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Microsoft Re-Launches Its Classic 'IntelliMouse' (hothardware.com)

An anonymous reader quotes HotHardware: Every so often, a company will tap into our penchant for nostalgia. That is the case right now with Microsoft bringing back its iconic IntelliMouse, which was first introduced back in 1996... Microsoft continued to update the IntelliMouse for several years, up through 2003 when it released the IntelliMouse 3.0. The new 'Classic IntellMouse' for 2018 is based on that 15-year-old design with the same classic ergonomic look and feel, but with improved performance and features built around modern technology.

So, what exactly is different? "We improved two really important factors, the tracking sensor and the tactility and feel of the buttons. What we know our fans will see and feel is that it's the exact same shape and size of the IntelliMouse Explorer 3.0 from 2003. However, underneath the hood it's all brand-new technology, brand new mechanical engineering and brand-new structures so it's a lot more rigid than the original. The build quality is really excellent," Microsft explains.

HardOCP notes that Microsoft has also released "a fantastic Rube Goldberg machine video unveiling the mouse."

3 of 133 comments (clear)

  1. Re:Surprisingly Limited OS Compatibility by Anonymous Coward · · Score: 2, Insightful

    disappointing. I like these mice but not compatible with osx? no sale.

  2. I'll stick with Logitech, thanks by fibonacci8 · · Score: 4, Insightful

    In an age of cheaper, cheaper, and cheaper, Microsoft seems to be the only maker of quality mice.

    You didn't put much effort into looking.

    Logitech's mice and trackball offerings have always been more comfortable and maintainable. In both the ball and optical versions, the design and function that the extra few pennies bought me was worth it.

    --
    Inheritance is the sincerest form of nepotism.
  3. Re:trackball by Anonymous Coward · · Score: 0, Insightful

    Precision of a mouse? Have you heard of pointer acceleration? Move the ball a full rotation to go a handful of pixels or larger movements to cross multiple screens. I can have as fine control as I want, and the ability to launch the cursor to the edge of the screen where the menus/dock are with just a flick. Much more accurate for drawing, playing and working.