Why Did Ubuntu Drop Unity? Mark Shuttleworth Explains (omgubuntu.co.uk)
Ubuntu's decision to ditch Unity took many of us by surprise earlier this year. Now Ubuntu founder Mark Shuttleworth shares more details about why Ubuntu chose to drop Unity. From a report: Shuttleworth says he, along with the other 'leads' at Canonical, came to a consensual view that they should put the company on the path to becoming a public company. And to appear attractive to potential investors the company has to focus on its areas of profitability -- something Unity, Ubuntu phone, Unity 8 and convergence were not part of: "[The decision] meant that we couldn't have on our books (effectively) very substantial projects which clearly have no commercial angle to them at all. It doesn't mean that we would consider changing the terms of Ubuntu for example, because it's foundational to everything we do. And we don't have to, effectively," he said. Money may have meant Unity's demise but the wider Ubuntu project is in rude health. as Shuttleworth explains: "One of the things I'm most proud of is in the last 7 years is that Ubuntu itself became completely sustainable. I could get hit by a bus tomorrow and Ubuntu could continue. It's kind of magical, right? Here's a platform that is a world class enterprise platform, that's completely freely available, and yet it is sustainable. Jane Silber is largely to thank for that." While it's all-too-easy for desktop users to focus on, well, the desktop, there is far more to Canonical (the company) than the 6-monthly releases we look forward to. Losing Unity may have been a big blow for desktop users but it helped to balance other parts of the company: "There are huge possibilities for us in the enterprise beyond that, in terms of really defining how cloud infrastructure is built, how cloud applications are operated, and so on. And, in IoT, looking at that next wave of possibility, innovators creating stuff on IoT. And all of that is ample for us to essentially put ourselves on course to IPO around that." Dropping Unity wasn't easy for Mark, though: "We had this big chunk of work, which was Unity, which I really loved. I think the engineering of Unity 8 was pretty spectacularly good, and the deep ideas of how you bring these different form factors together was pretty beautiful.
I was happily using Ubuntu until 17.10. Gnome desktop scaling is very primitive compared to Unity and made my small hi-res screen look awful at 125% and 150% scaling. So I've gone back to Windows 10, which is a shame really.
So Ubuntu Phone was an unmitigated commercial flop (as was Ubuntu on the TV). Ubuntu as a supported desktop OS is just not a prospect anyone is about to pay for.
So they can trumpet their share of cloud instances. That's a nice looking metric for them sure enough, but the whole reason is because they are the no-fuss no-cost option. It has not translated to people paying Canonical for much as of yet. They have been trying to drive this up from the instances to the infrastructure where there *could* be some consulting money to be had, but that has not been a huge commercial success as of yet.
Similarly, they can court IoT, but again we are talking about companies that shave every last fraction of a cent possible from their cost, volumes are extremely high and any cost is not tolerated. Popularity comes by being the no cost option. You may say 'quality', but that random ass yocto build you cobbled together seems good enough, fits in your memory footprint, and without paying anyone to do it for you. Sure your home grown is crap and will probably bite you in the ass down the road, but every penny counts and your device is probably going to just be rebadged as needed by other companies, so you don't even have much of a reputation to protect, statistically speaking of IoT device makers.
Despite some respectable technical effort and good judgement about what is and is not appropriate in a release cycle, as a business endeavor I think they are deeply challenged to find an 'in'.
XML is like violence. If it doesn't solve the problem, use more.
So these projects eventually became a money pit and the sensible thing was to dump them. The really sensible thing would have been to not start them in the first place, but I guess we should be thankful again that Ubuntu Linux is converging again instead of diverging.
Still sucks balls for real work even after all this time. Both unity and gnome 3 are still absolutely horrible for a real workstation that you sit in front of all day. I'm sorry, but the touch gui people who insist that 5-7 years worth of work can even come close to what mouse and keyboard have evolved and matured into after 40 years? How arrogant can you get? Even newer technologies like voice are going to fail in a real working environment. Its mouse and keyboard for anyone until a true neural interface is working. That will be the only things that tops 40 years worth of experimentation and on the job R&D that mouse/keyboard has seen.
Digital is, by definition, imperfect. Analog is the way to go.