'Starcraft II' Goes Free-to-Play on Tuesday (techcrunch.com)
An anonymous reader quotes TechCrunch:
It was only in April that Blizzard made the original StarCraft free to play, and now the company has done the same for its sequel. StarCraft 2: Wings of Liberty, which is certainly the most-played real-time strategy game ever made, will be free for anyone to play starting on November 14. Of course there's a catch, but nothing nefarious. The game was divided into three episodes, each focusing on one of the three playable races (Human, Zerg and Protoss -- but you knew that), and only the first (the human one) will be available for free. If you already own Wings of Liberty (as the episode is called) you can also get the Heart of the Swarm chapter for free by logging in and claiming it before December 8.
TechCrunch calls it "a good way to onboard new players who just never wanted to pay full price to find out if they liked it."
TechCrunch calls it "a good way to onboard new players who just never wanted to pay full price to find out if they liked it."
What if you supported Blizzard by paying for both "Wings of Liberty" and "Heart of the Swarm"? You get nothing?
You got several years of enjoyment and earlier access?
Their actual customers get to see a fresh influx of new players, keeping the ecosystem healthy for a at least a few more years?