A New Era For Linux's Low-level Graphics (collabora.com)
Slashdot reader mfilion writes: Over the past couple of years, Linux's low-level graphics infrastructure has undergone a quiet revolution. Since experimental core support for the atomic modesetting framework landed a couple of years ago, the DRM subsystem in the kernel has seen roughly 300,000 lines of code changed and 300,000 new lines added, when the new AMD driver (~2.5m lines) is excluded. Lately Weston has undergone the same revolution, albeit on a much smaller scale. Here, Daniel Stone, Graphics Lead at Collabora, puts the spotlight on the latest enhancements to Linux's low-level graphics infrastructure, including Atomic modesetting, Weston 4.0, and buffer modifiers.
DRM in this context is "Direct Rendering Manager" not "Digital rights management" https://en.wikipedia.org/wiki/...
How about letting me use the Direct Rendering Manager in X without disrupting my console text mode? Leave my text alone!
Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion.
The kernel is there to interface with the hardware. The Direct Rendering Manager interfaces with the graphics hardware.
Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion.
Who the hell thought that was a good idea? Next up we have the New Accelerated Micro Binary Launcher Assembly.
Only the State obtains its revenue by coercion. - Murray Rothbard
The truth is, the 'Digital "Rights" Management' acronym is what needs to be replaced.
It's not my digital rights that it manages, nor yours.
DRM was a term a video interface in the Linux kernel before it became a euphemism for consumer abuse in the publishing industry.
How about systemDRM?
Confucius say, "Find worm in apple - bad. Find half a worm - worse."