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Doug Grindstaff, 'Star Trek' Sound Effects Maestro, Dies At 87 (hollywoodreporter.com)

Doug Grindstaff, a five-time Emmy Award winner behind Star Trek's Tribble coos, communicator beeps, and Enterprise bridge door whooshes, has died at 87. The Hollywood Reporter looks back at Grindstaff's contributions to the Star Trek universe: [Grindstaff] received 14 Emmy nominations in all -- including one for Star Trek in 1967 -- and won for his editing on The Immortal in 1970, Medical Story in 1976, Police Story in 1978, Power in 1980 and Max Headroom in 1987. Working with Jack Finlay and Joseph Sorokin, Grindstaff created the background sounds and effects used on NBC's Star Trek. These sounds included red alert klaxons, the whoosh of Enterprise bridge doors opening/closing, heartbeats, boatswain whistles, sickbay scanners and communicator beeps and the acoustics that invoked phasers striking deflector shields and transporter materialization (and dematerialization).

In a 2016 interview for the Audible Range blog, Grindstaff noted that Star Trek creator Gene Roddenberry "wanted to paint the whole show [with sound] like you were painting a picture. "And he wanted sounds everywhere. One time I asked him, 'Don't you think we're getting too cartoony?' Because I felt it should be a little more dignified, but he wanted sound for everything. For example, I worked on one scene where [Dr. McCoy] is giving someone a shot. Gene says, 'Doug, I'm missing one thing. The doctor injects him and I don't hear the shot.' I said, 'You wouldn't hear a shot, Gene.' He said, 'No, no, this is Star Trek, we want a sound for it.' "So I turned around to the mixing panel and said, 'Do you guys have an air compressor?' And they did. I fired up the air compressor, squirted it for a long enough period by the mic, went upstairs, played with it a little bit and then put it in the show. And Gene loved it. So, that's how Gene was. He didn't miss nothing!" Grindstaff said he created Tribble coos by manipulating the sound of a dove.

4 of 36 comments (clear)

  1. Now this is the /. I remember! by UnknownSoldier · · Score: 4, Insightful

    I had always wondered if the foley sounds for Tribbles were doves. Thanks for the confirmation / details! THIS type of article is the ones I remember from /.'s days of yore.

    Any other resources for how (modern) SFX are created? I know Indianna Jones' whipcrack is a bit of a trade secret but recently THX sheet music for "Deep Note" sound was shared

    There is even an (poor) YouTube interview with its creator.

    THX Deep Note with Dr. Andy Moorer
    https://www.youtube.com/watch?...

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    Mojang (makers of Minecraft) have gone full SJW retard

    You will not be able to ride dolphins that is animal cruelty.

    "Riding" digital pixels such as pig, horse, dolphin, in a video game is animal cruelty???

    *double facepalm*

    1. Re:Now this is the /. I remember! by UnknownSoldier · · Score: 2

      Thanks for the YouTube link.

      Wow! That's an VERY interesting bit of music trivia. That "Spaced" track is from 1969 too! It lasts a little longer, but dam, that THX version was _definitely_ inspired / ripped-it-off! That's pretty cool you know Paul Beaver too.

      Interestingly enough Iannis Xenakis's 1953 song "Metastasis" @0:30 has a similar, but slightly different glissando. I wonder if Paul Beaver knew about it?

      It is almost comical to see a phrase of music become popular 14 (or 30) years later. Shame that Beaver & Krause was never acknowledged.

      > "Spaced", or rather the final movements of it now called "Deep Note", was used at the very beginning, as the House Lights were slowly brought down, and the deep Blue Stage Lights were slowly brought up, and ...

      You wouldn't happen to know what year that happened by chance? Before 1983 ?

      --
      Stupid Juvenile Whiners tactics Rule #4: Never take responsibility

  2. Max Headroom Emmy by umdesch4 · · Score: 3, Interesting

    He also won an Emmy for sound editing on Max Headroom, in 1987. Specifically based on the Blipverts pilot episode, which I watch all the time, as it's my favorite hour of TV ever made. Going to watch it again now. RIP Doug, and thanks!

  3. It's not "Real Star Trek" noise, but... by grep+-v+'.*'+* · · Score: 2

    Go visit My Noise website or for Android. There are a lot of OTHER noises there as well.

    We moved to an open-office space a few years ago. I was occasionally going NUTS with all of the background babble. At times I needed to solve a problem but all I could hear is my next door neighbor talking -- I guess NOT trying to listen made it even worse. I purchased noise-canceling headphones and when I just had to concentrate they went on. Nice, icy, cool quiet.

    Here is an alternative that would have helped cover it up. Voices not saying anything, but still covering up the actual ones that ARE.

    RIP Doug, you were one of the unsung heros of Star Trek. Thanks for your work. (I just wish you hadn't made those Daleks so screechy-annoying.)

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    If the universe is someone's simulation -- does that mean the stars are just stuck pixels?