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AI Can Beat Humans Only One Game At a Time (axios.com)

An anonymous reader shares a report: Despite all of the potential for artificial intelligence to solve our most vexing problems, it's still in a primitive state, according to a new report by Stanford University. But a separate paper, this one by Alphabet's DeepMind, suggests again that it has made some of its best progress in the narrow realm of games. Why it matters: Those advances are important, but life isn't a game. AI progress outside of these areas has been harder to define and track. "The most important thing for AI is to go from exceptional promise to use in actual everyday life," Martial Hebert, director of the Robotics Institute at Carnegie Mellon University, tells Axios.

3 of 60 comments (clear)

  1. Way too much effort being expended on AI by Anonymous Coward · · Score: 2, Insightful

    Not nearly enough on sexbot technology.

  2. Primitive AI could prevent Dupes on Slashdot. by RedK · · Score: 4, Funny

    Just sayin'.

    --
    "Not to mention all the idiots who use words like boxen."
    Anonymous Coward on Monday August 04, @06:49PM
  3. I disagree by Baron_Yam · · Score: 4, Interesting

    >life isn't a game

    It can certainly be treated as one; the goal is to have the longest uninterrupted chemical reaction (I'm at around 4 billion years, personally). You can narrow that down to a 'minigame' where the goal is for an organism to successfully replicate (I'm losing there, since I've only managed replacement at 2.0 children and generally you want some redundancy just to be sure). And that game can also be divided into a number of mini-minigames.

    A game is a contest with rules, goals, and a scoring system. In chess it's to checkmate your opponent and avoid being checkmated using a variety of pieces that move in certain ways on a limited checkered surface. In life it's a bit more complicated, but that doesn't mean treating it like a game is a flawed strategy.