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Videogame Developers Are Making It Harder To Stop Playing (wsj.com)

Videogames have gotten harder to turn off, mental-health experts and parents say, raising concerns about the impact of seemingly endless gaming sessions on players' lives. From a report: Game developers for years have tweaked the dials not only on how games look and sound but how they operate under the hood, and such changes have made videogames more pervasive and enthralling, industry observers say. The World Health Organization in June added "gaming disorder" to an updated version of its International Classification of Diseases, warning about a condition in which people give up interests and activities to overly indulge in gaming despite negative consequences. It is expected to be formally classified in January 2022.

Many games today are free, available on multiple devices, and double as social networks. Where once games were played and put away for a while, now game companies are routinely delivering new content aimed at keeping players constantly engaged. Some new content is available only for a limited time, a maneuver that tugs at people's fears of missing out, psychologists say. "Videogames are engineered specifically to keep people playing," said Douglas A. Gentile, a research scientist focused on the impact of media on children and adults. "They're designed to hit the pleasure centers of the brain in some of the same ways that gambling can."

167 comments

  1. Simple by Anonymous Coward · · Score: 1

    I don't play free crap. I only get manipulated into buying dlc for the expensive stuff.

    1. Re: Simple by Anonymous Coward · · Score: 0

      Itâ(TM)s not that hard, Iâ(TM)ve quit Videogames hundreds of times!

    2. Re: Simple by Anonymous Coward · · Score: 0

      ItÃ(TM)s not that hard, IÃ(TM)v

      What the hell is this crap?

    3. Re: Simple by Anonymous Coward · · Score: 0

      Slashdot

    4. Re: Simple by sethmeisterg · · Score: 1

      It's Unicode for a "smart" apostrophe.

    5. Re: Simple by Anonymous Coward · · Score: 0

      I think is italian caps

  2. It could be worse.... by olsmeister · · Score: 5, Insightful

    We could still be plugging quarters into the machine.

  3. Can't talk now...playing Fortnite by elrous0 · · Score: 2

    I'll get back to you later tonight after I harvest my crop in No Man's Sky.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  4. No sh*t Sherlock! by Anonymous Coward · · Score: 0

    It really took a scientist to work that out

  5. Snowflakes by Anonymous Coward · · Score: 0

    If the game controls you, then perhaps you shouldn't be playing. Or breeding.

    1. Re:Snowflakes by Anonymous Coward · · Score: 0

      breeders are too busy being chewed up and spit out by 'family' court to have time for money for video games.

    2. Re:Snowflakes by Anonymous Coward · · Score: 0

      spotted the mgtow.

  6. Just say no. by Anonymous Coward · · Score: 0
    1. Re: Just say no. by Anonymous Coward · · Score: 0

      Nice gamer email harvesting farm. Add a mix of BuzzFeed style quizzing and you get gamers who are susceptible to meaningless clicking right into your game addiction website.

      You are the Jesse Pinkman (in rehab) of video games.

    2. Re: Just say no. by Anonymous Coward · · Score: 0

      I have a site called heroinquitters. We basically harvest emails from heroin users who want to quit. Then we spam them with heroin related shit. Genius.

  7. tv show prediction by Anonymous Coward · · Score: 0

    I remember a tv series episode, where the last two remaining humans were playing an immersive videogame where they were battling each other with giant mechs.

    Though I can't remember what the show was called...

    anyone a clue?

    1. Re: tv show prediction by Anonymous Coward · · Score: 0

      I think that was an episode of Seaquest

    2. Re: tv show prediction by Sniper98G · · Score: 1

      Yup, the one where a sentiant computer pulled them into the future to help two socially awkward gamers learn how to interact IRL after most of humanity had died off.

      Weird episode but very memorable.

    3. Re: tv show prediction by Anonymous Coward · · Score: 0

      SeaQuest? SeaQUEST???? I'd never ever would have thought of that.....

      thanks a grillion !

      been wondering about that for twenty years. sjees

      CAP === 'potbelly'

      https://www.youtube.com/watch?v=4XobEIWi3lY

  8. Hmmm by rmdingler · · Score: 1

    It is in the interest of every business model to get more customers, and to get current customers to use the company's products more frequently.

    It is in the interest of society to regulate business, through government interference, when it is determined the business promotion is to the detriment of the current societal belief set; but damn, everything's not a disease.

    Gaming Disorder.?.? Just, wow. It's not your fault, you poor addict.

    --
    Happiness in intelligent people is the rarest thing I know.

    Ernest Hemingway

    1. Re:Hmmm by Ol+Olsoc · · Score: 4, Insightful

      It is in the interest of every business model to get more customers, and to get current customers to use the company's products more frequently.

      It is in the interest of society to regulate business, through government interference, when it is determined the business promotion is to the detriment of the current societal belief set; but damn, everything's not a disease.

      Gaming Disorder.?.? Just, wow. It's not your fault, you poor addict.

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    2. Re: Hmmm by Anonymous Coward · · Score: 0

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      They hate us because of our freedom. We are liberated from the chains they tried to put on us, we have eschewed their falsehoods and deceptions and now they will learn we don't need them.

      Equal rights for men! End the subjugation!

    3. Re:Hmmm by rmdingler · · Score: 1

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      Perhaps then, they have a bigger axe to grind with pronhub.

      --
      Happiness in intelligent people is the rarest thing I know.

      Ernest Hemingway

    4. Re:Hmmm by lucasnate1 · · Score: 1

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      I just prefer to think about it as a really pleasant and asymptotically accurate method for improving the race, and I am saying as that as someone who will likely not have children.

    5. Re: Hmmm by Anonymous Coward · · Score: 0

      It's not an axe, it is a penis.

    6. Re:Hmmm by fazig · · Score: 2
      I'm sure there are such groups of people out there. After all you can find a group for pretty much anything in our current information age.
      However, I've also seen a lot of outrage about that gaming disorder definition and had to ask myself if these people even tried to read and understand what the definition of gaming disorder is about instead of just reading the headlines and chose to get deeply offended or 'triggered'?
      Let me quote the criteria:

      For gaming disorder to be diagnosed, the behaviour pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months.

      And then of course there's also this last paragraph:

      Should all people who engage in gaming be concerned about developing gaming disorder?
      Studies suggest that gaming disorder affects only a small proportion of people who engage in digital- or video-gaming activities. However, people who partake in gaming should be alert to the amount of time they spend on gaming activities, particularly when it is to the exclusion of other daily activities, as well as to any changes in their physical or psychological health and social functioning that could be attributed to their pattern of gaming behaviour.

      Source: http://www.who.int/features/qa...
      This is quite important to understand because it also defines what is NOT gaming disorder.

      If you choose it to be your hobby and spend a lot of your personal time on it, it wouldn't be gaming disorder.

      If you're a professional gamer, it wouldn't be gaming disorder.

      If you're an introvert and not very social to begin with, video games don't cause your behavioural pattern to change and it wouldn't be gaming disorder.

      Even if you call in sick now and then because you must finish that game you got on Friday it wouldn't be gaming disorder. No, for this to be gaming disorder, behavioural patterns like these must persists for at least 12 months.


      For fucks sake. These are pretty common criteria for any kind of addiction, be it substance abuse, gambling, extreme sports, and whatever. Why should activities like playing video games get a free pass? And while we're at it, the WHO should also take a very close look at social media addiction.

    7. Re: Hmmm by Anonymous Coward · · Score: 0

      Our parents were raised by the TV. When they nedded us to be still or whatever they used video games. Our whole childhood is used to make us gamers. Then they get disappointed and blame us because we don't know real things. Oh well, we know how to aim at least..,

    8. Re:Hmmm by Kopp · · Score: 1

      Well, what's the business model of you spending all your time on say, Breath of the Wild : you're most probably not spending more money than the game, and maybe a few DLC. And if you put 200h or more on one game, you're not playing other games... I understand captive games like mobile (though I really don't see why people pay there... Seriously, who pays to play candy crush ?) But also, the gameplay changed. Before you could say : one more level then I stop. In more continuous games, like the afore mentionned BotW, you don't have any real milestones, and I find myself playing way more than I should...

    9. Re:Hmmm by UnknownSoldier · · Score: 3, Interesting

      > men are choosing to enjoy video games rather than go out in the world, get married, have children, ...

      Jordan Peterson calls (*) this behavior MGTOW Men Go Their Own Way.

      It is not just him saying that.

      There are certain men who refuse to work with women because anytime a woman claims she was harassed the man is automatically presumed guilty until proven innocent.

      In Tim Pool's video he discusses a famous Fortnite YouTuber, known as Ninja, Tyler Blevins. Specifically, Tyler Blevins' decision where Tyler says would not stream with women because people would then harass his family and accuse him of having an affair.

      Quoting the interview from Variety:

      "If I have one conversation with one female streamer where we're playing with one another, and even if there's a hint of flirting, that is going to be taken and going to be put on every single video and be clickbait forever," Blevins said.

      Blevins, who is married, says he also wanted to make "100% sure" that he was not connected to other women in the online world. He says that this decision was his, and not a decision made by his wife, Jessica "JGhosty" Blevins, who is also a streamer on Twitch.

      If you redd the the comments in Tim Pool's video you will find tons of horror stories where a man was falsely accused and had to defend his integrity -- at great cost.

      Can you blame them that some men just go "Fuck it. I don't need this drama."

      (*) For the record Jordan admits he was dismissive of calling MGOTW as "pathetic weasels." It takes a man with integrityto admit he was wrong. Good that he owned up to that epithet.

      --
      Stupid Juvenile Whiners tactics Rule #3
      3. Ad hominem fallacy -- start screaming insults at everyone who disagrees (Whine). i.e. "Haters going to hate"

    10. Re:Hmmm by iMadeGhostzilla · · Score: 1

      Angry is not the right word. Rather they are saying it's harmful for the society and harmful for them. Per CG Jung, if you would take his word, "Deviation from the truth of the blood begets neurotic restlessness ⦠Restlessness begets meaninglessness, and the lack of meaning in life is a soul sickness whose full extent and full import our age has not yet begun to comprehend."

      I've experienced period of that in my life, and from my perspective there is truth to that.

    11. Re:Hmmm by Anonymous Coward · · Score: 0

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      Well, perhaps if those groups wouldn't make society so toxic* that those young men, or anyone really, develop a case of escapism, maybe they would abide by their wishes.

      Gaming Disorder.?.? Just, wow. It's not your fault, you poor addict.

      That whole "disorder" definition is just for quacks to be able to say there is something wrong with the individual person. I.e. Those groups you're referring to want to be able to claim that the issue is the person not the person's environment. That way those groups can be in a better position to further disenfranchise those people who are "diagnosed."

      * Toxic being: Don't flirt with the wrong person less you be accused of harassment via social media and never get a decent job again. Expensive junk education that is now a requirement checkbox instead of a distinguishing feature on a resume. Debt that prohibits going out to meet others, buying that house, or being able to provide for that family. Jobs that have no futures with management that distrusts you, and minimal pay with little to no chance of an increase that makes the debt even worse. The whole "got mine, fuck yours" attitude society has. Etc.

    12. Re: Hmmm by Anonymous Coward · · Score: 0

      not subjugation really.. just dial back the "men are scum" aspects of feminism and the policies it imposed.

    13. Re: Hmmm by nmo.marques · · Score: 1

      Neuromarketing. Go read.

    14. Re:Hmmm by Ol+Olsoc · · Score: 2

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      I just prefer to think about it as a really pleasant and asymptotically accurate method for improving the race, and I am saying as that as someone who will likely not have children.

      I've never been able to understand exactly why some of these folks are up in arms about gamers and their lifestyle. These men are doing no harm, and the people who hate on them would never mate with them. The only possible disadvantage these groups would have is that these gamma males don't lust after them or show interest. But they are leaving those people alone and not bothering or harassing them. So rather than go on about video game addiction, they should consider themselves as having largely solved one of their biggest problems, and that a large and growing segment of men are choosing to do other things rather than chase and bother them, and these are men they are not interested in anyhow.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    15. Re:Hmmm by Ol+Olsoc · · Score: 1

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      Perhaps then, they have a bigger axe to grind with pronhub.

      Porn is a symptom, not a cause.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    16. Re:Hmmm by serviscope_minor · · Score: 1

      Perhaps then, they have a bigger axe to grind with pronhub.

      There are many times I've ground my axe with pornhub. Sure I like to think it's bigger but no such claim would be credible on the internet.

      --
      SJW n. One who posts facts.
    17. Re:Hmmm by Anonymous Coward · · Score: 0

      That'd be anyone that is hoping to retire. It's time to give back.

    18. Re:Hmmm by serviscope_minor · · Score: 2

      There are certain groups that are really angry that young men are choosing to enjoy video games rather than go out in the world, get married, have children, and participate in society in the way they demand.

      Blehhhhh.

      Firstly, it's not just men who game, mmmkay?

      Seocndly, certain companies, e.g. King do in fact employ people who's job it t ofigure out psychological tricks to maximise the literal addictiveness.

      Third, no one ever gets all defensive about hipsters, just gamers. Wearing a massive beard, donning skinny tweeds and aiming for a calling making artesanal breads while living is a cheap area of Portland is *precisely* choosing to live life by different rules rather than do the whole career, slighly unaffordable car, mc mansion with 2 kids driven to the local school etc etc. Onnly enough one hears little but scorn for such people.

      I'll believe the defense when I hear it about people in general choosing to live a different life. Until that time it edges rather close to "oh young male gamers are so oppressed".

      --
      SJW n. One who posts facts.
    19. Re:Hmmm by Ol+Olsoc · · Score: 1

      For fucks sake. These are pretty common criteria for any kind of addiction, be it substance abuse, gambling, extreme sports, and whatever. Why should activities like playing video games get a free pass?

      Well, here's the issue. These things start out using extreme examples. Examples that almost no one is an example of. But there is alawys the "Expansion card deck" in there. to wit:

      For gaming disorder to be diagnosed, the behaviour pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months.

      So tell me about the family and social part. If some guy's SO is pissed off because he spends a few evenings a week playing games and defines that as significant impairment, is the SO not right? That listing of impairments is just ripe for the expansion pack.

      Example: a single guy spends every night playing his favorite game. He gets home from work, grabs dinner, and settles in for the evening. He is obviously not diong what society expects him to do, which is pair bond and reproduce to create a new generation of taxpayers. But he's happy doing what he is doing, not interested in pair bonding or reproduction, and not harming anyone at all, not even himself.

      Tell us his crime.

      This would be classed by many as gaming addiction. But it is a funny sort of addiction. The addict can look perfectly normal, be healthy by all the metrics, but presumably is harming himself.

      I've lived long enough to look at demographics, and to be really skeptical of such shaming and judging tactics. Always ask the question - Who does it benefit? Who does it harm? If a person allows their health to deteriorate, skip personal hygiene and eat only Cheetos, they have a problem, but it isn't the game that is causing it.

      And while we're at it, the WHO should also take a very close look at social media addiction.

      That is a whole different demographic. They would claim they are just having fun.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    20. Re: Hmmm by Anonymous Coward · · Score: 0

      All I keep seeing is ads that say "this one trick to make your axe bigger"

      I want a bigger axe :(

    21. Re:Hmmm by Ol+Olsoc · · Score: 1

      > men are choosing to enjoy video games rather than go out in the world, get married, have children, ...

      Jordan Peterson calls (*) this behavior MGTOW Men Go Their Own Way.

      It is not just him saying that.

      There are certain men who refuse to work with women because anytime a woman claims she was harassed the man is automatically presumed guilty until proven innocent.

      As I was told in no uncertain terms by the college sexual harassment counselor, "Anything a woman says is sexual harassment is by definition sexual harassment." This didn't keep me from working with women - oddly enough, the lady scientists and engineers I worked with were almost all friends. But I knew to keep my mouth shut until I knew I could trust them. side note: some of the worst victims of sexual based harassment are these professional ladies - it just comes from other women, so they tend to make work friendships with men.

      Can you blame them that some men just go "Fuck it. I don't need this drama."

      I don't blame them at all. That is a reasoned choice in a world where almost anything can be construed as harassment. It is simply not worth the risk. There is no reward, and the inherent risk in a minor disagreement is pretty impressive https://www.buzzfeednews.com/a... The woman and man who were fired might seem to indicate otherwise, but a fair segment of people are standing up for her misandry, although not much about the guy who was canned. So you have a case where the simple act of disagreement can get you canned or at least have to put up with stupid drama. So yeah - fuck it. It is one of those mysteries of modern life, where one slip or even bad interpretation of a statement can land you in hot water based on the sex of someone who reads it, yet if you practice the passive art of avoidance, that pisses them off too.

      (*) For the record Jordan admits he was dismissive of calling MGOTW as "pathetic weasels." It takes a man with integrityto admit he was wrong. Good that he owned up to that epithet.

      That statement/apology was one of the strangest acts of an interesting man's career. But I accept it. Which is in bright contrast to the normal trial by social media, where simple statements must be met by firing.

      I would love to ask him what aspect of passive avoidance of a low reward, high risk situation caused him to make his initial statement.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    22. Re:Hmmm by Anonymous Coward · · Score: 0

      I would love to ask him what aspect of passive avoidance of a low reward, high risk situation caused him to make his initial statement.

      He believes it's psychologically healthy for men to show initiative and take responsibility. For most, that means gaining a wife and having children. People that choose to not do that are not taking responsibility and are avoiding what would be the healthiest outcome out of fear. Thus they are pathetic weasels.

      Only later did he grow to accept wider lifestyles as being rational.

      Nobody's perfect. Nobody understands everything. He was blinded by his slice of life as we all are, and since has expanded his view.

    23. Re:Hmmm by fazig · · Score: 1

      As far as my limited *knowledge about psychology goes, those people who classify this as gaming addiction would be wrong. They don't get to bend the rules to their whims. Also such a diagnosis must be made by someone who is qualified to make it.
      Although I certainly have to agree that armchair psychology is widespread, especially on the internet. I see it regularly happen here in the slashdot comment section where some very smart people diagnose people with some random disorders or effects to use it as an ad hominem circumstantial. But what are you going to do other than to point it out?
      And of course this doesn't really have that much effect on whether their SO is angry with them or not. People can and are angry for whatever arbitrary and irrational reasons they can find. But that is a different, interpersonal issue.

      *I know just enough to understand that I'm not qualified to diagnose anyone with anything. Especially not based on a conversation through the internet.

    24. Re:Hmmm by demonlapin · · Score: 1

      "If I have one conversation with one female streamer where we're playing with one another, and even if there's a hint of flirting, that is going to be taken and going to be put on every single video and be clickbait forever," Blevins said.

      And this is the source of the Pence Rule - never be alone with a woman other than your wife. A wise rule, that. I've seen minor versions of that. Had a woman accuse me of physically threatening her while I was twenty feet away (and that was about as far away as I could be and still be in the same room). My wife and mother-in-law were there, though, and so she backed down when I called her on her bullshit right then and there.

    25. Re:Hmmm by Ol+Olsoc · · Score: 1

      Angry is not the right word.

      Your experiences are rather different than mine. Unless of course, I misinterpret loving caring concern as anger. 8^)

      Rather they are saying it's harmful for the society and harmful for them.

      Of couse it is harmful for them. A lot of women who followed the mantra of go to college, get a career, have a lot of sex with a lot of guys, then at 40 marry that 6 foot 4 hunk millionaire and immediately start having those menopausal babies.

      That's the bizzare myth that so many women have been sold - that they can have it all, including the "best" men at a relatively ripe age.

      As opposed to a workable situation. My wife had decided that if we didn't have a child by the time she was 25, she was going to have a tubal ligation. Then after the kid was a year old, she took part time work. Then after he was in preschool, she started her professional career.

      Have a child during your most fertile years when the child stands the best chance of being healthy.

      Start your professional career afterwards.

      None of the egg freezing and fertility treatments women pursuing today's "smart path."

      It surely works better. Not that I'de tell a woman - that would be mansplaining, and could get me in trouble Per CG Jung, if you would take his word, "Deviation from the truth of the blood begets neurotic restlessness ⦠Restlessness begets meaninglessness, and the lack of meaning in life is a soul sickness whose full extent and full import our age has not yet begun to comprehend."

      I've experienced period of that in my life, and from my perspective there is truth to that.

      Maybe, but he was kind of Jung at the time.

      Try listening to Harry Nilsson's Lime in the Coconut song as you read the rest of my post. Cue Harry Niisson's Lime in the coconut song. https://www.youtube.com/watch?...

      But just as Porn is a symptom, and not the proximate cause of this checking out, we need to look at exactly why these young men are avoiding women. We have to also examine why the number of these men is increasing.

      It beggars belief to think that men in increasing numbers just woke up one day and decided "I'm going to ignore millions of years of evolution, and not reproduce. I'm going to not even try, and I'm going to avoid interactions with the humans I would normally be trying to reproduce with."

      The issue is, just like Pr0n, video games are not the cause of young males checking out of so called normal society, they are a symptom. Something has caused them to check out. All video games could be eliminated.If they were, men would just find something else to occupy their time with. So rather than blame men again for their situation, it might be better to be thankful that they've found a relatively innocuous alternative. Males have a particular way of analyzing situations, and tend to risk/reward thinking. We know what the risks are. What are the rewards of interacting with the opposite sex as compared to playing video games? Considering the outcome of most marriages, is there great reward in getting divorced for not particular reason? Splitting all of the resources? Watching your children grow up in freeze frame mode while paying for them? Or is it video games which might not be as fulfilling, but overall the benefits outweigh the risks. Then there is a growing problem with the pair bonding becoming a mine field, one wrong move and you have raped her - did she have even one drink? She cannot give consent. That my friend, is exactly rape. Consent itself isn't consent any more - it must be enthusiastic consent on her part. So to hell with it - I don't want to end up broke or in jail.

      This is not a problem that the male of the species can fix, inless we can inculcate males with a stronger desire for self destruction at home in peace as well as in w

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    26. Re:Hmmm by Ol+Olsoc · · Score: 1

      That'd be anyone that is hoping to retire. It's time to give back.

      Perhaps they need a reason to want to participate in society then.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    27. Re:Hmmm by iMadeGhostzilla · · Score: 1

      Misunderstanding on my part -- and my bad. I thought you were speaking of people like JB Peterson (though he is not the only one with that message).

      As for the rest, I agree with you. FWIW I refuse to take part in the neurosis of everything being labeled as offensive. A couple of years ago I would write things like if the user wants to close the app they need to blah blah, now I say he.

      All that said I'm optimistic that we as humanity are slowly pulling back from that neurosis and into more sanity. For a couple of decades anyway.

      PS I'm not as defensive of video games as I should be just b/c I'm grumpy and I don't like the new ones very much, they seem too scripted for my taste, I grew up on the likes of Doom and Half Life. But a couple of months ago I was testing a setup with a large TV screen and I played the latest God of War gameplay from youtube, and it was spectacular. Not necessarily to play but to watch, I understood better for the first time in what predicament those young men are, life sucks women are impossible to deal with, job prospects are poor, you don't feel like exercising or even walking much and then you come home and turn on your TV in a dark room and for a few hours you're a god. No wonder they prefer to escape from the difficulties of real life.

    28. Re:Hmmm by Anonymous Coward · · Score: 0

      ... everything's not a disease.

      There's a reason McDonald's funds the Academy of Nutrition and Dietetics: Blaming the consumer hides the reality that advertising works and causes the consumer "to use the company's products more frequently."

      In the case of food, the reward of pleasing food (sugar and fat) is obvious. For computer games, several psychological effects are combined to reward the user. Once the user learns to respond to a reward (gastronomical or psychological), Pavlovian conditioning ensures repeated consumption and reward.

      In my country, sugary and fast-serve foods were, 12 months ago, banned from high-volume advertising: The result is many individual chocolate bars (which count as 2 serves; see a Mars 'Bounty'), have halved in price.

    29. Re:Hmmm by Ol+Olsoc · · Score: 1

      All that said I'm optimistic that we as humanity are slowly pulling back from that neurosis and into more sanity.

      It is a self correcting problem. As the women who are strong and independent and don't need a man in their life and the men who just gave up age out of the population with almost no or no reproduction, people with a different mindset will slowly restore sanity. The trick is going to be avoiding true idiocracy or some sort of return to a time where women lose a lot of the rights they've worked to get before they became the supposedly strong, yet fragile, nurturing, yet angry, delicate flowers that passes for modern feminism.

      But a couple of months ago I was testing a setup with a large TV screen and I played the latest God of War gameplay from youtube, and it was spectacular. Not necessarily to play but to watch, I understood better for the first time in what predicament those young men are, life sucks women are impossible to deal with, job prospects are poor, you don't feel like exercising or even walking much and then you come home and turn on your TV in a dark room and for a few hours you're a god. No wonder they prefer to escape from the difficulties of real life.

      Well said.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    30. Re:Hmmm by JoeDuncan · · Score: 1

      These are pretty common criteria for any kind of addiction...

      No they aren't. Those are symptoms of psychological dependence.

      Addiction requires a *physical* dependence which causes *physical* withdrawal symptoms. Without those, it's just psychological dependence, which can be for anything.

    31. Re:Hmmm by Anonymous Coward · · Score: 0

      Not me. Stay at home and play video games all you want. No need to worry, mates. I'll take care of all the women out there who want to complicate your lives and take away your video games reproducing and making babies.

    32. Re:Hmmm by fazig · · Score: 1
      I'd agree, these are symptoms of psychological dependence.
      But no, addiction does not necessarily require physical withdrawal symptoms according to the most current definitions that are used in psychology.
      For example we have phenomenons like 'problem gambling'/'gambling disorder'/'gambling addiction' where there are no physical withdrawal symptoms whatsoever to my knowledge. According to the DSM V:

      Addictive Disorders
      The chapter also includes gambling disorder as the sole condition in a new category on behavioural addictions. DSM-IV listed pathological gambling but in a different chapter. This new term and its location in the new manual reect research findings that gambling disorder is similar to substance-related disorders in clinical expression, brain origin, comorbidity, physiology, and treatment.

      Recognition of these commonalties will help people with gambling disorder get the treatment and services they need, and others may better understand the challenges that individuals face in overcoming this disorder.

      While gambling disorder is the only addictive disorder included in DSM-5 as a diagnosable condition, Internet gaming disorder will be included in Section III of the manual. Disorders listed there require further research before their consideration as formal disorders. This condition is included to reect the scientific literature on persistent and recurrent use of Internet games, and a preoccupation with them, can result in clinically significant impairment or distress. Much of this literature comes from studies in Asian countries. The condition criteria do not include general use of the Internet, gambling, or social media at this time.

      Source: https://www.psychiatry.org/Fil... (used autocorrect because copy&paste messed up the spelling, there still might be some deviation in the spelling)

    33. Re:Hmmm by Ol+Olsoc · · Score: 1

      Not me. Stay at home and play video games all you want. No need to worry, mates. I'll take care of all the women out there who want to complicate your lives and take away your video games reproducing and making babies.

      A legend in your own mind aren't ya?

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    34. Re:Hmmm by JoeDuncan · · Score: 1

      I'd agree, these are symptoms of psychological dependence. But no, addiction does not necessarily require physical withdrawal symptoms according to the most current definitions that are used in psychology.

      Your misunderstanding of the terms involved only serves to prove my point, let me clarify for you:

      "behavioural addiction" == psychological dependence
      "addictive disorder" == psychological dependence
      "substance use disorder" == addiction

      Changing the names doesn't alter the underlying concepts. What used to be called "addiction" is now called "substance use disorder" and what used to be called "psychological dependence" are now called "addictive disorders"/"behavioural addiction".

      Just because the new label for an old concept (psych. dependence) includes the same symbol "addiction", as the old label for another old concept (physical addiction") DOES NOT MEAN THEY ARE THE SAME THING.

      Like I could change the name of "orange juice" to "yellow milk" and change the name of "milk" to "cow juice"; but that DOESN'T make orange juice the same thing as milk.

    35. Re:Hmmm by fazig · · Score: 1

      Alright. I don't want to equivocate here.
      However I'd like to clarify something. Would you disagree that those criteria are pretty common for "disorders"? Or just pointing out that mistake I made?

  9. Waste of time by fluffernutter · · Score: 4, Interesting

    When my kids were born, I stopped playing and never went back. I would play for hours and feel empty afterwards. That was before pay to play I could see where it was all heading. Instead I started to work on development side projects (when not spending time with my family), and now I have a resume a mile long.

    --
    Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    1. Re:Waste of time by Anonymous Coward · · Score: 1

      I actually feel the opposite way. I have not played much since my kids were born either but when I think back to it spending and entire weekend gaming was maybe the happiest I have ever been.

    2. Re:Waste of time by gurps_npc · · Score: 4, Interesting

      Good for you. But I can give you a whole list of people that the world would be better off if they stayed home and played video games.

      Not everyone is exceptional. Not everyone is good. Think of what the world would be like if a certain politician was addicted to video games rather than publicity.

      More importantly, people refuse to take responsibility for their own actions. If you don't do anything, it's your fault, not the game. If you can't quit a game because it is very very fun, that is not the fault of the game.

      These aren't drugs. They offer real enjoyment, rather than chemical simulation. Moreover, a well designed games (granted this is rare), can also teach people important life skills (ahref=https://www.army.mil/article/7065/army_games_medic_training_helps_save_two_livesrel=url2html-18155https://www.army.mil/article/7...
      >)

      The games are not wastes of time. But some people do outgrow what they have to offer.

      --
      excitingthingstodo.blogspot.com
    3. Re:Waste of time by Kjella · · Score: 1

      I would play for hours and feel empty afterwards. (...) Instead I started to work on development side projects (when not spending time with my family)

      So you essentially created a side job to have more money to invest in your family time. It's a fair choice, but I think most of us think we do enough to make money in our day job. What I spend the remaining hours on will almost certainly be a "waste" of time and money if my life goal was to die with the biggest possible bank account. Like if I go to a fine restaurant, what I get is probably not objectively "better" food that will improve my health it's just a temporary sensory experience. I have fun gaming, thus it has value. If you don't appreciate it anymore find something else you'd like to spend your time and money on, but I wouldn't say you should replace "unproductive" time with "productive" time unless you need it to improve your remaining leisure time.

      --
      Live today, because you never know what tomorrow brings
    4. Re:Waste of time by Lonewolf666 · · Score: 1

      Yes, sometimes it needs a little push to quit. Although (some of) it can come from the game itself, if the publisher gets overly greedy.

      Until a few weeks ago, I was spending a lot of time in Skyforge. But the developers made it increasingly difficult not only to proceed in the game, but to keep up with the ever-increasing levels for the same content. Yes, they recycled the invasions, only buffing the enemies more and more. On top of that, they racked up the need to buy from the cash shop, if you wanted to play endgame content, in other ways. What was once a case of "you can take your time to get there" became a case of grinding and Pay2win.

      On top of that, I have a new job now and much less time now.

      So I finally said goodbye to my pretty char. It has been a while now since I logged in.

      --
      C - the footgun of programming languages
    5. Re:Waste of time by Anonymous Coward · · Score: 0

      not all fun games are drugs and not all addictive games are fun. Slot machines pre-date all of this.

    6. Re:Waste of time by drinkypoo · · Score: 1

      not all fun games are drugs and not all addictive games are fun. Slot machines pre-date all of this.

      Lots of people think playing slot machines is fun. In fact, this belief is so prevalent that you can actually download slot machine games you play at home. There's no chance at getting money out of them, and there's zero skill involved, but some people will still sit there and hit the spin button for hours. I happen to think that those people's brains are broken, but a) I could be wrong and b) they're still entitled to try to have fun.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re: Waste of time by Anonymous Coward · · Score: 0

      Which is not completely different to trivially slaying mobs in order to see an XP bar increase tiny bit by tiny bit, or any other kind of senseless grinding.

    8. Re: Waste of time by drinkypoo · · Score: 1

      Which is not completely different to trivially slaying mobs in order to see an XP bar increase tiny bit by tiny bit, or any other kind of senseless grinding.

      No, the only real difference is that with a slot machine it's the same kind of grinding over and over again, whereas in an RPG sometimes you get a different kind of grinding. And even that difference has more or less gone away with video slots.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:Waste of time by quanminoan · · Score: 5, Insightful

      It's also seemingly somewhat generational. Some folks deride games but feel nothing is wrong with vegetating for hours in the evening watching television, playing cards, or some other equivalent waste of time.

    10. Re:Waste of time by Anonymous Coward · · Score: 0

      I play about 5% of what I used to and am perfectly happy. I used to play a lot of games but have found that sticking only to what stands out as the best is a lot more satisfying, but spending time with family is even more satisfying than that. My kid is starting to get into video games but since he grew up enjoying many other things he still has other ambitions and interests and similarly spends proportionate time with them.

    11. Re: Waste of time by Anonymous Coward · · Score: 0

      In our society happiness is not happiness. Masochism is the only acceptable form of happiness.

    12. Re:Waste of time by JustAnotherOldGuy · · Score: 1

      Lots of people think playing slot machines is fun. In fact, this belief is so prevalent that you can actually download slot machine games you play at home. There's no chance at getting money out of them, and there's zero skill involved, but some people will still sit there and hit the spin button for hours.

      I too, have marveled at this behavior. "Marvel" might not be the right word, lol, but they must be getting something from it. I have no idea what that is, maybe it's a kind of self-calming or self-hypnosis, or maybe they're reliving memories of being lab rat in a past life. .

      Then again I have a friend who, when he's bored, will go drive a cab around in GTA for a couple hours. He doesn't play the game, he just drives around picking people up and dropping them off.

      --
      Just cruising through this digital world at 33 1/3 rpm...
    13. Re: Waste of time by JustAnotherOldGuy · · Score: 1

      Which is not completely different to trivially slaying mobs in order to see an XP bar increase tiny bit by tiny bit, or any other kind of senseless grinding.

      No, it's not the same. The people playing the slot machine simulators aren't getting any increase in anything, nor are they gaining any skill, experience, nothing.

      --
      Just cruising through this digital world at 33 1/3 rpm...
    14. Re: Waste of time by Anonymous Coward · · Score: 0

      Raise your family and be a good little citizen. You chose this life because they told you it's the life of happiness. You listened. We didn't. Sorry for ya luck. Good luck wit the family LUL.

    15. Re: Waste of time by Anonymous Coward · · Score: 0

      Sometimes, I wish the Donald was born piss poor.

    16. Re:Waste of time by Scarletdown · · Score: 1

      Spank the monkey, and win $50!

      (Yes, I know it was punch the monkey, but I couldn't resist the obvious that I bet was repeated in many homes in those wildass early days of the commercially driven Internet.) :D

      --
      This space unintentionally left blank.
    17. Re: Waste of time by Scarletdown · · Score: 1

      You can take solace in the knowledge that based on the many worlds multiverse theory, there is a universe where such a scenario went down just as you described.

      Come to think of it, that means that there is a universe where I am an intergalactic emperor for life, and I successfully managed to mandate and implement a requirement that my empire go with a 1980s motif (we have ultramodern tech, but it has to have an 80s style).

      So bow before me, mortals, and party on!!!

      --
      This space unintentionally left blank.
    18. Re: Waste of time by Anonymous Coward · · Score: 0

      Get a life, antinatalist

    19. Re:Waste of time by Anonymous Coward · · Score: 0

      I would play for hours and feel empty afterwards.

      lol games arent for you then. That's like reading 100 books and getting nothing out of it. Maybe reading isn't your strong suite and you just enjoyed turning pages.

      Instead I started to work on development side projects [...]and now I have a resume a mile long.

      For fuck's sake, keep it to 1 pg, maaaaybe 2, ya cunt.

    20. Re:Waste of time by antdude · · Score: 1

      For me as a video gamer since the early 80s, it was work and WoW. Both drained my life. I rarely play computer games even when unemployed. I think I got burned out. :/

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    21. Re: Waste of time by Anonymous Coward · · Score: 0

      You could say the same for Trump or any number of Republicans.

  10. EA Has Been More Ethical in This Regard by Kunedog · · Score: 1
    1. Re:EA Has Been More Ethical in This Regard by Lonewolf666 · · Score: 1

      There's nothing wrong with making an alternate reality action game where the ladies are physically as strong as the men and fighting on the front lines. Just don't claim it is historically accurate.

      Perhaps EA should have been a bit more straightforward with that and called it a "WW2 inspired alternative reality game".

      --
      C - the footgun of programming languages
    2. Re:EA Has Been More Ethical in This Regard by Mashiki · · Score: 1

      Or they could have simply included real life instances of women on the battlefield, instead of making the black-crippled-camo woman. Nah, gotta try hitting all those "diversity" points, because virtue signaling is all the rage. Just look at the state of Star Wars, and Ghostbusters.

      --
      Om, nomnomnom...
  11. Same industrialization of art being cancer thing. by Anonymous Coward · · Score: 3, Interesting

    Games are actually the superset of all education, art, entertainment and sports.
    The purpose of playing is actually, to have a safe, and a bit simplified on its essence, testing rig, for training for something in real life. So it is the ideal education.
    And just like art, it is supposed to communicate deep insights

    Aaand what the "games industry" produces, has absolutely nothing to do with that.

    Just like with any other industry that grew, like a cancer, on top of forms of art or sports, it tries to form things into a "product", trying to "maximize profit"... thereby ruining the entire damn point of art or sports beyond all recognition.

    That is the difference between an art industry, and the artist "industry" (which isn't really interested in being an industry). They are direct enemies.

    IMHO the former is just a bunch of coke-headed leeches, trying to suck as much money out of artists and their fans as physically possible, wile doing as little value-adding work as physically possible! And IMHO, prison is the correct reaction, that should follow something like that in a sane world.

    But no surprise that they'd try to turn into drug dealers too. They probably haven't seen a day without cocaine in the last 100 years. And maybe LSD.

  12. Very Incorrect Title by SirAstral · · Score: 4, Interesting

    It is society that is making it hard for game players to stop playing. As a long time player let me explain why.

    I hate games that use RNG as a difficulty crutch (some rouge likes), gambler logic (loot boxes), and Feed and Starve (candy crush/pay for lives/continues) to hook me. Why ? because it makes me angry when playing their games because I know what gambling is and how it works on the mind, but more importantly, because I am looking for MORE from my game than simple risk/reward gimmicks.

    It would be interesting in a study to see if people with more developed intellectual capacity fall for these game types than people who have not cared to develop their intellectual capacities. I admit that I believe that some people are hooked on these games because they either do not care or are shallow enough to allow their time to be used in this way.

    That said, I think the distinction in such a study needs to be on people that actually have some form of addiction. It does not need to be major, but enough of one where it is clear that their gaming habits are at least noticeably affecting their work/friend/love/life balances.

    People who play these games just to pass the time as they move from moment to moment in life should not be considered, regardless of the types of games they play. They are clearly immune or are able to see these gimmicks for what they are.

    As a gamer myself, I hate most MMO's as a never ending grindfest, mobs stand around like cattle, bosses never really die, the environments are not really changeable by the players actions, though so mmo's try to emulate this with updates. I mean nothing says it more than... go kill 10 slimes and return here. Or running the same stage over and over and over ad nauseum where one mistake can lead to disaster and angry people because game balance in MMO's always mean as a single unit you are never strong or capable. Sure teamwork is nice but if those monsters are really that strong how can the popoulations the players represent live in those worlds? O right, I forgot, bosses are immortal, over sized and never have to leave their lairs and just happen to have mobs of defender acolytes for what reason again?

    I liked terraria for the exploration, world modification, and creative boss fights, though I do not think the boss fights are really balanced.
    I liked factorio for its complex crafting and logic gameplay, but mobs on even the hardest configurations are pie cake to deal with and at best annoyance.

    I very much appreciate games that provide at least semi plausible reasons for things going on, not just being used as plot devices or macguffins.

    it is my opinion that because society is more about giving people knowledge without actually attempting to teach them "why" that knowledge if valuable, they waste it or misunderstand it leading them to become easily suckered by so many things... least of which is a game with mechanics so simple that only a simple mind can enjoy them! Or in short, shallow risk reward mechanics! People who require "deeper" and "more meaningful" experiences are busy doing something else because these games are just too shallow to hold their attention.

    So can you really blame game developers for figuring out how the simple minded tick? Nope! Just give them their money, they earned it! Or rather, they earned tricking it out of their pockets!

    1. Re:Very Incorrect Title by Anonymous Coward · · Score: 0

      It would be interesting in a study to see if people with more developed intellectual capacity fall for these game types than people who have not cared to develop their intellectual capacities.

      --> The point of the study is, games can prevent development of intellectual capacity. You're lucky to not have been hooked by games from an early age.

      That programmers can double as digital drug dealers is scary. Earning money this way is totally unethical - but most of what we do for a living in today's society is unethical anyway.

    2. Re:Very Incorrect Title by Anonymous Coward · · Score: 0

      So can you really blame game developers for figuring out how the simple minded tick?

      No, but I can blame them for being sociopaths, you know, the kind of people that see other human beings as nothing more than a resource to exploit.

    3. Re:Very Incorrect Title by Lonewolf666 · · Score: 1

      Personally, I like games with some degree of difficulty.
        -Against "simple" MMOs where you and the enemy just beat on each other until the health bar is empty, I am pretty immune addiction wise.
        -With a more modern MMO that rewards some skill at tactics and maneuvering, I can spend a lot more time.
        -When things get more simulation-like, with weapons that have actual ballistics and taking cover is meaningful, you may get me seriously hooked. Imagine a cross of Counterstrike and MMO.

      For a few years, there was a game named Firefall that was actually reasonably good at the last category. I loved to play that one.

      --
      C - the footgun of programming languages
    4. Re:Very Incorrect Title by fazig · · Score: 1

      You mean the Skinner Box?
      Here's an easy to understand youtube piece about it https://www.youtube.com/watch?...

      Personally I think that RNG works great for roguelikes. But an important part of a roguelike, at least in my opinion, is that those games have a well defined start and ending. You play them in sessions. And those sessions last until you experience virtual death or beat the challenges the game threw at you this time.
      Modern roguelikes like Binding of Isaac for example take you between half an hour and an hour to finish them successfully. Then you can decide whether to take a break or not, because the game gives you a very clear opportunity to do so. It's part of the game design.

    5. Re:Very Incorrect Title by Anonymous Coward · · Score: 0

      Imagine a cross of Counterstrike and MMO?

      No need for imagination, because players have done it long before. If you want halfway modern games. Look into ArmA 3 and its various mods like Exile. Look into PlanetSide 2.

    6. Re: Very Incorrect Title by Anonymous Coward · · Score: 0

      so...capitalists. greedy capitalists. got it.

    7. Re:Very Incorrect Title by SirAstral · · Score: 1

      The Skinner Box, yes, that is a great analogy for this. But I don't think skinner was the first to think of the concept, just the first to study it and record his findings in this way. Society itself is largely a skinner box construct itself, if you think about it, and if you apply that logic to things all over life there are all sorts of skinner boxes everywhere you look.

      Regarding my comment on RNG in roguelikes, I did not say it did not work great, I like RNG, I said I dislike those that use it as a difficulty crutch, as in the only form of difficulty comes from the RNG itself. I do not consider "inherent difficulty" as a companion mechanic, I consider it just an extension of the story. Take the game they are billions TAB. RNG in map generation can be harsh on new players, but an experienced person can overcome that, which makes the game a good example of allowing RNG add difficulty but also not rely on it like a crutch the way FTL might do so. Both games have a "rush" mechanic where you have a limited time/turns to get things done. However, TAB minimizes the RNG by making your choice of Mayors modify the game only a little bit. FTL can affect your game heavily based on the results of store events and store stock.

      In short, there is nothing more frustrating than playing a game that is not possible to win because it was not my skill or a failure of my creation that caused the failure... just a pseudo random mechanic that has no basis in reality because if you understand chaos math... because random really is not that random. So yea, use the random to "enhance" the game play, just don't rely on it as a crutch for adding difficulty.

      I have not played Binding of Isaac, so I cannot comment on game play for that game. But I can say that I am not a session based game player. While it is not a total turn off, I am more of a reward over time player. I can work without immediate pay off/reward. The accomplishment for resolving a coplex task successful is a bigger pay out for me emotionally than a loot box that gave me the most powerful weapon in the game after 100 tries.

      Though the random nature of the drops in games like Borderlands were enjoyable because they did not overtly affect gameplay in such a way that my skill could not overcome bad RNG.

      Take the Halo series, I actually enjoyed playing those games on Legendary because my skill was 100% on the line there. I rarely enjoy games on their hardest because like doom... the only difference in difficulty was just enemies with more health. That is not a skill based difficulty, that was a lead over time scale making ammo management the win gimmick and not my skill as a player. Halo, at least made the enemies seek to avoid the danger I was sending them... the elites hid behind rocks... that was the first time a game ever did that to me and I loved it. Enemies that seem to care about saying alive instead of bum rushing me until I filled them with enough lead to drop them like a sack of potatoes.

    8. Re:Very Incorrect Title by CrimsonAvenger · · Score: 2

      (some rouge likes)

      I'm curious - did you mean "red likes", "makeup likes", or "rogue likes"?

      --

      "I do not agree with what you say, but I will defend to the death your right to say it"
    9. Re:Very Incorrect Title by Calydor · · Score: 2

      I think you are forgetting in your first example that people can play games in different ways. I play Candy Crush and Farm Heroes, but not at all in the same way I play WoW or Fallout. Candy Crush and Farm Heroes run on a tablet that gets taken along to the bathroom or to bed to unwind - and in those cases, having a limited amount of lives is actually beneficial because there's a very distinct cutoff that says to put the game away.

      --
      -=This sig has nothing to do with my comment. Move along now=-
    10. Re:Very Incorrect Title by Anonymous Coward · · Score: 0

      I hate games that use RNG as a difficulty crutch...

      Pardon a non-gamer for asking, but how are random number generators a "difficulty crutch"? I know they're an essential part of table top gaming rather than a crutch, but I don't see how you apply that negatively to other games. If anything, I would think random numbers would, by definition, it would add some variability.

    11. Re:Very Incorrect Title by SirAstral · · Score: 1

      I thought I covered your scenario with this line here in my original post...

      "People who play these games just to pass the time as they move from moment to moment in life should not be considered, regardless of the types of games they play. They are clearly immune or are able to see these gimmicks for what they are."

      The interest is in people that allow games with these mechanics to impact their lives to a noticeable degree, especially if that impact is clearly negative.

    12. Re: Very Incorrect Title by Anonymous Coward · · Score: 0

      don't forget the greedy communists who think the individual exists to serve their 'collective.'

    13. Re:Very Incorrect Title by SirAstral · · Score: 1

      I did not say that RNG are a "difficulty crutch", I said I hate when they are used as "difficulty crutches". Yes they are used to add some variability, however a net same effect can be achieved with sufficiently advanced mechanics for example.

      With RNG, you can just Roll 1 Die for the amount of damage a person can do according to a specific stat and then roll 1 die for the amount of defense a person is capable of to see if they can cancel out some or all of the incoming damage.

      RNG in this case is being used to "simplify" the mechanics of the engagement for expedience and is entirely understandable within the scope of table top gaming.

      In computer gaming, you can actually do it right. The attacker's skill, weight, strength, dexterity, agility along with the type of weapon they are using would be then be compared against the skill, weight, strength, dexterity, agility along with the type of material/tool that is being used to defend against said weapon could be calculated.

      With RNG weak characters could get lucky and take out powerful characters in unrealistic ways that would not be possible if chaos math level of calculations were being applied. For example a weak weapon taking out a dragon because of the rolls just worked out. No matter how powerful an attacker is... if they are using poor quality equipment they are just not going accomplish much unless they have skills to overcome things.

      Simple RNG does all of this without the advanced logic, and when a developer uses RNG without any logic controls on the RNG then it become a crutch to ad difficulty because it is just easier to randomly give your enemies more health than to develop creative ways to increase difficulty such as an enemy AI figuring out you overuse a certain unit type and then producing a unit effective at countering their skills. It is even more difficult still to produce this effect in believable ways without giving the AI a cheat method do it. Say, like making the AI have to qualify for a condition, like having a spy in your barracks, before it can learn what your Army is made up of instead of just always knowing because it is the AI.

    14. Re: Very Incorrect Title by Anonymous Coward · · Score: 0

      Nice strawman

    15. Re:Very Incorrect Title by Scarletdown · · Score: 1

      Wasn't RNG as a difficulty crutch addressed early on back when Space War on the PDP-Whatever was popular at nerdy campuses?

      I though I remembered reading that they added a random chance of missing no matter the conditions to make it more real. However, it was deemed to be a bullshit feature to put into a video game; and was removed. Can't recall the details exactly though. Need to find my copy of Hackers to find out for sure; as I think that was where I had read it years ago.

      --
      This space unintentionally left blank.
    16. Re: Very Incorrect Title by Anonymous Coward · · Score: 0

      Yours too

    17. Re:Very Incorrect Title by ChoGGi · · Score: 1

      Just stopped by to say: You're not the only missing Firefall.

    18. Re:Very Incorrect Title by Anonymous Coward · · Score: 0

      You'd ban games if you could, wouldn't you? And then movies? Music? All sorts of passive fun?

    19. Re:Very Incorrect Title by scorpydude · · Score: 1

      I thought I was alone in feeling this way. I'm not. You and I share this opinion. Thanks for your post.

    20. Re:Very Incorrect Title by Lonewolf666 · · Score: 1

      There is now a "spiritual successor" in the works, it is called Em8er (https://em8er.com/).
      Financing is through crowdfunding and presumably later on sale of the game.
      Now I guess it depends on how much you trust Mark Kern to use that money effectively. He is the game designer (again),

      --
      C - the footgun of programming languages
    21. Re:Very Incorrect Title by ChoGGi · · Score: 1

      I'm not a kickstarter/crowd funding inclined type of person, but I will keep the game in mind, thanks.

  13. Priorities by DeBattell · · Score: 1

    Sorry no time to comment, I have some daily quests to do.

  14. Final Fantasy XI by Anonymous Coward · · Score: 0

    The biggest time-sink of a game I've ever played, no contest. One article on Kotaku said that "no game was more disrespectful of its players' time." It took hours to perform even mundane tasks, including traveling from one city to another on the massive world map. Quest-givers are not identified with any in-game marking, meaning you have to talk to every NPC around--numbering in the hundreds in any given city--to pick them up. Most monsters in the game could not be killed in one-on-one battles, forcing you to recruit other players to help you perform quests and explore dungeons, another task that could take hours, depending on the makeup of your party. If you win a battle, you gain a relatively meager amount of experience, making for horrendous level-grinding; if you die, you lose experience, and can actually level down.

    It lost a lot of its players over the years to more casual MMOs that didn't require you to devote entire days to playing the damn thing, although it has since made changes to alleviate some of the time-wasting, like a fast-travel system and alterations to the battle system to allow for easier solo play. But to this day, more than 15 years after its release, it still requires a monthly subscription fee and hasn't gone free-to-play.

    1. Re: Final Fantasy XI by Anonymous Coward · · Score: 0

      This (my) comment is kind of pointless but I recently started playing FFXIV and have been enjoying it thoroughly. It sounds like they learned from XI, for example the travel is just straight up teleportation, and if anything there is too great a degree of NPC and quest marking specificity. Haven't reached the endgame yet so I can't speak on that. I can definitely say it's a gorgeous game, a large part of what I'm looking for in an MMO is art direction and aesthetic and it scratches the hell out of that itch. Player gear is expectedly dumb but the world itself is a treat.

    2. Re: Final Fantasy XI by Anonymous Coward · · Score: 0

      All you need to know about FFXIV was that they spent more time making the world look good than designing maps or gameplay or anything else. It's a crappy WOW knock-off and that's all it is. But despite being one of the lowest-rated MMOs of all time, Square Enix is still throwing money at it, and still expecting people to pay for it. I cannot even begin to guess why.

    3. Re:Final Fantasy XI by DontBeAMoran · · Score: 1

      Final Fantasy XIV is a more forgiving in regard to traveling, playing solo is much easier and going through quests and dungeons is a lot easier with automatic party matching. You can even continue playing somewhere else while the party is being matched and you get teleported to the dungeon when the party is completed, and then get teleported back to where you were playing when the dungeon started.

      --
      #DeleteFacebook
    4. Re: Final Fantasy XI by reiterate · · Score: 1

      (I'm the GP) It's definitely a WoW clone, but I still like it. I played vanilla WoW until Burning Crusade came out, and it was one of the best times I've had in any game ever. At the end of the day (figuratively and literally), I'm playing it to waste time and veg out a bit. I'm a lifelong FF fan, and it's legitimately satisfying just to dick around and run errands in a world that evokes the feeling of one of the older SNES/NES titles (I wish they'd just release a proper single player turn based FF like this, but I've given up hope at this point).

    5. Re: Final Fantasy XI by Anonymous Coward · · Score: 0

      The FF7 remake should scratch that itch. If it ever releases.

  15. Right but... by MJhasHIV · · Score: 1

    We used to pay 60 bux and ride that shit into the ground. Now wtf is it... a money grab that's right.

    1. Re:Right but... by epyT-R · · Score: 1

      Yup. That was much preferred over the gambling casino model they use now.

  16. Playing less games, so? by drinkypoo · · Score: 1

    Where once games were played and put away for a while, now game companies are routinely delivering new content aimed at keeping players constantly engaged.

    Games were played and put away for a while, while players played some other games. Now players are playing the same game for longer. But is there any evidence that they're spending more time playing games, and if so, does it actually have anything to do with games trying to be more addictive or does it have to do with some other factor, like lack of other opportunities?

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  17. Don't blame the games. by Anonymous Coward · · Score: 0

    Game devs just give people what they want.

    There are also many games geared toward playing for 10-20 minutes.

    Calling it a disorder is a joke or more likely, a way for those in power to gain more money.

    1. Re:Don't blame the games. by PPH · · Score: 1

      a way for those in power to gain more money

      I don't understand. Where's the money in you going outside and getting some exercise?

      --
      Have gnu, will travel.
    2. Re:Don't blame the games. by tepples · · Score: 1

      Where's the money in you going outside and getting some exercise?

      Ask any Planet Fitness or CrossFit franchisee or the manager of a Dick's Sporting Goods store.

    3. Re: Don't blame the games. by Anonymous Coward · · Score: 0

      This.

      I wanted to throw the baseball around with my son, after digging up my glove in the garage noticed it was old and unusable. So I went to dicks. I had to spend $40 on the glove, another $10 on baseballs. And of course since I was there already, my son needed a new bat because the ones his team provide aren't big enough. That cost another $40. By the time we got home it was too late to throw the ball arohnd.

      So yea, I'd rather sit inside and game.

    4. Re:Don't blame the games. by Anonymous Coward · · Score: 0

      It has nothing to do with getting exercise. Men, who are the vast majority of gamers, choosing not to 'go outside' where they potentially might spend more money then they otherwise would on girls/socializing/building families, is a threat to public and private empires built on that assumption. Of course, those empires also ferment social disorders/policies in order to grab even more (eg: identity politics/tradcons -> family courts). It's only recently that these policies have started to drive such men away in enough numbers to become statistically worrying (if not yet significant) to them. What most don't realize is that these guys have a much higher risk of false accusations and the like because they have less going for them than guys in the middle and upper desirability tiers. For all men, though, rejection isn't just a simple let down anymore. It comes with increasingly significant risks to future prosperity. They know this and they're opting out as the risks climb. Games are just one of the last places they can go just to kill a few hours after school/work.

      I'm not sure why you're worried. It just means more action for you. The more you shame, the more reason you give them to choose gaming over breeding.

  18. Gaming is for kids by Anonymous Coward · · Score: 0

    Gaming is for kids, or pathologically immature adults. The problem is there seems to be more and more of those (the latter, not the former) with each new generation. That's why gaming is such a big industry. No wonder political speech writers compose their texts on the premise that the average voter has the mental age of an eleven year old.

    Further proof of this will be all the backlash that this post will get from rabid gamers, most of which will be in the form of very aggressive, childish and immature replies.

    1. Re: Gaming is for kids by Anonymous Coward · · Score: 0

      Misnomer. Gaming reminds you of kids... but there are tons of adult analogs

      Stock market. City planning. Politics.

      Etc

    2. Re: Gaming is for kids by Anonymous Coward · · Score: 0

      Are you a female who is upset her boyfriend prefers to play games than spend more time with you?

      If you are not as interesting as a video game then you should work on yourself. It is not the game or your boyfriend at fault.

    3. Re: Gaming is for kids by Anonymous Coward · · Score: 0

      Gamers always say that it's not their fault. It's always someone/something else's fault.

      What did I say about pathological immaturity ?

    4. Re: Gaming is for kids by Anonymous Coward · · Score: 0

      Your wife just called. She needs you home so she can go to her cycling class. Then afterwards you can wash the car and clean the gutters.

      Maybe if you are lucky, She might give you some nooky tonight. Not likely tho, because you don't excite her mentally. She looks at you like a dead vegetable who is only good at doing errands. It's ok tho, I just hit level 120 in WoW, had cyber sex with a 19 year old blood elf. Get on my level l0ser.

    5. Re:Gaming is for kids by Anonymous Coward · · Score: 0

      So what do you do for fun? I'm sure whatever it is, it's pathological because those resources could be better spent doing whatever it is that the mob thinks is important.

      While I agree that society is becoming more intellectually stunted, I don't blame games for it.

    6. Re:Gaming is for kids by Anonymous Coward · · Score: 0

      While I agree that society is becoming more intellectually stunted, I don't blame games for it.

      Neither do I, in case that wasn't clear enough.

      Gaming is the symptom, not the cause.

  19. Give me a break by Anonymous Coward · · Score: 0

    We control our actions, not them. If we are talking about kids, then parents, get some freaking spine and intervene in your children's lives. All this report tells me is that people are too pathetic and self-absorbed to put down their phones for any extended period of time. No one can manipulate you without at least a little bit of your consent - stop giving it.

    1. Re: Give me a break by Anonymous Coward · · Score: 0

      Because gaming is only done on phones.

      Found the reread. Let's point and laugh.

      Nelson: ---->>> haaaaa haaaaa

  20. Seems dubious by Anonymous Coward · · Score: 0

    Mmmmm

    Part of it is parenting and poor self control. Most games these days actually seem LESS additive, too easy and of poor content quality.

    There are a number of games that are difficult enough to require hours of play to master and rewards for playing....but those are few and far between

  21. Obligatory Penny Arcade by DontBeAMoran · · Score: 1
    --
    #DeleteFacebook
  22. No duh? by Anonymous Coward · · Score: 0

    Especially if its an MMO. What gets worse than MMO? If it's MMO + free + cash shop (Fortnite). Basically, if the game is free, you can bet your ass it has some kind of cash sink. You think they'd sell the game for a normal base price of $60? Nah, why would they do that when they can make more money off the 12 year old who stole his mom's credit card to buy the newest skin?

  23. Games are much easier to quit nowadays. by oogoliegoogolie · · Score: 3, Informative

    For me anyways. Games today are like superhero, action, and even drama movies-it's the same concept rehashed over and over again. I've little enthusiasm to start playing something I've seen 30 times already, let alone finish it.

    Boring, poorly directed cut-scenes with mediocre CGI and bad voice acting over and over again.
    Ooooh, let's also make the longer cutscenes unskippable.
    Games that almost play themselves because your character can fight by themselves without any interaction from the gamer.
    Now they are changing history in games to appease the insane SJW crowd, most who aren't gamers, by adding gender fluid male lesbian shiny-blue-haired Generals to 'historically accurate' games.

    1. Re:Games are much easier to quit nowadays. by serviscope_minor · · Score: 1

      For me anyways. Games today are like superhero, action, and even drama movies-it's the same concept rehashed over and over again. I've little enthusiasm to start playing something I've seen 30 times already, let alone finish it.

      This is just a natural consequence of having observed an artform for quite a while. If you see enough of aything you realise that 90% of it is crap, and a huge amount of that is just rehashed minor variations on a theme. Lots of people think its because stuff was better then but is crap now but then it was all new to you so decently executed rehashes were fresh to your eyes.

      Now they are changing history in games to appease the insane SJW crowd,

      Yeah because games have always been so historically accurate otherwise. :eyeroll:

      --
      SJW n. One who posts facts.
    2. Re:Games are much easier to quit nowadays. by Anonymous Coward · · Score: 0

      I think you might be very limited in what you are looking at, because that is not necessarily the case. Also, I agree that there are very silly people out there, but you should learn to not be so hateful.

  24. Gaming is a reflection of the rottenness... by blahplusplus · · Score: 2

    ... and stupidity of society. I don't mean it to say gaming is bad, gaming is just the latest scapegoat.

    Many men checked out because well, men have been mistreated and abandoned. When men are seen as tools and to be used as cheap labour for the rest of society. Why wouldn't they check out? Videogames is the latest scapegoat for a society so up its ass in predatory business practices and corporate lawlessness. Our entire society is just one giant highschool of stupid human predatory bullshit. I don't blame the poor and downtrodden for checking out. Especially after the big bank bailouts of 2008, and our corporate masters trying to scrub the internet of their plutonomy memo's...

    https://politicalgates.blogspo...

    1. Re:Gaming is a reflection of the rottenness... by Anonymous Coward · · Score: 0

      Many men checked out because well, men have been mistreated and abandoned. When men are seen as tools and to be used as cheap labour for the rest of society.

      A real man would not retreat to video games and porn because the world was a hard place to get by. This horrible condition that you decry has always been the default lot for men (and women). Only the exceptions escaped the struggle against the odds to thrive.

      There is no societal conspiracy at work. It’s a tough life and it always has been.

  25. Coin-operated games by tepples · · Score: 1

    I hate games that use [...] Feed and Starve (candy crush/pay for lives/continues) to hook me.

    Then you'd hate a jukebox, as it uses pay for songs. You'd hate arcade games, as all of them use pay for lives, with a few exceptions that use pay for time (such as PlayChoice and Mega Tech).

    1. Re: Coin-operated games by Anonymous Coward · · Score: 0

      There's a reason arcades died.

    2. Re: Coin-operated games by nnet · · Score: 1

      video didn't kill just the radio star.

  26. Evolutionary bottleneck coming up... by west · · Score: 1

    Given the rate at which businesses are able to capitalize on even the slightest human weakness to maximize short-term gains for them, it will be interesting to see what percentage of mankind survives to reproduce? 1%? 0.1%?

    - Have even a hint of gambling addicition? Our latest game will keep you glued to your phone until you starve!
    - Partial to salt and sugar? One bite of our new product, and you'll never eat anything else again!
    - Want interaction, but real people keep having ideas of their own? Our robotic companions will *never* disagree with you. No need to interact with a troublesome human ever again!

    Business exists to give customers what they want. But what if what we want will kill us, and the only reason humanity has survived so far was that, until now, businesses were bad at their job?

    1. Re:Evolutionary bottleneck coming up... by nnet · · Score: 1

      its been working for the drug trade for over a hundred years. same for alcohol sellers. businesses arent stupid. people are.

  27. Not necessarily by Solandri · · Score: 2

    I assume you've replaced games with some other form of entertainment. Could be TV or movies, or going to concerts, or playing ball with your kids, or gambling, or reading and responding on slashdot. Or if you're one of a lucky few, it could be your side projects if you find doing those things relaxing. (Only a small percentage of people fit into this last category, as the vast majority of relaxing activities are productivity-consuming rather than productivity-generating. So it serves no purpose for these lucky people to lecture everyone else on how they should spend their free time, since the things they find relaxing, other people just find to be stressful work. One of my millionaire friends is that rich because he finds it relaxing to read and learn about better ways to run a company, and applying what he reads to his company. His wife has to constantly pull laptops, tablets, and phones out of his hands when they go on vacation, because he finds reading that stuff more fun and relaxing than vacation.)

    Entertainment helps to relieve stress, making your work hours more productive than if you did nothing but work, eat, and sleep. So the time and money spent on entertainment can be worth it. Entertainment only becomes a problem when you become so obsessed with it, it begins to detract from your ability to be productive at work.

    So games can be beneficial if they function as stress-relieving entertainment, but only if they're played in moderation. I figured this out when I decided I was playing too many games and quit cold turkey. A month later I evaluated my progress, and found that the time I used to spend playing games, I was now spending on other "time-wasting" activities. I needed to relieve my work-related stress some other way if it wasn't via gaming.

    Since I enjoyed gaming more than the other replacement activities, I went back to gaming. But I kept a mindful eye on how much I was enjoying the game. Most of the MMORPGs I played got dropped, because they typically required dozens or hundreds of hours of boring grinding, just so your character could be capable of participating in a few hours of excitement (raiding, or dungeon delving). They got replaced with RPGs which focused on campaigns, since those are tuned so your progress through the campaign levels your character appropriately without you having to waste time grinding. So the games I play now aren't black holes designed to suck up as much of my time as possible in exchange for as little progress as possible. They're like interactive movies, which if paced well with a good plot are enormously entertaining without sucking up more of my time than needed to tell the story.

  28. Could we get a non-firewalled source? by Anonymous Coward · · Score: 0

    We could still be plugging quarters into the machine.

    Maybe, but getting to this article is worse than that. If you can't find the article somewhere else then please link to a cached version or spam it somewhere and put a link to that or even rewrite it on your blog with all the important bits summarised, small amounts copied (but staying within fair use) and some original comment of your own. Please just don't give the paywall pushers links to their contents. Do not push the WSJ in particular otherwise we'll all get Merde-ock-vision and that's a litle bit of shit for everyone.

  29. Not surprising. by rundgong · · Score: 1

    Since casino and slot machine developers have been doing this for decades it's obvious it would happen to regular games too.
    Not only is it expected; once pay to play entered the arena it was completely unavoidable that someone with complete knowledge of all relevant gaming metrics would not figure this out.

  30. So in other words.. by CptLoRes · · Score: 1

    They are getting better at doing their job?

  31. Re:BAN BUMP STOCKS... apk by Anonymous Coward · · Score: 0

    Cool story, bro.

  32. I do enjoy playing video games but... by devslash0 · · Score: 1

    ...none of the games I play are online games. I find online games toxic and pushing you into spending more and more time in game in order to compete for scores with teenagers who do not have any real-life obligations. Eventually, instead of enjoying the game, you either get frustrated or start spending additional money to catch up.

    That's why I mostly get games from gog.com. Games which I can enjoy on my own accord. Games which I know won't change and which I can master. Lastly, games which I can complete within the next week or in 10 years because I own them.

  33. My iq went down reading this by Anonymous Coward · · Score: 0

    What are video game developers supposed to do, makes games that sucks? There are hundreds of thousands of games like that no one likes playing, and guess what, no one plays them!?!

    As intelligent article would have asked why learning isn't as fun as games. BTW, why don't we try harder to make learning fun?

  34. Hobbyists by fluffernutter · · Score: 1

    As long as people can target shoot whenever they want. Lets focus on keeping the hobby alive. That's what is important. Hobbyists.

    --
    Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
  35. No more of a problem than anything else by Anonymous Coward · · Score: 0

    So like television was constantly producing new content, couldn't make it fast enough. than came 24hour news. Endless Content. So like Books, constantly new books are being published, than cam fanfic and e-books. This is an old problem, as in "get off my lawn" problem. It all started with Hoop-and-Stick.

  36. Slashdot is making it easier not to read their sit by Anonymous Coward · · Score: 0

    .... because it's getting so dumb.

  37. Actually modern games suck by Anonymous Coward · · Score: 0

    Games back in the day were way better, more fun, and more addictive.

  38. Re:BAN BUMP STOCKS... apk by Anonymous Coward · · Score: 0

    kewl story bra.

  39. lol no... by Anonymous Coward · · Score: 0

    save game, alt-f4 and you're done. With mobile games you don't even need to save. Just put down the phone.
    It's more easier to put down a game than say 30 years ago when there was no saving just maybe checkpoints. OMg these millennials....

  40. Re:Same industrialization of art being cancer thin by Anonymous Coward · · Score: 0

    Games are actually the superset of all education, art, entertainment and sports.
    The purpose of playing is actually, to have a safe, and a bit simplified on its essence, testing rig, for training for something in real life. So it is the ideal education.

    What you have in mind are simulations, not games.

  41. wargames by h8sg8s · · Score: 1

    "the only way to win is not to play the game.." - WOPR

    --
    Organization? You must be joking..
  42. Increasing the addiction! by iq145 · · Score: 1

    That's what got cigarette manufacturers successfully sued by people who CHOSE to smoke :-)

  43. Minecraft, the game with an End but no end by Theovon · · Score: 1

    Never put Minecraft pocket edition on a kidâ(TM)s tablet and let them play unsupervised. Theyâ(TM)ll play until it makes them sick. Itâ(TM)s a sandbox game that has some achievements and bosses to appeal to casual users. But the hardcore users will continue building on multiplayer servers for years and years. I love the game. But as an adult with a job and family, I have to strictly limit my time.