Microsoft Finally Documents the Limitations of Windows 10 on ARM (thurrott.com)
For over a year we've been treated to the fantasy that Windows 10 on ARM was the same as Windows 10 on x86. But it's a bit more nuanced than that. Paul Thurrott: 64-bit apps will not work. Yes, Windows 10 on ARM can run Windows desktop applications. But it can only run 32-bit (x86) desktop applications, not 64-bit (x64) applications. (The documentation doesn't note this, but support for x64 apps is planned for a future release.)
Certain classes of apps will not run. Utilities that modify the Windows user interface -- like shell extensions, input method editors (IMEs), assistive technologies, and cloud storage apps -- will not work in Windows 10 on ARM.
It cannot use x86 drivers. While Windows 10 on ARM can run x86 Windows applications, it cannot utilize x86 drivers. Instead, it will require native ARM64 drivers instead. This means that hardware support will be much more limited than is the case with mainstream Windows 10 versions. In other words, it will likely work much like Windows 10 S does today.
No Hyper-V.
Older games and graphics apps may not work. Windows 10 on ARM supports DirectX 9, DirectX 10, DirectX 11, and DirectX 12, but apps/games that target older versions will not work. Apps that require hardware-accelerated OpenGL will also not work.
Certain classes of apps will not run. Utilities that modify the Windows user interface -- like shell extensions, input method editors (IMEs), assistive technologies, and cloud storage apps -- will not work in Windows 10 on ARM.
It cannot use x86 drivers. While Windows 10 on ARM can run x86 Windows applications, it cannot utilize x86 drivers. Instead, it will require native ARM64 drivers instead. This means that hardware support will be much more limited than is the case with mainstream Windows 10 versions. In other words, it will likely work much like Windows 10 S does today.
No Hyper-V.
Older games and graphics apps may not work. Windows 10 on ARM supports DirectX 9, DirectX 10, DirectX 11, and DirectX 12, but apps/games that target older versions will not work. Apps that require hardware-accelerated OpenGL will also not work.
No idea why this was modded into obscurity, because it's right on the money. Who cares about Windows on ARM? Ok, maybe ARM isn't exactly something I'd only relegate to my toaster, but I can't think of a single ARM device I'd want Windows on. We have successfully stuck Microsoft in its own little chroot jail - it has a niche as a necessary evil for the desktop (and by that I mean laptop desktop), but everything else Microsoft has tried to do has failed miserably for the reason that consumers are for the most part sane and no one wants to let them into any other market. No one willingly gives Microsoft money for anything else, because they have repeatedly demonstrated they simply cannot be trusted.
So, seriously, why would anyone even know of or care about Windows for ARM?