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Apple and Google Face Growing Revolt Over App Store 'Tax' (bloomberg.com)

A backlash against the app stores of Apple and Google is gaining steam, with a growing number of companies saying the tech giants are collecting too high a tax for connecting consumers to developers' wares. From a report: Netflix and video game makers Epic Games and Valve are among companies that have recently tried to bypass the app stores or complained about the cost of the tolls Apple and Google charge. Grumbling about app store economics isn't new. But the number of complaints, combined with new ways of reaching users, regulatory scrutiny and competitive pressure are threatening to undermine what have become digital goldmines for Apple and Google. "It feels like something bubbling up here," said Ben Schachter, an analyst at Macquarie. "The dollars are just getting so big. They just don't want to be paying Apple and Google billions." Apple and Google launched their app stores in 2008, and they soon grew into powerful marketplaces that matched the creations of millions of independent developers with billions of smartphone users. In exchange, the companies take up to 30 percent of the money consumers pay developers.

72 of 128 comments (clear)

  1. Google is not a tax by fred6666 · · Score: 3, Insightful

    Since you don't have to use their store. Just like Epic did with their game.
    Apple's, however, is a real tax.

    1. Re:Google is not a tax by pak9rabid · · Score: 1

      In which case they better get their shit together, as I'm sure they woulnd't like the DOJ forcing them to allow access to 3rd party app stores since they're clearly abusing the monopoly they have on app distribution for iOS.

    2. Re:Google is not a tax by mysidia · · Score: 5, Informative

      3rd party app stores since they're clearly abusing the monopoly they have on app distribution for iOS.

      Apple doesn't have a monopoly, so there is no place the DOJ gets to intervene. iOS is just a closed platform like the WiiU, Xbox, Playstation 4, or Nintendo Switch. Just like those other platforms Nobody is allowed to build applications for those platforms without a contract with Apple --- If you don't think Microsoft, Nintendo, Sony require developers contract with them to develop on their platforms and share a big cut of revenue from sales and any subscriptions for the right to distribute anything on those platforms, then i'm sure you'd be sorely mistaken. You can become an Apple developer for a fee and have the ability to use a device you personally own for development purposes, but you have to agree to and follow Apple's rules to play in their ball court, and that includes your app has to follow strict guidelines and can only ever be sold through the App store --- any cost necessary to purchase your app will be collected using the approved APIs, and Apple takes whatever cut they were able to get you to agree to.

    3. Re:Google is not a tax by dgatwood · · Score: 5, Insightful

      Go read the Sherman Antitrust Act again. See if you can find the word "monopoly" in it. Go ahead. I'll wait. (One of the two parts does contain "monopolize or attempt to monopolize", to be fair, but that is also not the part that would apply in this case, as it is predominantly concerned with mergers and conspiracy.)

      Anticompetitive practices are more strictly regulated in monopoly situations, but nothing in any of the relevant laws precludes legal action against a company that is not a monopoly.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    4. Re:Google is not a tax by mark-t · · Score: 1

      There are ways around the Apple store tax as well, if one is willing to be unconventional, and require only that users have a mac desktop that they can work with, as well as of course the physical iOS device they want to install the app on.

    5. Re:Google is not a tax by CodeInspired · · Score: 1

      Your post is written as if you're happy about the situation. Like, "ha ha devs. You agreed to this so take it in the ass." We can all read the fucking policies and contracts. That doesn't make it right.

    6. Re:Google is not a tax by Cajun+Hell · · Score: 1, Redundant

      And Chevrolet has a monopoly on Cameros, Dodge has a monopoly on Challengers, and Ford has a monopoly on Mustangs. To the dungeon with them all!

      --
      "Believe me!" -- Donald Trump
    7. Re:Google is not a tax by Cajun+Hell · · Score: 1

      iOS is just a closed platform like the WiiU, Xbox, Playstation 4, or Nintendo Switch. Just like those other platforms Nobody is allowed to build applications for those platforms

      And people have been bitching about that since 1985. It apparently wasn't illegal then so it's probably not illegal now, but people should still be looking for any ways that this kind of thing can be prosecuted. If Apple is a big enough company that people are finally starting to give a shit about this problem, what's the downside?

      Alas, Apple is still probably too smalltime for anyone to care. *sigh*

      --
      "Believe me!" -- Donald Trump
    8. Re:Google is not a tax by sarren1901 · · Score: 2

      Honda doesn't require you only buy Honda approved parts to fix your car. You aren't forced to go to a Honda dealer to get a computer read out of your car.

      I googled how you would side-load applications and found it's pretty straight-forward on Android that a normal user could handle it. On iphone the instructions have me downloading a development application of some sort and requiring source code of whatever applications I wanted to install. I stopped reading at this point as I don't even own an iphone but that's not very user-friendly, to say the least.

      Apple and Google should both be required to allow 3rd-party app stores. If their app stores were not taking a cut then I could understand but even then, they get to control what software you get to run. That hardly seems fair and it wouldn't be okay on a laptop or desktop, so why is it okay on a cellphone?

    9. Re:Google is not a tax by Tough+Love · · Score: 1

      Since you don't have to use their store. Just like Epic did with their game.
      Apple's, however, is a real tax.

      Oh my, Apple astroturfers are on the job again.

      --
      When all you have is a hammer, every problem starts to look like a thumb.
    10. Re:Google is not a tax by mark-t · · Score: 1
      A VM doesn't help the end user get an application onto a physical device.

      You can bypass the Apple store completely for iOS apps with only a modest amount of technical skill required on the part of the users, even without a jailbreak.

    11. Re:Google is not a tax by oogoliegoogolie · · Score: 1

      I don't think you have a good understanding of what a monopoly is.

    12. Re:Google is not a tax by Anonymous Coward · · Score: 1

      That taking instinct doesn't just go away, every human struggles to keep that under wraps, some really badly.

      Google and Apple also have that taking instinct. Capitalist society elevates this behaviour, because in the mind of a shareholder, you're only winning if you take ALL of the cash.

    13. Re:Google is not a tax by fph+il+quozientatore · · Score: 1

      But their store is the only one enabled by default. Microsoft was sued big dollars for having IE as the default browser.

      --
      My first program:

      Hell Segmentation fault

    14. Re:Google is not a tax by thegarbz · · Score: 1

      Anticompetitive practices are more strictly regulated in monopoly situations

      Charging a 3rd party to use your closed platform is not an anti-competitive practice unless you are in a monopoly situation and in a situation to provide the same thing that you are charging that party for.

      , but nothing in any of the relevant laws precludes legal action against a company that is not a monopoly.

      There's nothing in the laws that would prevent me suing you for your post either. That doesn't mean I would win or that it makes sense.

    15. Re:Google is not a tax by dgatwood · · Score: 1

      Charging a 3rd party to use your closed platform is not an anti-competitive practice unless you are in a monopoly situation and in a situation to provide the same thing that you are charging that party for.

      This isn't about charging a third party to use the platform. This is about rules that require app developers to use their payment service when running apps on their platform. Whenever multiple companies collude in ways that harm consumers, that is an anticompetitive practice.

      In this case, Apple's agreement with app developers forces the use of a payment processor that, while possibly cheap for app developers that take micropayments, is downright extortionate when compared with normal payment processors for app developers that charge double-digit-per-month subscription fees, sell expensive digital downloads, etc. Those high fees drive up the cost of those services for consumers. Consumer harm: check.

      And because many app developers did not want to charge a premium for iOS users, this resulted in many companies raising their prices for everyone, in an effort to absorb Apple's high payment processing fees. Harm to the broader market: check.

      And you cannot argue that it not an anticompetitive practice, because it directly harms merchant account providers and other payment processors whose services otherwise could be used on the iOS platform (making it a refusal to deal agreement and, arguably, a tying agreement).

      Worse, Apple directly competes against some of the affected companies, with Apple's TV content competing against Netflix and Apple Music competing against Spotify. This means they are using their absolute control over their platform (preventing sideloading, competing app stores, etc.) in an attempt to drive up the prices that their competitors must charge, which puts this squarely in the danger zone for being a price fixing issue, too.

      So under what legal theory are you arguing that this is not an anticompetitive restraint of trade?

      Now that we've settled that question, the remaining question is whether that restraint of trade is legal or not. For restraint of trade to be legal, it must serve a legitimate interest, not be contrary to the public interest, and must be limited in scope to what is necessary to serve that legitimate interest. That analysis would go something like this:

      • Legitimate interest: Protecting consumers from fraud by having a trusted payment system. Apple wins points here.
      • Not contrary to the public interest: Significantly raises the cost of some services, makes others impossible to purchase without going to the company's website. Prohibits the company from linking to the company's website, thus making services that already exist outside the Apple universe considerably harder to use. Oops.
      • As narrow as necessary to achieve the objective: Nope. Apple makes no exceptions for companies that also provide services via the web. This one trivial exception would eliminate 99.999% of the objections. However, Apple doesn't want to do this because it makes them too much money. Oops again.

      So it fails on two out of the three pillars of legality for anticompetitive behavior. I'm not saying that a lawsuit would win, but IMO, it isn't nearly as unlikely as you seem to believe.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    16. Re:Google is not a tax by thegarbz · · Score: 1

      This isn't about charging a third party to use the platform. This is about rules that require app developers to use their payment service when running apps on their platform.

      This is most commonly known as a business arrangement with a third party and nothing to do with being anticompetitive.

      In this case, Apple's agreement with app developers forces the use of a payment processor that, while possibly cheap for app developers that take micropayments, is downright extortionate when compared with normal payment processors for app developers that charge double-digit-per-month subscription fees, sell expensive digital downloads, etc.

      Which would be a problem only if Apple had the market power of a monopoly. They don't. Take your business elsewhere.

      And you cannot argue that it not an anticompetitive practice

      Of course you can, mainly because you can't be anticompetitve against people you don't compete with. Apple blocking Google maps when introducing their own service was anticompetitive. A general case where a bunch of people are whining that they don't like the terms of entering a closed ecosystem is not.

      So under what legal theory are you arguing that this is not an anticompetitive restraint of trade?

      Because there is no restraint of trade. There is no legal basis for opening up a closed platform to third parties.

      Now that we've settled that question

      I speak therefore it is.

    17. Re:Google is not a tax by dgatwood · · Score: 1

      This isn't about charging a third party to use the platform. This is about rules that require app developers to use their payment service when running apps on their platform.

      This is most commonly known as a business arrangement with a third party and nothing to do with being anticompetitive.

      By that standard, about half of the illegal anticompetitive practices would never be illegal (agreement not to deal, tying agreements, MFN agreements, etc.), because all of those are business agreements with third parties. (Hint: Apple just got their a**es handed to them in court over one of those, and settled the case a month ago when it became obvious that they were going to lose, long after other companies that actually are near monopolies settled, under a similarly incorrect belief that their non-monopoly status would make them immune. Not so much.)

      In this case, Apple's agreement with app developers forces the use of a payment processor that, while possibly cheap for app developers that take micropayments, is downright extortionate when compared with normal payment processors for app developers that charge double-digit-per-month subscription fees, sell expensive digital downloads, etc.

      Which would be a problem only if Apple had the market power of a monopoly. They don't. Take your business elsewhere.

      Again, upon what are you basing that legal theory? Contracts can create illegal restraint of trade without monopolies being involved. Any claims to the contrary require citations, because most of the laws in question do not mention monopolies at all.

      Of course you can, mainly because you can't be anticompetitve against people you don't compete with. Apple blocking Google maps when introducing their own service was anticompetitive. A general case where a bunch of people are whining that they don't like the terms of entering a closed ecosystem is not.

      How does Apple's payment system not compete with other payment processors? Netflix has the ability to choose to allow iOS users to buy their services or simply tell them that they have to have an existing subscription and hope that users find their way to the website, which uses a different payment processor. I would call that competing. They might fight as hard as they can to keep from competing (because they want to charge usurious fees), but that doesn't make it so.

      So under what legal theory are you arguing that this is not an anticompetitive restraint of trade?

      Because there is no restraint of trade. There is no legal basis for opening up a closed platform to third parties.

      True. Unfortunately for your argument, the iOS platform is not closed. It has already been opened to third parties. The moment Apple began contract agreements with those third party app developers, the contracts between Apple and third-party developers became governed by a giant pile of laws. And now, we now have a situation where Apple, through arbitrarily limiting what payment processing services app developers can use and preventing apps from directing users to their website for purchasing subscriptions through other mechanisms, is effectively manipulating the market for goods and services in a manner that extends far beyond their own ecosystem. This is, at best, legally problematic. At worst, it is illegal restraint of trade. Either way, that's not for me or you to decide, but rather a judge of appropriate jurisdiction.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    18. Re:Google is not a tax by thegarbz · · Score: 1

      Hint: Apple just got their a**es handed to them in court over one of those

      I assume you're talking about Apple v Pepper? You may be interested to know that the appeal currently underway is based entirely on Apple's status as a monopoly in its app store. Like I said from the beginning.

      Again, upon what are you basing that legal theory?

      Legal fact.

      Contracts can create illegal restraint of trade without monopolies being involved.

      Contracts can create very specific illegal restraint on trade. There's no general case that isn't entirely moderated by the market power of either party.

      How does Apple's payment system not compete with other payment processors?

      Because we're moving the goalposts, but the fact is that contractually blocking specific 3rd party services universally to all customers is only illegal when it is considered part of the abuse of market power.

      Unfortunately for your argument, the iOS platform is not closed.

      Then there should be no legal problem then, except you're wrong the platform is actually closed, no one has power to decide what happens on the iPhone ecosystem other than Apple. Them granting limited access to app developers via contracts doesn't make it open, actually the one sided contracts with restrictions you are complaining about make it the very definition of a closed ecosystem.

      manner that extends far beyond their own ecosystem

      Negative. There's no requirement contractually that an app present on the App store has any restrictions on another platform or in another store. Netflix are still able to use whatever payment processor they want, developers are fine to hand money over via Google Play. Just restricting a 3rd party for an app on your own closed ecosystem does not mean their power extends beyond their ecosystem. You would actually find that THAT kind of contract is very illegal and Google just got a huge fine for doing something similar.

    19. Re:Google is not a tax by dgatwood · · Score: 1

      Hint: Apple just got their a**es handed to them in court over one of those

      I assume you're talking about Apple v Pepper?

      No, United States v. Apple Inc.

      Because we're moving the goalposts, but the fact is that contractually blocking specific 3rd party services universally to all customers is only illegal when it is considered part of the abuse of market power.

      And therein lies the question that determines whether this is actionable. Is this an abuse of Apple's market power? I would argue that the wide-ranging impact that extends far beyond Apple's ecosystem means that it is; you argue that it isn't, without giving any specific reasons.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    20. Re:Google is not a tax by thegarbz · · Score: 1

      I would argue that the wide-ranging impact that extends far beyond Apple's ecosystem means that it is; you argue that it isn't, without giving any specific reasons.

      No I countered that there is no wide-ranging impact in the first place and by extension not an abuse of market power since Apple doesn't have market power in the area to begin with. They are a minority player in the mobile world with 20% market share. A developer wanting to target that specific customer doesn't change the state of the industry in that regard.

      Again your premise is the thing I disagree with. There's nothing preventing a company using whatever payment processor they want for their software when they don't distribute it with Apple, and the fact that Google has a competing payment processor is perfect evidence of that. Abuse of market power would be preventing the use of this competing processor outside of Apple's ecosystem.

    21. Re:Google is not a tax by dgatwood · · Score: 1

      No I countered that there is no wide-ranging impact in the first place and by extension not an abuse of market power since Apple doesn't have market power in the area to begin with. They are a minority player in the mobile world with 20% market share.

      Although Apple has only 20% of the worldwide market share, it has nearly half of U.S, market share, which is where most app developer profit is made (statistically). Worse, iOS users are significantly more affluent than Android users, on average, to such an extent that in a recent analysis, researchers concluded that of all the brands out there, nothing is a better predictor of wealth than owning an iPhone.

      If market share translated directly into money-making potential, Apple would be a minor player. But because of the demographic differences between the platforms, that isn't the case. With only 20% of the worldwide market, app developers get about 85% of their profits from iOS users. Thus, Apple is awfully close to being a monopoly in terms of mobile app revenue.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

  2. T&C by fluffernutter · · Score: 1

    A little while ago, I was told by a Slashdotter if I don't like Apple's terms and conditions I simply shouldn't make iOS apps. Try telling that to these companies!

    --
    Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
  3. I propose a boycott by nospam007 · · Score: 2

    Just sell only to Windows phone users.
    Both of them.

  4. Employers and Unions by Anonymous Coward · · Score: 1, Interesting

    Apple and Google are the abusive employer. Developers need to unionise.

  5. Google's 30% would be more tolerable... by NextApp · · Score: 5, Interesting

    ....if they actually enforced their developer policies. Every day my competitors upload pages of 5* reviews for their apps, typically one to two words each (real positive reviews tend to be 1-3+ sentences). And the majority of my competition are copies of the same apps, differentiated only by various insane and obnoxious advertising strategies. Myself and my legitimate competitors have no recourse.

    1. Re:Google's 30% would be more tolerable... by omfglearntoplay · · Score: 1

      Junk ratings are a huge pain... I deal with them when buying from Amazon with a very trained eye to weed through the trash. They need to at least allow some sort of search criteria for ratings to help people sort through junk ratings.

  6. Re:Found the LUDDITE! by crunchygranola · · Score: 1

    Are you sure you don't want to post about LUDDITE cows going MOOOO?

    --
    Second class citizen of the New Gilded Age
  7. Uhh, valve? by SuperDre · · Score: 2

    What's valve doing in that list? They have their own store (steam) which is their cashcow.

    1. Re:Uhh, valve? by Actually,+I+do+RTFA · · Score: 1

      I'm guessing Valve wants to have a "Steam Store" app for iOS and Android. I'm willing to bet they'll lower their % (at least, for those stores) to try to undercut Google/Apple.

      --
      Your ad here. Ask me how!
    2. Re:Uhh, valve? by nine-times · · Score: 1

      It might be connected to this.

      I think the argument would be, the problem isn't the existence of app stores, but tying the app store to a hardware platform so that other app stores can't compete. I remember reading a while back that Valve was pretty upset with Microsoft when they introduced the "Microsoft Store". Valve makes a lot of its money from Steam on Windows, and Microsoft has pushed developers toward using the Microsoft Store instead, and have threatened to lock Valve out.

  8. Part of the problem is that discovery SUCKS. by w3woody · · Score: 5, Interesting

    I think part of the problem is that, back in the day, it didn't seem all that unreasonable to pay Apple a 30% tax on the software you distributed. After all, they would host your app, provide a landing page, handle credit card transactions, handle the electronic distribution, and there were so few apps on the App store discovery was a snap. Because there were so few apps on the App store, it seemed reasonable to spend part of that 30% on a form of "advertising": after all, even something as stupid as a "fart" app that charged 99 cents could make its developer a millionaire.

    Apple's gone through a number of redesigns of their App Store, and all have made discovery worse, not better. There are no "related applications", no systematic way for people to browse applications. Worse, on Mobile we lost the ability to browse applications for our phones on a desktop system; instead, we're left shopping for apps on what? A 5 inch screen that only shows you three apps at a time, max?

    And it seems Apple's response to all of this is "get bent." Advertising, in other words, is the developer's responsibility. All Apple does--unless you're one of the lucky hand-picked few--is process credit card transactions and handle distribution. And we must now build our own landing pages, engage in SEO, and do the other advertising stuff ourselves--on the 70% left over from Apple.

    Well, hell's bells; this doesn't seem like a toll worth 30% of each transaction. This feels like it's worth 10%--because Apple is not standing in as a publisher (who often takes a greater percentage of your income but also provides advertising for your product); they're basically a warehouse full of stuff. They are just doing fulfillment.

    And heck, Amazon only charges about 15% of the product's price on average to handle fulfillment--and Amazon has to stock a warehouse full of crap and hire people to stuff boxes to fulfill your product. Apple simply hosts a bunch of bits on a server somewhere.

    1. Re:Part of the problem is that discovery SUCKS. by MachineShedFred · · Score: 2

      What's funny is that Apple probably isn't even really hosting the bits on the server somewhere, but rather pointing to a cache in someone else's distributed edge network; Akamai or Amazon CloudFront, something like that.

      So really they're just paying a bill that you otherwise could from the same service provider, except they've managed to wedge themselves in between you and your user.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    2. Re:Part of the problem is that discovery SUCKS. by AbRASiON · · Score: 2

      > we lost the ability to browse applications for our phones on a desktop system

      Been complaining about this to a hardcore Apple fan friend of mine and he refuses to back down. Posted it on Reddit before, the Apple fans attacked me and just outright blinders on and defense mode.

      For.F.Sake!

      My ipad is in the lounge charging, 4 rooms away, I see a tweet for a cool app I'd like to buy, why the can I not click the god damn link, log in to the web based app store and buy the @#$^ing thing?

      It is literally one of the 5 or 10 reasons I switched to Android, I was blown away (in 2010!) that you could load apps on to your phone, from your PC. Mind blowing.

      As for the rest of your post, I agree entirely. Amazon and Newegg have very good refinements to drill down to precisely what you're looking for but the App store on both Google and Apple are pretty awful things to deal with.

    3. Re:Part of the problem is that discovery SUCKS. by MachineShedFred · · Score: 1

      My point is that you can open an AWS account, put your app on S3, and then distribute it via CloudFront yourself for far fucking less than the 30% that Apple or Google take. The "value" they are offering used to be the marketing, but as the grandparent points out, the "marketing" has only gotten worse with time.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    4. Re:Part of the problem is that discovery SUCKS. by Plumpaquatsch · · Score: 1

      My point is that you can open an AWS account, put your app on S3, and then distribute it via CloudFront yourself for far fucking less than the 30% that Apple or Google take. The "value" they are offering used to be the marketing, but as the grandparent points out, the "marketing" has only gotten worse with time.

      Or you could just host a webpage yourself and not demand any free services from Apple. Apple isn't your sugar daddy, you lazy for profit corporation.

      --
      Of course news about a fake are Fake News.
    5. Re:Part of the problem is that discovery SUCKS. by MachineShedFred · · Score: 1

      Yeah, except if you want to be a software developer that sells software to iPhone users, you have to use Apple's store with Apple's hosting and pay Apple's tax.

      That's the whole fucking point of the article you're posting a comment to.

      Usually if there's a middleman, that middleman should add some value somewhere, which justifies them being in the middle. Apple is increasingly failing to do so for their 30% cut.

      Please try to keep up.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    6. Re:Part of the problem is that discovery SUCKS. by Plumpaquatsch · · Score: 1

      Yeah, except if you want to be a software developer that sells software to iPhone users,

      What part of "use a fucking webpage" did you not understand? Oh, sorry, I'm talking to a Fandroid. Who somehow wants free stuff from Apple despite hating them.

      --
      Of course news about a fake are Fake News.
    7. Re:Part of the problem is that discovery SUCKS. by AbRASiON · · Score: 1

      And this is a prime example of the Apple mentality right here.

    8. Re:Part of the problem is that discovery SUCKS. by MachineShedFred · · Score: 1

      You know nothing about me so don't even try, son. Go play in the back yard, grown-ups are talking.

      --
      Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
    9. Re:Part of the problem is that discovery SUCKS. by Tony+Isaac · · Score: 1

      back in the day, it didn't seem all that unreasonable to pay Apple a 30% tax on the software you distributed

      Yes, it always seemed unreasonable to pay a 30% tax. Remember shareware sites? They were typically free, or asked for a low flat fee. Before that, AOL did essentially the same thing for free (if you were a subscriber). Windows and Linux software developers did, and still do, get to distribute their software with no "tax," and if you want a landing page, you can get those for next to nothing. Advertising? Hardly. Being on the AppStore puts you in the middle of a huge pile of copycats.

      A listing fee would be much more appropriate and reasonable. If processing your payments through the store, a 5% fee is more in line with what other merchants charge.

    10. Re:Part of the problem is that discovery SUCKS. by w3woody · · Score: 1

      Remember the original promise of the Apple App Store was that they'd host your software, provide you a landing site, handle credit card transactions, handle application installation and security, handle anti-piracy by signing downloaded software, and handle advertising and app discovery.

      And that last part--advertising and app discovery--is a pretty big damned deal.

      Drop that--and it's only worth perhaps a 10% tax. (Remember, credit card transactions charge around 3%ish, which means Apple is collecting the other 7% for hosting, providing a landing page, and application installation--all items which were hard to do a decade ago, but which today all have very cheap off-the-shelf alternatives.)

    11. Re:Part of the problem is that discovery SUCKS. by Plumpaquatsch · · Score: 1

      Grown ups who don't understand "make a fucking web page"? Go playing on your retirement home, you senil idiot.

      --
      Of course news about a fake are Fake News.
    12. Re:Part of the problem is that discovery SUCKS. by Plumpaquatsch · · Score: 1

      And this is a prime example of the Apple mentality right here.

      Pointing our that your argument is totally bogus? Yeah, Apple users have to do that a lot, but it's totally due to the idiots they have to argue with. And his "you can't link to apps on the App Store" shit is as stupid as it gets.

      --
      Of course news about a fake are Fake News.
    13. Re:Part of the problem is that discovery SUCKS. by AbRASiON · · Score: 1

      My argument is in 0 ways bogus whatsoever.

      Please tell me how I can access the App store, via the web, on my PC and purchase an application, then send it to my iPad.

      Because I've been able to do this on Android for over 7 years, maybe as long as 9.

      You Apple fools defenders are not playing with a full deck.
      Just stop, you're wrong, so stop. You are literally incorrect here.

  9. There's actually a solution by Miles_O'Toole · · Score: 2

    There's a clear hierarchy in the developer community. There's the people who actually write good apps, and there's scumbag imitators who shamelessly rip them off and load up their stolen versions of decent apps with borderline malware. Neither Apple nor Google seems to give a damn about this. Both app stores are awash with shytte apps.

    So maybe it's time for the good developers to simply walk away. The downside to jailbreaking and rooting has generally been that you're losing security. But if the cost of being a bit more secure was that you only had access to the garbage provided by outright thieves protected by Apple and Google, more and more people would want to escape from their walled gardens.

    I don't see that as a bad thing.

    --
    Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
    1. Re:There's actually a solution by hey! · · Score: 1

      A lot of "mobile apps" could be HTML 5 apps.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    2. Re:There's actually a solution by Miles_O'Toole · · Score: 1

      Excellent point!

      --
      Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
    3. Re:There's actually a solution by tlhIngan · · Score: 1

      So maybe it's time for the good developers to simply walk away. The downside to jailbreaking and rooting has generally been that you're losing security. But if the cost of being a bit more secure was that you only had access to the garbage provided by outright thieves protected by Apple and Google, more and more people would want to escape from their walled gardens.

      Well, Apple supports a way to side load apps that's been (ab)used to pirate apps. It is official and has been available since iOS 9. And you don't need MacOS to do it either - there are tools for Windows to do the same as well.

      If you're a developer and don't want to have to buy copies of the sideload apps, then you can always distribute your app as SOURCE CODE and use Apple's Xcode as a free-to-deploy to any iOS device you own.

      And that's that - you can side load apps officially on iOS - without breaking through the protections the OS offers. You can either decide to pay a bunch of pirates a few dollars a month to do it, or you can distribute your app as source code and have the user compile it. There is apparently a huge library of never-allowed-on-app-store apps available like emulators and such because of this.

  10. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  11. Re:Netflix And Valve? by butchersong · · Score: 1

    I believe that if your customer creates an account in the app (like via a "sign in or register" option) then you have to give apple a cut of the subscription. Same for in-app purchases. It's why for example Audible (owned by amazon) has you do all subscription and in-app purchases via a web browser.

  12. If you don't like this don't buy Apple/Google by Anonymous Coward · · Score: 1

    It's really not that hard. I won't utilize Google's Play Store. I also won't purchase anything from Apple. My smart phone runs LineageOS and I utilize the Fdroid app "store". For the few apps it doesn't have you might have to do a little hunting on github. I mostly just use a few crypto wallets outside of what is in Fdroid. I also don't utilize Microsoft, Adobe, or numerous other products and services from other companies. I'm a fan of Uber-like services, but don't utilize Uber or Lyft, and not because they take advantage of people either. I don't want there dumb "apps". I won't utilize any product or service that makes me install a stupid "app".

  13. Re:What about Video Game Tax? by ericlondaits · · Score: 1

    Fortnite (by Epic) is a bit weird with that... the game is free and nothing you buy will give you any game advantage, they only sell cosmetic changes. I was surprised they sell character skins for $20 (and skining the mining weapon can be an extra $20) ... but now I understand that people are paying to have a custom appearance, and the price means you're not likely to come across another player with the same one. It's almost like having an exclusive skin.

    ... Other than that they sell the Battlepass for $10, which is a 2-month+ package of weekly challenges (achievements) and unlockable content (all cosmetic as well). But if you play even casually (that's what I do) you'll unlock enough in-game currency to get the next battlepass for free (you get in-game $10 around tier 51 of 100 ... I got that in just one month by playing 5-10 hours a week). So the game ends up being very cheap if you play it.

    --
    As a Slashdot discussion grows longer, the probability of an analogy involving cars approaches one.
  14. Users pay an extra 30% by Sebby · · Score: 1

    Since there's no way for any company to take a 30% hit, they'll obviously pass that cost on to the consumer of the apps. Maybe it should be all users that should file a class-action suit.

    --

    AC comments get piped to /dev/null
  15. Re:Companies should remember their master by Tough+Love · · Score: 1

    If you want to do business, then you gotta pay the fee.

    Yah, no. There are little details like consumer protection and antitrust, admittedly taken more seriously in Europe these days.

    --
    When all you have is a hammer, every problem starts to look like a thumb.
  16. Re:What about Video Game Tax? by Tough+Love · · Score: 1

    Capital cost on video games is so enormous, it's hard to get worked up about video game prices, especially for skins in free to play games. If it bothers you then wait for the discounts.

    --
    When all you have is a hammer, every problem starts to look like a thumb.
  17. Nope by fyngyrz · · Score: 1

    Apple and Google are the abusive employer. Developers need to unionise.

    I write MacOS / OSX apps. Don't have any dealings at all with Apple's app store, nor do I plan to — really not a fan of Apple, the company, though I'm reasonably pleased with the computer (not phone) OS. Nor do I plan to "unionize", inasmuch as I'm not employed by them in the first place. Apple does not pay me anything, nor I them.

    Tempest in a teapot, at least as far as MacOS / OSX goes.

    --
    I've fallen off your lawn, and I can't get up.
  18. I see what you did there by Hognoxious · · Score: 1

    A backlash against the app stores of Apple and Google is gaining steam

    Golf clap.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  19. Re:The death of the list-view by oogoliegoogolie · · Score: 1

    A 5 inch screen that only shows you three apps at a time, max?
    This is what happens when business or art majors dictate UI design-form over function. Business majors want to make every website/app/application look like a car brochure, and art majors just care about how pretty something looks. Out the window goes usability.
    This tiling of 3-5 item per page design garbage is the worst user-unfriendly trend today, and it's not just found in Apples App store but you see it almost everywhere. Even on a 30" desktop monitor often on websites I see just a handful of giant square fracking tiles instead of a list of a couple dozen items so I can quickly skim over to see if something there is what I want instead of doing scroll-scroll-scroll-scroll or nextpage-nextpage-nextpage. The worst thing nowadays is we seem to put up with horrible UI design.

    And by "list-view" I mean something what a spreadsheet looks like, and not one of these pseudo-list views that are 90% white space.

  20. Safe spaces versus Wild West by alternative_right · · Score: 2

    App stores are the ultimate safe spaces. You can trust in any app there.

    On the other hand, traditional computers are the Wild West. You take your chances, based on your knowledge.

    At what point do we admit that having a computer illiterate population using these complex devices is sure to empower abusive monopolies like Facebook, Apple, Reddit, Twitter, Google, Amazon, and Spotify (F.A.R.T.G.A.S.)?

    1. Re:Safe spaces versus Wild West by wario78 · · Score: 1

      At what point do we admit that having a computer illiterate population using these complex devices is sure to empower abusive monopolies like Facebook, Apple, Reddit, Twitter, Google, Amazon, and Spotify (F.A.R.T.G.A.S.)?

      Lovely acronym. If only you'd added Microsoft to the end of that list...

    2. Re:Safe spaces versus Wild West by Tony+Isaac · · Score: 1

      You can trust in any app there

      Really!!! I've got a bridge to sell you!

      The App Stores make headlines every so often when they catch somebody stealing your data, or inserting malware. But they only catch a tiny, tiny amount of what really goes on. For one example, see https://mashable.com/2018/07/2...

  21. or at very least an adults only and open political by Joe_Dragon · · Score: 1

    or at very least an adults only and open political part of the ios store to at the very least stop ios content centership

  22. I am not giving you my f-ing credit card by iamacat · · Score: 1

    I know who Apple/Google/Amazon are. If they suffer a data breach, they will be able to compensate me for the consequences. I have zero confidence in creators of Fortnite safeguarding my financial or contact info. I don't know about anyone else, but digital content only constitutes a small fraction of my total life expenses. Better write off 30% than p0wned. Plus I can't imagine building out your own payment infrastructure worldwide is free.

    1. Re:I am not giving you my f-ing credit card by Isaac-Lew · · Score: 1
      You seriously think that you'll get compensation for a data breach of one of the big tech firms?

      Other than a maybe a year of free credit monitoring, you probably won't.

  23. As a small company we hate the App Store by ReneR · · Score: 1

    We did Mac Software since 2004/5 when Apple was nearly bankrupt. The AppStore only help new competitors who wanted quick money, and Apple takes the extra 30% from us when we already run a web server, and software update for a decade longer. Even dos not allow us to link to our 14-day free trial, refunds money immediately without even getting any customer feedback what was wrong etc. And they change automatic review each months: "reject because of old xcode version", "rejected because invalid binary", "rejected because no xyz screenshot", "rejected because this API function is deprecated", ... and sometimes uploads get just stuck or hang in the automatic binary processing scan process. Without the AppStore we did not had any of those nightmares, total waste of extra time and pain.

    1. Re:As a small company we hate the App Store by ReneR · · Score: 1

      and they do not even have any upgrade process, forcing us to either move to subscription, or abandon and create new version that few see, nor like, far from seamless nor user-friendly.

  24. Re:Companies should remember their master by mysidia · · Score: 1

    There are little details like consumer protection and antitrust, admittedly taken more seriously in Europe these days.

    There doesn't seem to be any opportunity for "consumer protection" to have a role in this.
    Recall that the iPhone when released had no App capabilities at all --- you could only run apps built by Apple.
    To an extent that's still the case: there are private frameworks that only Apple can use, but they partially opened it up
    to developers. Consumer protections don't apply to the relationship between Apple and developers of software on
    their platforms. Apple can impose arbitrary terms on developers for access to their development tools, Certificates, and
    for publication of Apps, For example: Apple COULD have specified that all Apps are free, and No developer can charge the customer
    any money for the App or any Subscription or service related to it.

    Apple didn't do that, But they would have the right to. Instead Apple allows developers to decide that an App and related services
    will have a cost, BUT in exchange for that privilege --- Apple will receive a designated share of all payments collected; this is both to
    cover Apple's costs of billing/payment processing, refunds, etc (Because they require all the billing be done through Apple), AND to
    provide Apple profit in whatever amount of profit Apple thinks the market will bear.

    Apple would be perfectly satisfied if the App was completely free though: Apple is not Fixing the price that consumers will pay, and
    the developer independently prices their App and Services referred by Apple's platform.

    Because Developers are businesses that sign a contract with Apple, and the cut of any revenue that Apple takes
    is defined in part of the contractual relationship required before you begin developing a Paid app on Apple's store.
    Paid up developers are allowed to build Free apps as well that don't cost consumers any fees at all. And Apple
    only gets a cut if the developer decides to charge for the App or decides to be Paid by people using the app through the
    developer platform and standard APIs which Apple has provided access to under the contract.

    Assuming Apple is not deceptive in their marketing -- can charge as much for a product or service To businesses as they like:
    developers are free to develop for a different Smartphone platform, or even built their own smartphone hardware, software, and app platform.
    Apple doesn't have a monopoly on the manufacture of Smartphones Except what Government-granted Patents provide (And
    Exploiting the Monopoly created by your government patents in any way is fully allowed), nor do they have a monopoly on Smart Phone App stores, nor Operating Systems or platforms that run smartphones. and End customers always have the recourse to refrain from buying Apple's hardware Or
    iPhone developers' apps and find an alternative way.

    This isn't an Antitrust situation either --- there's no business relationship created by collusion, etc.

    Because Apple's platform is closed not like the PC: Apple's development software and services are technologically very
    necessary for anybody to develop software that will run on Apple's hardware system --- It's not because of some
    trust arrangement that developers cannot create iPhone apps without joining the Apple developer program and obtaining
    the required certificates, software, and publishing through Apple..... Nobody else has come up with a solution to build and
    run software on iPhones not hardware-modified or altered by a hack that defeats or disables basic security without using Apple's tools and systems
    to develop the software.

  25. Free Enterprise by Macdude · · Score: 1

    It's free enterprise, if you don't like Apple or Google's business practices? Take your business elsewhere. Why is it that so many people are pro-free enterprise until someone else figures out how to make money at it?

    --
    "Grab them by the pussy" -- President of the United States of America
  26. Re:Companies should remember their master by Tough+Love · · Score: 1

    this is both to cover Apple's costs of billing/payment processing, refunds, etc (Because they require all the billing be done through Apple), AND to provide Apple profit in whatever amount of profit Apple thinks the market will bear.

    This is where antitrust watchdogs get interested, because of "market power". You're clear on that, right? If not, then please bring yourself up to speed before replying.

    --
    When all you have is a hammer, every problem starts to look like a thumb.
  27. micro-payments by johnrpenner · · Score: 1

    people forget that in the world before the app store — you had to setup your own website, and promotion, and micro-payment transaction processing system. these were often onerous for small software developers who were at a significant disadvantage when trying to sell software online.

    the app store gave you distribution — and micropayment transaction processing (that you could not obtain, since the credit card companies didnt want to deal with you unless you did a minimum of $30,000 in sales — which did not occur for most software developers.

    geez. go back to the old system, and see how well you do.

  28. Untrustworthy megacorps by alternative_right · · Score: 1

    I suppose the vetting process, then, is more designed to keep out apps from free speech sites like Gab.ai than it is to look for actually malicious apps? Terrifying. Then again, not entirely surprising given the monopolistic corporations involved. Thanks for posting that.