EA Shuts Down Fan-Run Servers For Older Battlefield Games (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: Since 2014, a group of volunteers going by the name Revive Network have been working to keep online game servers running for Battlefield 2, Battlefield 2142, and Battlefield Heroes. As of this week, the team is shutting down that effort thanks to a legal request from publisher Electronic Arts. "We will get right to the point: Electronic Arts Inc.' legal team has contacted us and nicely asked us to stop distributing and using their intellectual property," the Revive Network team writes in a note on their site. "As diehard fans of the franchise, we will respect these stipulations."
EA's older Battlefield titles were a victim of the 2014 GameSpy shutdown, which disabled the online infrastructure for plenty of classic PC and console games. To get around that, Revive was distributing modified versions of the older Battlefield titles along with a launcher that allowed access to its own, rewritten server infrastructure. The process started with Battlefield 2 in 2014 and expanded to Battlefield 2142 last year, and Battlefield Heroes a few month ago. It's the distribution of modified copies of these now-defunct games that seems to have drawn the ire of EA's legal department. Revive claimed over 900,000 registered accounts across its games, including nearly 175,000 players for the recently revived Battlefield Heroes.
EA's older Battlefield titles were a victim of the 2014 GameSpy shutdown, which disabled the online infrastructure for plenty of classic PC and console games. To get around that, Revive was distributing modified versions of the older Battlefield titles along with a launcher that allowed access to its own, rewritten server infrastructure. The process started with Battlefield 2 in 2014 and expanded to Battlefield 2142 last year, and Battlefield Heroes a few month ago. It's the distribution of modified copies of these now-defunct games that seems to have drawn the ire of EA's legal department. Revive claimed over 900,000 registered accounts across its games, including nearly 175,000 players for the recently revived Battlefield Heroes.
"As diehard fans of the franchise, we will respect these stipulations."
More like die easy.
EAt shit and die.
Intellectual property especially, Good times were had and now EA is going to go ruin it, because "muy property."
If there are that many people who still want to play those games on line, EA should reactivate their own servers, let them play the game and charge a fair price for the service. Almost pure profit, as they should already have all of the infrastructure including the software.
Good, inexpensive web hosting
My game stopped working. I* fixed it. As should be my right.
*Or I had the mechanic of my choice perform the repair. For myself and all the other people who own this product.
Keep all this EA ass-hattery in mind as you purchase vehicles and other products. For which manufacturers maintain the right to not only withhold support, but remotely disable when they feel end of life has been reached. [This fulfills my obligatory bad car analogy quota for the week.]
Have gnu, will travel.
Splatoon.
It would be hard to get more fun and less realistic than Splatoon.
Of course, it's a vastly different style of 'shooter'.
It might be hard to find a CPU and chipset that don't require air cooling. Maybe Peltier modules?
I never trust a game that depends on somebody else's server being accessible. This is another piece of evidence as to why that is proper.
But "Electronic Arts", in particular, has several black marks against themselves in my book. Perhaps I just notice them more, but they seem worse than the average game maker.
I think we've pushed this "anyone can grow up to be president" thing too far.
You play as a kid that turns into a squid and run around with splat guns or paint rollers or ink snipers or Gatling guns and the goal is actually to cover more of the arena in your team's color than the other team's, and you can shoot each other with the ink guns.
It's a very chaotic and offensive game; finding a defensable position is possible, but won't help cover territory.
Public random matches are short, but you can enter ranked play and team ranked play. (Neither of which I use, because I'm not very good at the game.)
Splatoon 1 is for the WiiU, Splatoon 2 is for the Switch. I don't know if many people are still playing the first one, though.
Not just that. Mod support like Desert Combat.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
https://i.imgur.com/nGFjzEs.pn...
And now this. I see a pretty harsh trend and it's not a one off. I think it's good to teach them what the company has a LONG history of doing.