Hello Games Received Death Threats Over 'No Man's Sky' (theguardian.com)
The Guardian revisits the disastrous 2016 launch of the massive open-universe videogame No Man's Sky, in a new interview with company director Sean Murray:
"I've never liked talking to the press. I didn't enjoy it when I had to do it, and when I did it, I was naive and overly excited about my game. There are a lot of things around launch that I regret, or that I would do differently." He is reluctant to relive the particulars of what happened in the weeks and months following No Man's Sky's release in August 2016 ("I find it really personal, and I don't have any advice for dealing with it," he says), but it involved death threats, bomb threats sent to the studio and harassment of people who worked at Hello Games on a frightening scale. They were in regular contact with Scotland Yard and the Metropolitan police... "I remember getting a death threat about the fact that there were butterflies in our original trailer, and you could see them as you walked past them, but there weren't any butterflies in the launch game. I remember thinking to myself: 'Maybe when you're sending a death threat about butterflies in a game, you might be the bad guy....'"
Despite the controversy, No Man's Sky sold extremely well, and plenty of its players have stuck by it. A year after release, when Hello Games released the Atlas Rises update, about a million people showed up to play, and the average playtime was 45 hours.... It is still recognisable as the lonely, abstractly beautiful space-exploration game I played in 2016, but three big updates have added a lot more. It is now definitely a better game, with much more to do and a clearer structure... Now you can also construct bases, drive around in vehicles and -- as of next week -- invite other players to explore with you, in groups of four. You can crew a freighter together, or colonise a planet with ever-expanding constructions.
"You are still a tiny speck in an infinite universe," writes the Guardian. "it's just that now, you have some company." Murray describes it as a "Star Trek away team vibe."
In another interview, Murray concedes that during the five years they'd spent in development, "We talked about the game way earlier than we should have talked about the game.... "
Despite the controversy, No Man's Sky sold extremely well, and plenty of its players have stuck by it. A year after release, when Hello Games released the Atlas Rises update, about a million people showed up to play, and the average playtime was 45 hours.... It is still recognisable as the lonely, abstractly beautiful space-exploration game I played in 2016, but three big updates have added a lot more. It is now definitely a better game, with much more to do and a clearer structure... Now you can also construct bases, drive around in vehicles and -- as of next week -- invite other players to explore with you, in groups of four. You can crew a freighter together, or colonise a planet with ever-expanding constructions.
"You are still a tiny speck in an infinite universe," writes the Guardian. "it's just that now, you have some company." Murray describes it as a "Star Trek away team vibe."
In another interview, Murray concedes that during the five years they'd spent in development, "We talked about the game way earlier than we should have talked about the game.... "
That incel guy who used a vehicle to commit mass murder posted about it on Facebook first. I seem to recall his hero Elliot Rodger posted on the internet before his mass murder spree too.
const int one = 65536; (Silvermoon, Texture.cs)
SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
Multiple sources say that Facebook confirmed that the message is real.
http://thehill.com/policy/tech...
http://nymag.com/selectall/201...
http://www.cbc.ca/news/canada/...
https://www.theglobeandmail.co...
https://www.bbc.co.uk/news/wor...
I guess you have a Pastebin or a blog or something that says otherwise... But rather than argue, it might be easier to wait until his trial to see what evidence is presented. Doubtless Facebook will have provided logs etc.
const int one = 65536; (Silvermoon, Texture.cs)
SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
The fan boys are just that... boys. NMS is for men and women who love the idea of space exploration.
As an adult (35 year-old) AAA developer who has worked on some of the best rated space games of all time... Let me tell you, No Man's Sky is a treasure. It's a game-making achievement. I am a game dev, and I studied NMS deeply. These tools and tricks have existed for only about 15 years and never in the same product before to such a high quality.
There's not very much that hits my quality bar, but I put at least 40 hours in. That means, it's an immense accomplishment for Hello games.
The juvenile can cry all day about 'promises'. It doesn't make a difference. What was delivered is pure gold.