Slashdot Asks: Are DevOps, Agile, and Lean IT the Same Thing? (zdnet.com)
ZDNet writes:
There have been three great movements shaping the information technology landscape. There is Agile, which emphasizes collaboration in software development; Lean IT, which promotes delivering software faster, better and cheaper; and DevOps, which seeks to align software development with continuous delivery...
These three movements have their own advocates, methodologies and terminology. But when you think about Agile, Lean IT and Agile, aren't these all the same thing, essentially? They all have the same goals, which is to deliver high-quality software on a continuous basis, collaboratively. Is it time to chuck the terminology and semantics and bring these three activities under the same roof?
Their article cites "advocates" -- two authors who have both written books about Lean It -- who are pushing for the concepts to all be brought together into a single mold. But it'd be interesting to get some opinions and real-world anecdotes from Slashdot's readers. So leave your own thoughts in the comments.
Are DevOps, Agile, and Lean IT the same thing?
These three movements have their own advocates, methodologies and terminology. But when you think about Agile, Lean IT and Agile, aren't these all the same thing, essentially? They all have the same goals, which is to deliver high-quality software on a continuous basis, collaboratively. Is it time to chuck the terminology and semantics and bring these three activities under the same roof?
Their article cites "advocates" -- two authors who have both written books about Lean It -- who are pushing for the concepts to all be brought together into a single mold. But it'd be interesting to get some opinions and real-world anecdotes from Slashdot's readers. So leave your own thoughts in the comments.
Are DevOps, Agile, and Lean IT the same thing?
But they all stem (in part) from the same root-cause: A slow realization that IT personnel is routinely not very good and that you would need far less IT people if the were really good. Of course, the usual implementation does it completely wrong by paying peanuts and then being surprised when they get monkeys.
Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
They are all bullshit ideas from management that do not work in reality
Yes and no.
Specialising is often necessary due to hiring and experience constraints.
You can't be immediately good at everything but the project needs code, databases, networking and infrastructure.
Sure you can get code off the ground by a beginner who's taken a Udemy course and managed to get something up and working on Heroku and Mongo cloud, but what do you do when the platform grows, you need to move to AWS or/then physical infrastructure to reduce costs and scale.
You want the same guy to learn AWS security policies or hire in for it?
AWS costs have spiralled. You've now moved to the datacenter, you've got some dedicated infrastructure provided to you in a VLAN via a switch the datacenter manages. You expect the same developer to know the ins and outs of the operating system, kernel tuning, scaling the service horizontally and the database too?
Now you've leveled up. You own racks, you're running redundant BGP services for peering, you're managing your own switches with their own VLANs, you've got keepalived rewriting MAC addresses to reroute packets between machines.
Same guy for complete company life cycle? Or can we hire specialists?
The problem with slashdot is that most of its users were bullied and stuffed into lockers as kids!
They all have the same goals, which is to deliver high-quality software on a continuous basis, collaboratively.
This is obviously what everyone wants and some people think waving some philosophy or methodology wand can magically make this happen. The people who kick off these pseudo-religions by reflecting upon the moments they experienced a good team making a good product, and thinking "boy if everyone pretended they were like this good team, everything would work out, here's some ways to pretend..."
If they do a good enough job naming and headlining their methodology, marketing type folks jump on board, get it out in the media, get certification mills running, advertising efforts start to coalesce around this next silver bullet that will make your terribly dysfunctional team of bottom of the barrel employees perform like the best. Key leaders get seduced by the profit potential and likely don't even realize their original vision isn't panning out.
Then when a critical mass of people observe that terrible teams are still terrible teams despite ostensibly adopting 'habits of effective people' someone inevitably proclaims a *new* methodology (which generally is the same as the old methodology) to start the cycle all over.
The reality no one wants to acknowledge is that success requires a *small* team of *really good* folks at the core. At *best* that would mean a company actually has to spend money and that is not the answer they want. At *worst* it means that the talent they need is simply unavailable at any price, or that if it is, they wouldn't have a clue how to recognize and distinguish such talent from crap.
XML is like violence. If it doesn't solve the problem, use more.
Though it is a parody of project management methodology, it is a good way to illustrate how a vague 'methodology' can be twisted into whatever you want it to be.
You assumed that they are advocating for sequestering themselves off somewhere and doing what they want and the users having to live with it.
I on the other hand would fixate on "We are tired of being told we're socialy[sic] awkward idiots who need to be manipulated", as a way of saying programmers can work more directly with their user base without management having to micromanage that interaction. My perception stems from the reality that a group I collaborate frequently with that declares 'Agile' somehow has developers that have never had a single conversation with a user of their software, and somehow the team justifies this through application of Agile-compliant buzzwords to describe their dysfunction.
XML is like violence. If it doesn't solve the problem, use more.
After observing teams ranging from a handful of servers up to thousands of servers, one huge mistake I see oft repeated is a company getting all tangled up in trying to use complex advanced function they do not need, introducing fragility and hard to debug behaviors that no one quite understands.
Yes, various advanced functions have their uses, but there is a high probability that if you are trying to integrate a high number of them, you are *probably* making things needlessly difficult. Even if it could provide value, that has to be balanced against your own limits and perhaps it's better to forgo that value for the sake of staying in reach of your competency (by all means learn things and grow competency, but don't overextend yourself).
XML is like violence. If it doesn't solve the problem, use more.
The summary has it wrong.
According to Scrum.org, Agile is *not* supposed to improve quality, that's not one of its goals, and indeed it deliberately chooses to sacrifice quality in order to achieve it's goals.
Agile has two main goals it can achieve:
1. Working around the fact that most programmer were never taught how to properly determine requirements.
2. Getting partial implementations out the door faster, so the organization can get part of the benefit before the system is finished.
By giving up on teaching how to determine and document requirements, quality is reduced.
By purposely pushing out code before it's done, as soon as it might be somewhat useful, quality is reduced.
That's not to say Agile is bad. Getting half-finished software TODAY instead of completely finished software three months from now may be very valuable in many cases. It just doesn't improve quality.