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Magic Leap Finally Unveils Mixed-Reality Goggles (rollingstone.com)

Joosy writes: After raising $1.9 billion dollars, Magic Leap finally shows off it's "mixed-reality" goggles. Was the wait worth it? Rolling Stone gets a look: "The revelation, the first real look at what the secretive, multi-billion dollar company has been working on all these years is the first step toward the 2018 release of the company's first consumer product. It also adds some insight into why major companies like Google and Alibaba have invested hundreds of millions of dollars into Magic Leap, and why some researchers believe the creation could be as significant as the birth of the Internet."

Brian Crecente recalls his first experience with Magic Leap's technology: "This first, oversized demo dropped me into a science-fiction world, playing out an entire scene that was, in this one case, augmented with powerful, hidden fans, building-shaking speakers and an array of computer-controlled, colorful lighting. It was a powerful experience, demonstrating how a theme park could potentially craft rides with no walls or waits. Most importantly, it took place among the set-dressing of the stage -- the real world props that cluttered the ground and walls around me -- and while it didn't look indistinguishable from reality, it was close. To see those creations appearing not on the physical world around me, as if it were some sort of animated sticker, but in it, was startling..."

79 comments

  1. Show me the videos by Anonymous Coward · · Score: 3, Insightful

    because a slideshow with some still images is nothing more than vaporware.

    1. Re: Show me the videos by Tomahawk · · Score: 1

      Agreed. I was thinking the same thing. Point a camera through the lens and show us what it looks like through the glasses, not a rendered-image slideshow.

    2. Re: Show me the videos by Anonymous Coward · · Score: 0

      That won't work. I'm guessing this thing tracks your eyeball movement and shoots photons directly into your retina with a laser (or a 2D array of lasers). Sticking a camera behind an unmodified version probably won't cut it.

    3. Re: Show me the videos by thomst · · Score: 3, Insightful

      Tomahawk demanded:

      Point a camera through the lens and show us what it looks like through the glasses, not a rendered-image slideshow.

      So I both looked at the Magic Leap web page - which features the "slideshow" you're complaining about - and read the rather long Rolling Stone article to which TFS points.

      Yes, I know. Very un-slashdotty of me. I am obviously "not of the Body".

      Reading the article first (including the bit where the author, obviously parroting a recorded statement from the interviews he conducted during his tour, talks about "a ray" of photonic computing structures, which makes it plain that he has no fucking clue about chip design and fabrication) greatly helped me to visualize what ML was trying to present on their home page. The page alone was certainly not at all impressive, but the Rolling Stone reporter's description of his experience with the beta ML1 - and especially the interactive quad sound that tracks virtual objects in the headset wearer's field of view - makes it pretty clear that a video "shot through the goggles" wouldn't necessarily convey that experience a whole lot better than the "slideshow" does. It would, however, put a huge demand on their servers, and probably be laggy as all hell the day they announced their forthcoming product, neither of which would be positives from the perspective of a company that's gone from stealth mode to full visibility on the web in a single announcement.

      I do recommend the article, despite its shortcomings (some of which are a consequence of the NDA provisions under which the author labored). The product itself, and the technology ML has created to make it possible, are, in fact, potentially game-changing for interactive computing - albeit probably not in the short term. It's pretty clear that the ML1 will be strictly for developers and rich fucks who can afford to drop the price of a collectable guitar on what will essentially be a toy. The second and third generations are where the real effect on general computing will occur (if at all), after the initial capabilities of the device are seriously enhanced and the price drops from nosebleed territory to something at least marginally affordable to the masses.

      That said, it seems like a reasonable bet to wager they'll make it that far. The founder put up a huge amount of his own money to get the company to the point where they had the tech taped down well enough to present it to Google, et al., and they've apparently been pouring cash into ML ever since. It's clearly not a scam, because you don't build a production-level chip fab just to hoodwink the rubes. And ML has constructed such a fab in the basement of their headquarters.

      Rainbow's End might not be that far away, after all ...

      --
      Check out my novel.
    4. Re: Show me the videos by Anonymous Coward · · Score: 0

      And ML has constructed such a fab in the basement of their headquarters.

      Ummm. Their headquarters are in Plantation, FL. There are no basements in Florida. Dig two meters down and you get water. Plantation is way out west (using Florida perspective of east/west) -- so no chance of a basement out there.

    5. Re:Show me the videos by Anonymous Coward · · Score: 0

      Wait for Leap AI to design and build the goggle, or maybe an alien technology will fall from the sky.

    6. Re: Show me the videos by Anonymous Coward · · Score: 0

      Can you build a basement on the second floor?

    7. Re: Show me the videos by smallfries · · Score: 1

      It sounds exciting. The limited field of view is the biggest hardware issue. It sounds like they have reached “The mother of all demos” stage. It took 20 years for that tech to reach the mainstream, but when it did the world changed around it. What they are describing has the same level of potential, but how long will it take for them to hit the mainstream, and can they stay solvent that long?

      --
      Slashdot: where don knuth is an idiot because he cant grasp the awesome power of php
    8. Re: Show me the videos by Anonymous Coward · · Score: 0

      That can be solved by using a dead person's eyes.

    9. Re: Show me the videos by gnick · · Score: 1

      A second floor basement is a garage.

      --
      He's getting rather old, but he's a good mouse.
    10. Re: Show me the videos by slick7 · · Score: 1

      Agreed. I was thinking the same thing. Point a camera through the lens and show us what it looks like through the glasses, not a rendered-image slideshow.

      The true mixed-reality is that politicians are here to serve the taxed. That is, the magic leap.

      --
      The mind conceives, the body achieves, the spirit manifests.
    11. Re: Show me the videos by Anonymous Coward · · Score: 0

      Fuck. Your summary is as long as the TFLongA. Fuck you.

  2. Meh, let Trump stare at the sun in em. by Anonymous Coward · · Score: 0

    Americans are no more ready for AR than R.

    1. Re:Meh, let Trump stare at the sun in em. by EETech1 · · Score: 2

      You could watch yourself climb mount Bitcoin, dragging your virtual riches with you!

  3. Most of us have 5 senses. by Anonymous Coward · · Score: 0

    "This first, oversized demo dropped me into a science-fiction world, playing out an entire scene that was, in this one case, augmented with powerful, hidden fans, building-shaking speakers and an array of computer-controlled, colorful lighting. It was a powerful experience, demonstrating how a theme park could potentially craft rides with no walls or waits. Most importantly, it took place among the set-dressing of the stage -- the real world props that cluttered the ground and walls around me -- and while it didn't look indistinguishable from reality, it was close. To see those creations appearing not on the physical world around me, as if it were some sort of animated sticker, but in it, was startling..."

    If these googles can induce the perception of moving air and sound vibrations, then I am impressed. Same with the g-forces that are a huge part of amusement park rides.

    If these goggle can't actually do any of that, then I am a little baffled at the design of this demo.

    1. Re: Most of us have 5 senses. by Anonymous Coward · · Score: 0

      What the fuck is a google, and how does one wear it?

    2. Re: Most of us have 5 senses. by Anonymous Coward · · Score: 0

      You stick them up your butt

    3. Re: Most of us have 5 senses. by Anonymous Coward · · Score: 0

      You first.

  4. Ready for prime time or not? by Anonymous Coward · · Score: 0

    Wake me when we have Rainbows End style AR.

  5. I like the smaller form factor by Baron_Yam · · Score: 1

    But I'm more interested in a replacement for conventional displays, not a new AR-based gaming system. I'd love to see this thing running the Meta 2 Workspace.

  6. WHat it for? by Stan92057 · · Score: 1

    Long article that doesn't say much of anything. We have VR its not hot people dont care about it much. Im guessing this isn't much different other then its looks better to wear.Its not life changing tech though maybe for the handicapped??

    --
    Jack of all trades,master of none
    1. Re:WHat it for? by Luthair · · Score: 1

      Yea, when the story was submitted I started reading it, then skimmed it and it seemed like a puff piece with no more idea about what Magic Leap is doing than before. The only thing I did find out is they managed to make goggles that look even more dorky than any existing AR/VR headset.

    2. Re:WHat it for? by Kremmy · · Score: 0

      Think ya'll missed the part where it's so hot that this company received an enormous amount of funding from tech giants.
      The future that I've been dreaming of since I was a child is happening, right, now.
      But I'm not going to try to convince you of that.
      I don't think there's much point in doing the imagining for others.

    3. Re:WHat it for? by viperidaenz · · Score: 1

      The future you have been dreaming of since you were a child exists in a marketing brochure produced by a start-up that is still starting up and has yet to actually produce something more than a sombrero sized monstrosity and some 3D renderings.

    4. Re:WHat it for? by Stan92057 · · Score: 1

      Missed the point? what point please. what does it do?what is it designed FOR? that long winded article didn't tell me zip so please feel free to fill in the information gaps. And BTW have you ever herd of the Segway? World changing technology millions of investors......hasn't changed a thing. great idea, just not useful in real world use.

      --
      Jack of all trades,master of none
    5. Re:WHat it for? by iMadeGhostzilla · · Score: 1

      No offense but you haven't tried it yet. And the very first use case they listed was "Magic Leap One allows web developers to optimize for content extraction and spatial browsing, enabling new ways to shop and explore with 3D objects." That's not very compelling, which web developer would optimize for an unknown number of ML wearers? And if they make a web site that's targeting ML users only, what will it do? "Enabling new ways to shop" sounds very tired.

      I don't want to piss on what looks like an incredible effort by those engineers and designers but I'm weary of tech hype, I think it's harmful to everyone but the first round of investors. It's easy to think of one good reason to use any of the successful platforms (PC, internet, web, iphone...) and I can't think of one good reason to use ML. That said I hope I'll be proven wrong.

    6. Re:WHat it for? by TheRaven64 · · Score: 1

      AR uses similar technology to VR, but is actually useful. It's also harder, because you have to track the real world and put things seamlessly into it. If you get a chance to play with a Microsoft Hololens, you can see the limitations of the current technology in some of the simple demos: you can put a virtual object in the room, and it will be occluded by nearby objects, but when you get sufficiently far away from it (3 metres or so?) then objects between the range of its depth sensor and the virtual location don't occlude it properly.

      Even with these limitations, it's useful. It effectively means that any surface can become a screen and, with decent software, can interface with real things. A friend of mine set up an AR startup a few years ago and had some simple demos that showed off the technology. Their system would do face recognition and add halos to anyone in your contacts database and let you flick files at them that would then be sent by email (or any other mechanism that you had configured for file transfer), and let you take pictures by just holding your fingers in a square shape over the part of the scene you wanted to capture. They also had a nice navigation app that overlaid the map onto your current view and highlighted turns and so on.

      Their primary use case was industrial and medical hands-free systems, where you want to see overlaid schematics and interact with them, but don't want to touch a computer. For example, while performing surgery you can overlay x-ray / MRI images and compare what you're seeing directly.

      The tech is still a bit too bulky to be useful, but it's shrinking rapidly.

      --
      I am TheRaven on Soylent News
    7. Re:WHat it for? by Anonymous Coward · · Score: 0

      didn't miss a thing, tech giants regularly invest in dogs, they do this all the time to ensure if something pans out to be more than a dog they won't miss the boat, sadly though this thing even after all these years is still barking but has all the bite and substance of the cold fusion shipping container scam that has been ongoing for the last half a decade which has also suckered in a lot of investors hoping beyond hope it just might have been real.

    8. Re:WHat it for? by thinkwaitfast · · Score: 1

      You haven't seen very many AR/VR headsets then. I used to be into this stuff in the early 90's and they looked like you were wearing a microwave oven on your head with a couple of motherboards, hard drives and toasters wired in.

    9. Re:What it for? by Anonymous Coward · · Score: 0

      Possible uses:

      1) How to DIY instructions with a virtual instructor who physical shows you how to do it and demonstrates what piece goes where.

      2) If the thing can actually stay on your face, entirely new types of sports, aka video games that interact in the real world with others that get you real physical exercise.

      3) Replaces physical decorations in an environment with a virtual one that you could change to suit your mood or for different types of gatherings (assuming everyone was wearing one).

      4) A virtual jogging, hiking, cycling, or otherwise sports skills buddy/coach (again...if they would stay on your face). Maybe a completely digital creation, or someone who is jogging or hiking somewhere else entirely but is joining you virtually.

      4) Porn...because it always comes back to porn.

      Use your imagination...I am sure you could come up with some more.

  7. Still lots of unanswered questions ... by UnknownSoldier · · Score: 1

    LOTS of unanswered questions about MR (Mixed Reality) -- almost enough to go Meh:

    The viewing space is about the size of a VHS tape held in front of you with your arms half extended. It's much larger than the HoloLens, but itâ(TM)s still there.

    * Article mentioned a narrow FOV (Field of View) Is 10 degrees? 30 degrees? 60 Degrees?

    hoping to solve was the discomfort that some experience while using virtual reality headsets

    So did they solve the naseau?

    "We're not moving electrons around with transistors; we are moving photons, a photonic signal with a three-dimensional ray of nanostructures.

    * What exactly are the photonic chips processing?

    * What are the specs?

    * How much?

    Time to wait till 2019 when, hopefully, they have shipped in late 2018 ...

  8. AR is very different by SuperKendall · · Score: 4, Informative

    We have VR its not hot people dont care about it much.

    A) That's not really a true, there is a pretty good subset of people that like VR. However...

    B) AR is much different than VR, simply because you can really see your surroundings with a computer overlay. That makes it far more practical to use for most people as they don't have to clear out a giant empty space for it in order to move, and potentially movement could be unlimited. The best AR systems can "see" your environment so they can skin anything around you to complete the illusion you are somewhere else, so for instance your entire house could become a zombie-hunting scenario with zombies behind random doors... much cooler than a VR scenario where you are just exploring without touch a pre-baked environment.

    Or imagine sitting at a table and having virtual people sitting all around you, talking with you as if they were there.

    The hololens is already really good at this, but has currently a limited field of view and is very expensive. It seems like the tech in Magic Leap has a much better FOV, and also much better effective resolution.

    There's really room in the world for both things, VR and AR are kind of for different things. But like I said AR is really much more practical for most people and I think will thus be wildly more popular than VR has been.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:AR is very different by Stan92057 · · Score: 1

      So its got business usefulness but cost will determine if its excepted. cant see any use for this in the home. already have plenty of internet video communication tech far cheaper to.Sounds as useful as google glasses..or the Segway. Or gaming but again VR not changing the gaming world. they do look better though lol

      --
      Jack of all trades,master of none
    2. Re:AR is very different by Luthair · · Score: 1

      B) AR is much different than VR, simply because you can really see your surroundings with a computer overlay. That makes it far more practical to use for most people as they don't have to clear out a giant empty space for it in order to move, and potentially movement could be unlimited. The best AR systems can "see" your environment so they can skin anything around you to complete the illusion you are somewhere else, so for instance your entire house could become a zombie-hunting scenario with zombies behind random doors... much cooler than a VR scenario where you are just exploring without touch a pre-baked environment.

      While I agree that AR is different than VR, I think that its actually much less useful for individuals. Attempting to create a game that interacts with the environment makes it difficult or impossible to tell a story, plus your personal experience will have had no play testing. You also still need to clear a space since anything overlayed on reality will prevent you from observing hazards.

      For corporations there is potential for instruction, renovation or hands free computing but otherwise VR seems to have more applications.

    3. Re:AR is very different by SuperKendall · · Score: 1

      So its got business usefulness but cost will determine if its excepted. cant see any use for this in the home.

      Yes it's business useful but it's actually even more useful for the house. Microsoft had a bunch of demos about how you could be told how to repair things right in front of you looking at both instructions and what you needed to repair, for example. Again for games, it would be huge to have things like this. It's a different kind of gaming but fundamentally more interactive than even VR because you have a real environment that you can truly touch and control with your hands directly instead of controllers (again, if it has the Hololens like ability to see your hands and track what they are doing).

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    4. Re:AR is very different by SuperKendall · · Score: 1

      Attempting to create a game that interacts with the environment makes it difficult or impossible to tell a story. plus your personal experience will have had no play testing.

      There is disagree - what about something like no-mans sky for example? Such a game has to be fully procedural but can work.

      There's actually already an example of a game like this that works really well, called Zombie 5k. It's audio only but it is a run tracker that knows how far you've gone, and triggers in-game story events when certain milestones are reached, telling an ongoing story over multiple runs, plus random pickups as you go. What if you could look behind you and see the zombies catching up? What if you are defending your house from alien invasion and it works because the device sees all of the windows of the room you are in and has aliens appear at each one? There are a ton of cool gaming possibilities that can work with everyday environments.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    5. Re:AR is very different by Stan92057 · · Score: 1

      Tablet,youtube you will find thousands and of videos on how to repair just about everything you can imagine. So not even close to being useful at home, maybe if it were 100 bucks or less sure but no one going to spend what i can guess is well over a grand for those glasses and most stuff you buy for the home is unrepairable in the first place. im 60 been home repairing for 45 of them. No i would never ever waste that kinda money for that use.the people who could afford it would just hire a repairman. sure it will sell to some but its not ground shattering must have teck. IMO

      --
      Jack of all trades,master of none
    6. Re:AR is very different by jezwel · · Score: 2

      .the people who could afford it would just hire a repairman.

      The repairmen are a target audience - much easier to have repair manuals aligned with the work you are doing, in your field of view, showing you what to do, than having to either remember it or look away at a book.
      There are many jobs where not needing to use your hands to see a reference would be very useful.

      I can see there being several dozen or more of these in our business already, for bridge inspectors - and that's my first thought, we have a lot of others where it could be useful.

    7. Re:AR is very different by vix86 · · Score: 1

      cant see any use for this in the home

      The use case for this is to ultimately replace all of your displays. No more phones, no more tablets, no more TVs, or computer monitors. These will be able to project displays into your field of view. They will be able to give you a persistent HUD right in front of you. You'll still have a phone/mobile computer for cellular, wifi, and simple touch controls. Will they be expensive? The initial product will be I'm sure, but they'll probably get down to the price of a regular smartphone in no time.

      Once they shrink these to the size of regular glasses, these things will turn into the next tech revolution.

    8. Re:AR is very different by tehcyder · · Score: 1

      No one is really arguing that VR/AR aren't a great idea, it's just that the reality doesn't match up to the hype yet.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    9. Re:AR is very different by Stan92057 · · Score: 1

      Remember google glasses? They were going to replace all them things as well, they failed.... badly. This will for the very same reasons no one wants to walk around wearing anything on their faces to live their lives. great dreams you people have but they are not practical at all. people what to touch,feel smell who the heck want an empty home till you put glasses on?? it might be ok for gaming/design but will never take hold in the home. Think for a minute why would people want to be tied to a pare of glasses to watch tv on their coffee table??????? people are going to wear them 24/7? And a family would have to buy 3 at min lol just think about that.

      --
      Jack of all trades,master of none
    10. Re:AR is very different by vix86 · · Score: 2

      This will for the very same reasons no one wants to walk around wearing anything on their faces to live their lives

      Weird, I and millions of other people do that every day. They're called glasses, we use them to see the world. You have entire families that buy them for themselves and their kids as well.

      Think for a minute why would people want to be tied to a piece of glass to watch tv, read the news, browse the internet, and talk to friends???????

      Your counter argument could have just as easily been used in the early days of smartphones and look where we are now. The ML style AR will replace smartphones when its as compact as regular glasses.

    11. Re: AR is very different by Anonymous Coward · · Score: 0

      Everyone (yourself included) is trivializing the hardest part of what you propose AR can offee. While most of the attention is focussed on the display, for what you have described to be useful you need the display *and* you need an AI powerful enough to identify objects in real time and decide what to do with them. AR doesn't offer any assistance unless it can identify the parts you are working on and show you how they go together. That is an insanely difficult problem that is beyond even the best AIs available today. Even self-driving cars have it easier because they are limited to 2D (mostly) and can avoid crazy edge cases like how to interpret other cars being upside down, back to front, or just the wrong fucking part (an elephant walking down the road... actually, they'll need that in India and SE Asia).

      Instead, it is much easier to watch a video showing how the parts go together and then the human brain does what it does best and identifies all the objects in the scene and chooses what to do next.

      For this reason alone AR will remain limited for the foreseeable future.

      It is *not* a display issue.

    12. Re:AR is very different by Stan92057 · · Score: 1

      Funny the story never said who the product whatever it is was targeted at repairmen..... and remember google glasses? if a repairmen came to my home and had to wear a set of them googles to figure out how to repair something i would kick his ass out my house......

      --
      Jack of all trades,master of none
    13. Re:AR is very different by Stan92057 · · Score: 1

      HAHHAHAHHA ...knew some ...would say that. they are not even in the same universe..where are google glasses BTW they were saposta replace cell phone/smartphones TOO??"Failed" please lol...When i buy glasses they actually make my life better those are nothing but toys people will never need why would non glass wearer now start to wear glasses to make phone calls?HAHAHHAHA again they will find a use but it wont change the world and will be a nitch product gaming is its only hope and VR isnt dont much on that firsl either. its just not must have teck...hope ya dont loose too much money though. remember the segway? how it was going to change EVERYTHING lol nitch

      --
      Jack of all trades,master of none
    14. Re:AR is very different by Anonymous Coward · · Score: 0

      if a repairmen came to my home and had to wear a set of them googles to figure out how to repair something i would kick his ass out my house......

      Sort of like how those newb pilots always follow a checklist! More like a nooblist, amirite!?

      Signed, Your twin, Mr. Internet Big-Man

    15. Re:AR is very different by Luthair · · Score: 1

      There is disagree - what about something like no-mans sky for example? Such a game has to be fully procedural but can work.

      Wait.... you're pointing at No Man's Sky of all things as a positive thing? You realize that game bombed and was universally panned.

    16. Re:AR is very different by SuperKendall · · Score: 1

      That was because of pacing of the game mechanics itself. The actual technology used to generate planets dynamically worked pretty well. Another game that used procedural generation heavily was Horizon Zero Dawn, and that was NOT panned. NMS was just the broadest example of the tech.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  9. Finally the VR killer app! by Anonymous Coward · · Score: 0

    Maybe. Or probably not.

  10. I'm not one for fashion really.. by philmarcracken · · Score: 1

    But holy christ they look silly.

    1. Re:I'm not one for fashion really.. by mentil · · Score: 1

      What it really reminded me of is Falcon's headgear from the last Avengers film.

      --
      Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    2. Re:I'm not one for fashion really.. by thinkwaitfast · · Score: 1

      So do a bunch of people walking around staring at smart phones. But it seems to be all the rage today to the point that you look silly if you're not doing that.

  11. Spoiler Alert by Anonymous Coward · · Score: 0

    I'll bet 10 to 1 the lightfield technology they keep blabbing about but not giving any detail about is a laser projector (or a 2D array of laser projectors) shooting photons directly into your retina. It's obvious that this is the only effective way to do the job.

    1. Re:Spoiler Alert by tehcyder · · Score: 1

      I'll bet 10 to 1 the lightfield technology they keep blabbing about but not giving any detail about is a laser projector (or a 2D array of laser projectors) shooting photons directly into your retina. It's obvious that this is the only effective way to do the job.

      A technology that depends on shooting laser beams into your eyes? What could possibly go wrong?

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  12. Snapchat called by edi_guy · · Score: 1

    Snapchat called, they want their spectacles back.

    1. Re:Snapchat called by Anonymous Coward · · Score: 0

      Snapchat called, they want their spectacles back.

      They called again - "No returns. We'll send you an invoice."

  13. Simulated raytracing/detecting using two displays by Anonymous Coward · · Score: 0

    Now you don't have to read the whole article. âï

  14. really? by Anonymous Coward · · Score: 0

    "mixed reality"? "rose colored glasses"? jesus.

  15. All Bullshit Aside, by Anonymous Coward · · Score: 0

    Regardless of the fanfaire..
    The cake is a Lie..

    MagicLeap Tech is nothing new, other than the presentation.

    MagicLeap has to be the most screwed up place to work. Rife with Nepotism, favoritism, and over reaching issues of control, which in turn creates an adversarial recipe for shared mutual destruction..
    As with any company, there are Some Good people whom work there, caught up in the dream, the vacuum. Some whom mean well. Some whom are even successful.
    But when the dust settles, a dildo is still a dildo: Black, white, pink, or other..
    may the future be brighter making the development of the Grand Ideas a more splendid event.

    1. Re:All Bullshit Aside, by Anonymous Coward · · Score: 0

      this is great, no wonder its modded at 0

  16. Light fields by Anonymous Coward · · Score: 0

    If anyone isn't quite sure what the fuss is about, go and read up about light fields. The way most modern VR, or basically any 3D you've ever seen, works at the moment is that it just drops two slightly different images in front of either eye and tries to trick your brain into thinking it's actually seeing a three dimensional image. It's crappy, like we've all experienced. It gives some people headaches. There is no concept of true depth of field and you can't actually get to choose what you focus on. The processed images decide what you focus on and it's extremely unnatural because it forces your eyes to see the image from a fixed perspective. A proper light field generator will provide information to your eyes in the same way that you see objects in the real world. It will allow your eyes to focus and process the image naturally, in a way that stereoscopic images never can. In practice it's the difference between seeing something on a screen and seeing something in a way that seems like it is really there, in the space in front of you. If they've actually pulled this off then it's genuinely revolutionary. No more headaches, no more tired eyes, no more feeling like the 3D that you are watching is undeniably a generated image. It's what we kind of imagined VR was always going to be but without quite knowing what that meant.

    1. Re:Light fields by Logger · · Score: 1

      Really interesting stuff. Just how complete of a light field are they projecting? A full light field requires a lot more information than a pair of stereoscopic images. Either a lot of bandwidth from some high end graphics hardware would be required, or some serious GPU power would need to be closely attached to the light field display. Of course they probably use a lot of tricks to reduce the information demand. First of which it is it's not full range of view.

      Next, they also only need to send field information for the sprites being displayed. If this is the means by which they reduce bandwidth, they might have limitations on how much of the total possible light field can be utilized.

      They could send a light field with limited depth information, by tracking your eyes' focal length. Send just enough information that they have time to detect your focus changing and update the field before you've gone out of focus range.

      But that last approach could be applied to stereoscopic images too. Which means the question will become, can eye focal length tracking be developed that's fast enough to fake a light field using stereoscopic images. If so, then the reduced processing and power requirements of the stereoscopic approach will likely win out over light fields.

      They also need to solve the displaying dark images over bright background problem, a subject the article completely avoids. Who knows? Maybe they've not just invented light rays, but dark rays too! Or they possibly could embed LCDs in the lens that could be activated to block incoming light. But that doesn't sound as cool as dark rays.

    2. Re:Light fields by EETech1 · · Score: 1

      They're shooting laser beams into your eyes, seeing dark spots is easy:)

    3. Re:Light fields by Logger · · Score: 1

      Heh. "CAUTION: Enabling display of dark objects can only be used one time and is irreversible."

  17. How do you spell excitement? H-Y-P-E-R-B-O-L-E by grasshoppa · · Score: 1

    Comparing this to the birth of the internet? Bullshit sensors went straight to 11.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  18. Kinda ARKit on steroids by Camembert · · Score: 1

    Unfortunately there is no video in the article, yet it sounds like a high-end, glasses-based upgrade to Apple’s ARKit. The latter is actually already pretty cool (you can find cool youtube videos of someone finding a portal door to a parallel world), and while I see it mainly great for gaming, Ikea actually makes some of its furniture visible in AR, that is useful.

  19. It's vaporware because ... by Anonymous Coward · · Score: 0

    ... face it, if IT is that real and form-factor, the military complex will take this and weaponize it.

  20. $1.9 billion! by CustomSolvers2 · · Score: 1

    Their barmaids must be incredibly realistic! LOL.

    --
    Custom Solvers 2.0 = Alvaro Carballo Garcia = varocarbas.
  21. A less uncritical view by ebcdic · · Score: 1

    http://www.theregister.co.uk/2017/12/20/magic_leap

  22. Re:Mixed reality goggles have existed for years by Maritz · · Score: 1

    Nobody is talking about bitcoin here, you boring twat.

    --
    I do not want your cheap brainburning drugs. They are useless for work. And I am a working man today.
  23. too little too late? by gravewax · · Score: 1

    from the sound of it this would have been great groundbreaking tech.... 5 years ago. seems pretty meh.. more of the same now.

  24. Artificial light field emitter by CptLoRes · · Score: 1

    The key point I got from the article is that they are creating or trying to create an artificial light field emitter. If this is true, the implications are staggering. Having a light field emitter would pretty much solve all hard visual problems like depth, resolution, lens artifacts etc. found in the classical systems like Rift and Vive. So if this is really what they are making, then I can easily see why they got the big bucks.

    1. Re:Artificial light field emitter by Anonymous Coward · · Score: 0

      WTF, light field emitters are not new or ground breaking, hell even MS with the Xbox 360 managed to package a pretty decent one for under $150 5 years ago. If copying what MS did with Kinect and HoloLens is what you think deserves big bucks then sure they are fine. The rest of us can't help but think the investors must be pretty pissed off by now with the lack of delivery and everyone else already having delivered what they are promising... one day.

    2. Re:Artificial light field emitter by Anonymous Coward · · Score: 0

      All these things were solved by nvidia in 2014 at their Siggraph etech demo. THAT was an impressive demo.
      The guy that did it has since gone to Oculus though, so I'm hoping something comes of that.

  25. That's how they look ? by Anonymous Coward · · Score: 0

    I guess, Magic Leap's Stock Price might, just might, take a little plunge.

  26. MS HoloLens by Anonymous Coward · · Score: 0

    You want a usable Augmented Reality System then spend the $15k for the MS Hololense system. From what I've seen (actually used product) it's really useable if the damn AR is done right and that's the god damn rub. It has to be done right to be usable - otherwise it's just going to end up being another fucking mess of Pokemon-Go out there.

  27. How the is this /.??? by Anonymous Coward · · Score: 0

    RolingStone?? Really???
    How much did Magicleap pay for this???
    Whom is Joosy and how much did that individual pay for this publication?

    this is not news, fake and contrived.
    This is an advertisement for a product. Nothing new, how does this compare to the others?
    Occulus
    Samsung
    HTC/VIVE
    Microsoft

    With Google Daydream going to the pasture and very a very limited place in society, how can this be news for nerds, or any one else for that matter?
    Help us in the community to understand the importance of this product announcement?
    this is not news, fake and contrived.
    The tech is cool, the idea is just that an idea, although there is really nothing new here, perhaps Pompous and Arrogance (as people say that may be indicative of other LACKING things) may be found through the article. Others just pasout at the sheer verbosity of this perfectly legalized product release.
    Like every new tech/vaporware it has its up's and downs, nothing is perfect.
    With some it's less apparent than others, depending on the amount of proposed immersion the individual is wiling to allow themselves, right?

    or perhaps I could be off base alltogether right?
    Afterall I'm just a cog in a wheel, in a pond with several wheels, all of which obscured by them selves, cranking away at a better proposed reality..

    1. Re:How the is this /.??? by Anonymous Coward · · Score: 0

      verry good observation.
      makes sense thats its last on the list modded at 0.
      I Mean zero as a modpoint seems to hold the most value here ;(
      With regard to relevance.

      man /. what r u sucking these days??