EA, Touting 'Profound Impact' of Streaming and Subscription, Announces Origin Access Premier (gamesindustry.biz)
EA CEO Andrew Wilson announced that the game publisher is making a big move into cloud gaming. The company is also planning to launch a new version of its Origin Access subscription service on PC called Origin Access Premiere that will introduce games like Madden, FIFA, and more the same day they launch at retail. From a report: During the publisher's E3 2018 press conference, CEO Andrew Wilson descried the combination of streaming and subscription as "the greatest disruption" to the world of entertainment of the past five years. He pointed to how this business model for movies, TV and books has changed those markets, and believes this combination will have "a profound impact" on the games industry in the years to come. Wilson's comments echoed those of his CFO Blake Jorgensen, who said back in November that a combination of live services, such as FIFA Ultimate Team, and subscriptions will lead to "uncapped" monetisation of its players over the longest possible period of time.
In its latest financials, EA revealed that 40% of its revenue last year came from live services, while full game downloads and physical game sales are dropping. Wilson reminded conference attendees of the publisher's recent acquisition of GameFly's Israel-based cloud gaming team, predicting a future where players can enjoy high-end games on any device anywhere with an internet connection. While there are tech demos for EA's streaming service out there, Wilson stressed that it's "not quite ready for full market primetime," but pitched it as a "promise of what we hope to bring you in the future." In the meantime, Electronic Arts took the opportunity to announce a new subscription system that shows the publisher continuing to push towards a service-based economy for video games. Origin Access Premier is a new addition to the firm's PC-based games service: a premium subscription that gives players access to even more titles.
In its latest financials, EA revealed that 40% of its revenue last year came from live services, while full game downloads and physical game sales are dropping. Wilson reminded conference attendees of the publisher's recent acquisition of GameFly's Israel-based cloud gaming team, predicting a future where players can enjoy high-end games on any device anywhere with an internet connection. While there are tech demos for EA's streaming service out there, Wilson stressed that it's "not quite ready for full market primetime," but pitched it as a "promise of what we hope to bring you in the future." In the meantime, Electronic Arts took the opportunity to announce a new subscription system that shows the publisher continuing to push towards a service-based economy for video games. Origin Access Premier is a new addition to the firm's PC-based games service: a premium subscription that gives players access to even more titles.
Latency, kids lack money, and gamers hate EA anyway. It's not gonna happen, at least not with EA at the forefront. Maybe Valve can do it, but not EA.
When Activision's CEO was pissed because gamers played thousands of hours of Call of Duty and only paid $60 bucks for the privilege. IIRC he stopped just short of calling them thieves. This is like that, only nicer. CEOs are angry they're not getting $60/mo from us to play games.
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Except that with Net Neutrality dead, we're headed to a heavily metered and throttled internet. I want my content local to me, not streamed so that I'm paying for it over and over.
FUCK Software as a service.
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
I don't want a subscription to all your effing games.
I don't want full catalog access.
I want the single game I like and enjoy to actually work. And keep working.
I want the game to be free of cheaters.
I want the game to be available after "you" deem it time to kill servers and launch another shitty version with new bugs.
Save BF1.