Apple Brings iOS Apps Into Mac, But Won't Merge Platforms (cnet.com)
Stephen Shankland, writing for CNET: With its next-generation MacOS Mojave software, Macs will be able to run some apps written for iPhones and iPads, a big new step in bringing the two technology platforms closer together. Craig Federighi, Apple's senior vice president of software engineering, announced the change Monday at Apple's Worldwide Developer Conference in San Jose. And he said Mojave will include four apps Apple itself brought from its iOS mobile software to MacOS: Home, Stocks, News and Voice Memo. "There are millions of iOS apps out there, and we think some of them would look great on the Mac," Federighi said. For now, it's only Apple that has the ability to move iOS apps to MacOS. But that'll change in 2019.
for how long?
aw shit son, it's the 4 apps i delete first when i get a new idevice
iOS Developers will be able to port their apps to macOS.
iOS but no Mac version? it's too hard to play on a small iPhone screen.
Quite obviously the aim here is to go in stages such that, one day, Apple start a WCDC event with what looks like a mac on the stage, and a casual chat about how great the Mac is. And then Tim reveals, "... but this isn't a MAC, this is being driven - magically - by my iPhone!" ... and suddenly 1 billion users around the world have a PC in their pocket.
How hard would it be for Apple to include an iOS emulator for the Mac that could run regular iOS apps? Sure it's a different instruction set, but that's a long solved problem. They even have the big multitouch trackpad so you don't have to work too hard to emulate gestures. I'm pretty sure they already have this for developers, so it shouldn't be that hard, although I'd prefer it if they put in a little effort to make it seamless on the desktop. You could install an iOS app just the same as a regular Mac app and launch them with double clicks just like you would with any app. I bet it would see a reasonable amount of usage.
I read the internet for the articles.
Dos driver development was great time in comparision to this.
If their computers and laptops ran iOS, maybe they'd get more frequent hardware refreshes. Like the iPhone does.
As a long time iOS developer, I disagree with your assertion that you need to be constantly tethering a device. I do 90% of my work via the simulator, and only hook up a device when I'm debugging gestures or other similar features late in the development cycle when I want to make sure the user experience is good.
Unless you're into necrophilia.
I'm keeping my fingers crossed that I might be able to go Windows free again. Then I can give the laptop to someone I don't like.
The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
This is a fact and itâ(TM)s undisputed. Also, Trump supporters love gay sex. Why?
The sooner Apple allow iO/S apps to run on Macs the better.
Apple will eventually merge IOS and Mac OS closer together if for no other reason then to make everything better at cross platform use. This is he whole ideal of progressive web apps is to eliminate having to make a app for different platforms. Apple's biggest problem though is that it tries very hard to keep everything within its own closed end ecosystem which seems to be going against what is happening elsewhere.