70 Long-Lost Japanese Video Games Discovered In a 67GB Folder of ROMs On a Private Forum (vice.com)
An anonymous reader quotes a report from Motherboard: Until yesterday, rare Japanese PC game Labyrinthe, developed by Caravan Interactive, was long thought to be lost forever. That is until the almost mythical third game in the already obscure Horror Tour series was found on a 67GB folder of ROMs on a private forum. Other rare games from the folder are expected to become public soon. According to a YouTuber called Saint, who posted a video of him playing the game and a link to download it on Mega, Labyrinthe and as many as 70 other rare or never-before-released Japanese titles have been circulating in a file sharing directory on a private torrent site.
Labyrinthe, alongside other rare titles including Cookie's Bustle, Yellow Brick Road and Link Devicer 2074 were in a folder called "DO NOT UPLOAD." Members of the private forum hesitated to upload Labyrinthe in the fear that the private collector would take down the folder and leave the collection out of reach once again. This hesitation demonstrates the often tense relationship between game preservationists and private collectors. According to a screenshot uploaded by Saint, the private collector threatened to pull the entire folder of content from the directory and stop uploading games altogether if anyone leaked Labyrinthe. In uploading the game to Mega, it's possible the folder will be pulled from the internet. But in doing so, the person advanced the interests of game preservationists worldwide by leaking the this game and others.
Labyrinthe, alongside other rare titles including Cookie's Bustle, Yellow Brick Road and Link Devicer 2074 were in a folder called "DO NOT UPLOAD." Members of the private forum hesitated to upload Labyrinthe in the fear that the private collector would take down the folder and leave the collection out of reach once again. This hesitation demonstrates the often tense relationship between game preservationists and private collectors. According to a screenshot uploaded by Saint, the private collector threatened to pull the entire folder of content from the directory and stop uploading games altogether if anyone leaked Labyrinthe. In uploading the game to Mega, it's possible the folder will be pulled from the internet. But in doing so, the person advanced the interests of game preservationists worldwide by leaking the this game and others.
You have to be a whole category of imbecile to keep "private" collections of ROMs.
"Look at me, I'll die the last person to ever play this video game". What kind of virgin feels proud of this?
Also, are the other forum members retarded? Can't they download the folder themselves in full and repost?
Imbeciles, imbeciles everywhere.
When were these ROMs developed and lost?! How long were they lost for?! Key information left out of the summary!
"This hesitation demonstrates the often tense relationship between game preservationists and private collectors." I'm sure I'm a out of the loop idiot on this topic but really? There is "often" a "tense relationship". Exactly how often, twice in history? How many private collectors of games are out there and what exactly are they collecting? If they have pirated the software initially they won't have the rights to take it down anyway. I'm totally confused and this seems like someone wrote an article to create something rather than report on something.
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In the world of game emulation, the binaries are known as "ROMs", regardless of their original medium.
The term originates as "ROM dumps", which is exactly what you'd expect - extracted contents of the ROM from old console systems and cartridges. Notably, that's the part that is actually covered by copyright laws, with the actual execution details (originally in coprocessors, and now handled by the emulator itself) more often covered by patents, trade secrets, and simple secrecy.
As distribution technology has progressed such that games no longer have their data on read-only memory, and more importantly as those games have entered the emulation scene, the term hasn't changed. Now, "ROMs" include any game data not directly part of the emulation.
It's worth noting that legally there is very little risk from developing or distributing an emulator, but significant risk in distributing the ROM data. There have actually been some open-source or public-domain ROMs produced from scratch, but of course the biggest trade in them is in redistributing commercial software.
You do not have a moral or legal right to do absolutely anything you want.
Me am a moran.
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It's the collector's mind set in action. While this person is the only / one of the few people to have these ROMs, their collection is special and unique. Once everyone has access to the ROM there's nothing special about their collection any more.
I get the mindset a bit as this person likely went through a bit of trouble to get these ROMs but ultimately I agree with you that it's pretty petty.
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Jerry Pournelle, the late science fiction author, said on a TWIT podcast that his publishers had, really! lost a number of his books that had not been in print for many years. Libraries didn't have the books, NO ONE had the books. But, TA-DA, book scanning "pirates" *had* scanned the books and gladly zapped him the copies, which he put back on sale and were making him a nice bit of income.
Invariably, they will be the worst games ever, with literally nothing going for them, and then people realise why they were so "rare" (unpopular) in the first place.
I've seen the same with everything from books to LPs to consoles to games to artworks to collectibles.
I get the preservation angle.
I get the "all the games from my youth" angle (I'm pretty sure I have them all still, emulated or real).
I even get the "my dad says this was the greatest game ever in his youth, so I want to play it like he did" angle.
But I will never get the "gotta catch 'em all" angle.
A friend of mine paid for fortune pre-Internet for a copy of Geoffrey Trease's The Black Banner Players. It was rumoured so rare that even the author couldn't get a copy for himself, and they were changing hands for thousands of GBP (now you can get a paperback for "only" a couple of hundred GBP or a hardback for twice that).
He managed to find a copy. He read it. He sold it. He says it's one of the worst books he's ever read, and the worst of all the Banner series.
That said, I am still trying to track down a game from my SNES days that was about flying a little biplane. No it wasn't pilotwings. The problem is that I just don't know the name. It wasn't very good at all, but it would just bring back memories to play it. I certainly wouldn't pay more than a couple of quid for it.