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4.9% of Websites Use Flash, Down From 28.5% in 2011 (bleepingcomputer.com)

Web makers continue to ditch the infamous Flash for other safer, improved technologies. In 2011, more than 28.5 percent of websites used Flash in their code, a figure technology survey site W3Techs estimates to have dropped to 4.9 percent today. BleepingComputer: The number confirms Flash's decline, and a reason why Adobe has decided to retire the technology at the end of 2020. A decline from 28.5 percent to 4.9 percent doesn't look that bad, but we're talking about all Internet sites, not just a small portion of Top 10,000 or Top 1 Million sites. Taking into account the sheer number of abandoned sites on today's Internet, the decline is quite considerable, and W3Techs' findings confirm similar statistics put out by a Google security engineer in February.

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  1. Re:Is this just because they can't give up by tepples · · Score: 4, Informative

    Newgrounds, Kongregate, Albino Blacksheep, Dagobah, Animutation Portal, and the like still use Flash to present vector animations and games whose authors either can't be located or lack the time=money to remake them from scratch using HTML5.

    A WebM or MPEG-4 video is not a close substitute for a vector animation because a video's file size is roughly an order of magnitude larger, eating into the viewer's cap. (Though most devices with a built-in cellular radio can't play Flash in the first place, home wireless ISPs impose a monthly Internet data transfer quota even on desktop devices.) It's an even worse substitute for a game, unless it's a narrative-driven game that can be fully experienced in a playthrough video.