journalist and blogger Chris Scullion is on a mission to preserve his collection -- and maybe your collection, too -- of these old video game VHS tapes. In the 80s and 90s, video game companies and trade magazines made these tapes to accompany popular titles or new issues with bonus material or promotional footage, giving a glimpse into how marketing for games was done in the industry's early days. Scullion has 18 tapes to upload so far, and plans to provide accompanying commentary as well as the raw video as they go up on his YouTube channel. Scullion's first upload is a promotional tape for Super Mario All-Stars, given away by Nintendo UK in 1993. It's hosted by Craig Charles, who played Lister in the British sci-fi sitcom Red Dwarf. Digitizing his collection keeps that sweet nostalgia content safe from degradation of the magnetic tape, which starts to go downhill within 10 to 25 years. He's capturing them in HD using a 1080p upscaler, at a full 50fps frame rate by converting to HDMI before grabbing -- a higher frame rate than many standard commercial digitizing devices that capture at 30fps -- so that no frames are missed. Some of the tapes he's planning to digitize have already been converted and uploaded to YouTube by other people, he says, but most are either poor quality or captured with less-advanced grabbing devices.
Why?
VHS only has about 333x480 (NTSC) or 335x576 (PAL) resolution in luminosity, much lower color resolution. There is no point capturing it at higher resolution - you're just wasting storage space with duplicated or made-up pixels.
The framerate thing I can sorta understand - both NTSC and PAL were interlaced. So for example, the actual resolution of NTSC VHS was 333x240 @ 60 fps interlaced, which when deinterlaced (the alternate lines of video interpolated) created 333x480 frames @ 60 fps. While modern computer video formats do support interlacing, I've noticed annoying artifacts when they're converted badly (you'll see horizontal lines during quick panning or quick horizontal movement). So I can understand.capturing at 333x480 @ 60 fps when it only contains 333x240 @ 60 fps of information.
Maybe if he had access to the original Betacam tapes I could understand capturing in HD. Those had 720x480 or 720x576 resolution with 10-bit 4:2:2 chroma compression. But if your source media is plain VHS...