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'Limit Theory' Game Cancelled Six Years After Its Kickstarter Raised $187K (rockpapershotgun.com)

AmiMoJo quotes Rock, Paper, Shotgun: Sandbox space sim Limit Theory has been cancelled, six years after a successful crowdfunding campaign on Kickstarter, because main developer Josh Parnell is simply exhausted from working on it for so long. He's spent, he says: emotionally, mentally, physically, and financially. "Not in my darkest nightmares did I expect this day to ever come, but circumstances have reached a point that even my endless optimism can no longer rectify," Parnell said on Friday. He plans to release the source code for folks to poke around but makes clear "it's not a working game."

Though Limit Theory blew past its $50,000 goal, drawing $187,865 in pledges (and remember Kickstarter takes a cut), development has gone on years longer than anticipated. Costs have burned through that initial cash and started eating into Parnell's personal savings but, more than that, he's just exhausted.

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  1. Backer comment... by Anonymous Coward · · Score: 5, Informative

    I was a backer on the game, from me perspective, it was small money on a long shot cool idea. The guy didn't steal the money and run, he spent 6+ years of his life and got burned out. He's open-sourcing the project to see if the community will help continue it on, so at worst I just help bootstrap an open source game engine. It was a couple bucks, big deal. This isn't like these scam projects where the people disappear a few months after the project closes - this guy posted regular updates with screenshots and progress, etc.