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Ask Slashdot: How Do You Stream/Capture Video?

datavirtue writes: I am starting to look at capturing and streaming video, specifically video games in 4K at 60 frames per second. I have a Windows 10 box with a 6GB GTX 1060 GPU and a modern AMD octa-core CPU recording with Nvidia ShadowPlay. This works flawlessly, even in 4K at 60 fps. ShadowPlay produces MP4 files which play nice locally but seem to take a long time to upload to YouTube -- a 15-minute 4K 60fps video took almost three hours. Which tools are you fellow Slashdotters using to create, edit, and upload video in the most efficient manner?

5 of 155 comments (clear)

  1. Um, duh. by Anonymous Coward · · Score: 5, Informative

    You realize that 4k at 60fps is equivalent to 8 1080P HD streams?

    Itâ(TM)s going to take a while to upload.

    1. Re:Um, duh. by Anonymous Coward · · Score: 5, Informative

      Even for Slashdot, this is extremely stupid.

      -- 4k 60fps video files are very large (unless they are absolute worst shit quality)

      -- ISPs severely throttle uploads

      -- This results in long upload times.

      What part of this do you not understand?

  2. OBS Studio. Done. by jvp · · Score: 5, Informative

    There's a bunch to your "simple" question. :-) Starting from the end of your post: your uploads are taking so long because of the fill size. If you're recording 4K/60 and you haven't changed any of the default ShadowPlay settings, you're likely recording at 50Mbit/sec. A 15 minute 50Mbit/sec file, even a compressed MP4, is gonna be a bit large. There's no way around that. And you *want* that bitrate given the 4K resolution that you're recording; lowering that will make your raw recordings lose some details.

    If you're happy with ShadowPlay, keep using it. The "accepted" software solution that most use is OBS Studio, and it has access to the same NVENC encoder that ShadowPlay uses. But it's vastly more configurable and way more flexible. ShadowPlay is literally made so that anyone can fire it up, hit a button, and go. OBS takes a bit of tinkering with at first, just to get everything configured the way you want it. But once you learn how flexible it is, you'll never go back. It'll produce the same h.264 files ShadowPlay can with the same "no load on the system". IOW: it won't affect your gaming.

    This is a YOOOGE topic, however. And it can go in so many different directions depending on what your final goal is. Some folks record and stream using a single PC. Others (such as myself) record one one machine and stream with another. There's lots of flexibility available with this, it just depends on what you're after, what you're willing to run, and how much money you're willing to spend.

    --
    Jason Van Patten
  3. Re: OBS Studio. Done. by Anonymous Coward · · Score: 3, Informative

    Brag time. Moved to a house in the âburbs that has fiber optic to the house. 750Mbps down, 800 up (sustained). Itâ(TM)s glorious, and costs exactly $85/mo. Midwest living, yo!

  4. Re:OBS Studio. Done. by cdtush · · Score: 3, Informative

    I just uploaded a video that was H.265 using the amd encoder in OBS. youtube had no issues with it