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WHO Gaming Disorder Listing a 'Moral Panic', Say Experts (bbc.com)

The decision to class gaming addiction as a mental health disorder was "premature" and based on a "moral panic," experts have said. From a report: The World Health Organization included "gaming disorder" in the latest version of its disease classification manual. But biological psychology lecturer Dr Peter Etchells said the move risked "pathologising" a behaviour that was harmless for most people. The WHO said it had reviewed available evidence before including it. It added that the views reflected a "consensus of experts from different disciplines and geographical regions" and defined addiction as a pattern of persistent gaming behaviour so severe it "takes precedence over other life interests." Speaking at the Science Media Centre in London, experts said that while the decision was well intentioned, there was a lack of good quality scientific evidence about how to properly diagnose video game addiction.

6 of 159 comments (clear)

  1. The real issue: by Futurepower(R) · · Score: 4, Insightful

    When children play role-playing games, they aren't learning about real life.

    Most children don't have fully competent parents, apparently. So there is no one to teach them.

    1. Re: The real issue: by Anonymous Coward · · Score: 2, Insightful

      Real life is just a role playing game.

    2. Re:The real issue: by ShanghaiBill · · Score: 5, Insightful

      When children play role-playing games, they aren't learning about real life.

      Children also are not learning about real life when they listen to pop music, watch sitcoms on TV, or play with Legos. Nothing in real life is as simple and logical as Legos.

      Most children don't have fully competent parents, apparently.

      Competent parents don't join in moral panics. There is no evidence that video games are particularly harmful. I use "positive parenting", so my kids have a list of required things (homework, chores, enrichment activities) and not a list of prohibited things. Their free time is their own.

  2. Experts by manu0601 · · Score: 3, Insightful

    The decision to class gaming addiction as a mental health disorder was "premature" and based on a "moral panic," experts have said.

    This is a misleading sentence suggesting WHO had no experts working on it./p

  3. Isn't this just like any other addiction? by ISayWeOnlyToBePolite · · Score: 4, Insightful

    Why would this be so hard to diagnose compared to for example the diagnostic criteria from the DSM-IV for 312.31 (Pathological Gambling)?

    A. Persistent and recurrent maladaptive gambling behavior as indicated by at least five of the following
    1. is preoccupied with gambling (e.g., preoccupied with reliving past gambling experiences, handicapping or planning the next venture, or thinking of ways to
    get money with which to gamble)
    2. needs to gamble with increasing amounts of money in order to achieve the desired excitement
    3. has repeated unsuccessful efforts to control, cut back, or stop gambling
    4. is restless or irritable when attempting to cut down or stop gambling
    5. gambles as a way of escaping from problems or of relieving a dysphoric mood (e.g., feelings of helplessness, guilt, anxiety, depression.
    6. after losing money gambling, often returns another day in order to get even (“chasing” one’s losses)
    7. lies to family members, therapist, or others to conceal the extent of involvement with gambling
    8. has committed illegal acts, such as forgery, fraud, theft, or embezzlement, in order to finance gambling
    9. has jeopardized or lost a significant relationship, job, or educational or career opportunity because of gambling
    10.relies on others to provide money to relieve a desperate financial situation caused by gambling
    B. The gambling behavior is not better accounted for by a Manic Episode.

  4. Hobby? by sjbe · · Score: 4, Insightful

    defined addiction as a pattern of persistent gaming behaviour so severe it "takes precedence over other life interests.

    That's the definition of a hobby. I have several hobbies in my own life that I strongly prioritize over other things I could be doing but that doesn't make them harmful. Quite the opposite actually. For it to be an addiction, with the negative implications one thinks of when using the word addiction, there needs to be some sort of measurable harm beyond mere opportunity cost.

    I'm sure there are people who have a pathological interest in playing video games to the point where they start neglecting health, hygiene, relationships, work, bills, etc. Once you get to that sort of point then we can talk about addictions and mental health disorders. Not really different than any other sort of addiction in that regard. I'm not sure video game addiction is really measurably different from someone who simply watches WAY too much TV so I wonder if it is a pointless distinction.