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Dutch Study Finds Some Video Game Loot Boxes Broke the Law (vice.com)

The Netherlands Gaming Authority has published a study it conducted of 10 video games that reward players with loot boxes, packages players can sometimes buy with real money that contain random-in game rewards, and found that 4 of the 10 games it studied violated the Dutch Gaming Act. "It determined that loot boxes are, in general, addictive and that four of the games allowed players to trade items they'd won outside of the game, which means they've got a market value," reports Motherboard. From the report: According to the study, the authorities picked games "based on their popularity on a leading Internet platform that streams videos of games and players." Motherboard has reached out to the Gaming Authority for clarification on both the games it picked (the study doesn't name them) and the method by which it picked them, but did not receive an immediate reply. However, Twitch is the most popular way gamers watch others play and it's a good bet that Twitch is how the Gaming Authority focused its attention. Six of the ten games the Gaming Authority studied aren't in violation of Dutch law. "With these games, there is no opportunity to sell the prizes won outside of the game," the press release said. "This means that the goods have no market value and these loot boxes do not satisfy the definition of a prize in Section 1 of the Betting and Gaming Act."

The four others though offer the opportunity for players to trade items outside of the game and therefore meet the the Netherlands definition of gambling. To come into compliance, those games need to make their loot boxes less interesting to open. The Gaming Authority wants the companies to "remove the addiction-sensitive elements ('almost winning' effects, visual effects, ability to keep opening loot boxes quickly one after the other and suchlike)...and to implement measures to exclude vulnerable groups or to demonstrate that the loot boxes on offer are harmless."

1 of 90 comments (clear)

  1. Re:Seems like bullshit to say players cannot trade by JaredOfEuropa · · Score: 5, Informative

    IIRC the Dutch law on gaming says:
    - You can trade in-game items with each others.
    - You can sell in-game items to others (but Internal Revenue will want their cut)
    - You can have random crap spawn in-game, even if the drop includes rares that can be sold for RL currency

    What you cannot have is:
    - Random crap that may include valuable rares, AND
    - The ability to trade those rares for RL currency, AND
    - The option / necessity to plonk down RL cash to obtain these random items.
    Those three things together constitute "online gambling" according to the law.

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    If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...