The First Detailed Look at How Elon Musk's Space Internet Could Work (newscientist.com)
SpaceX has been granted permission by the Federal Communications Commission (FCC) to set up a vast network of thousands of low Earth orbit communication satellites. But the company has been tight-lipped about the project, known as Starlink. Mark Handley, University College London built a simulator based on public details from the FCC filings to understand the latency properties of the network. New Scientist reports: Although Musk has said he wants more than half of all internet traffic to go through Starlink -- Handley's simulation suggests that the project will be most appealing to high-frequency traders at big banks, who might be willing to fork out large sums for dedicated, faster connections. To create the simulation, Handley took what information he could from SpaceX's public FCC filings and combined this with his knowledge of computer networks. Initially, Starlink will consist of 4425 satellites orbiting between 1100 and 1300 kilometres up, a greater number of active satellites than are currently in orbit. There is only one way to arrange this many in a configuration that minimises collisions, says Handley. So he is confident that his simulation reflects what SpaceX is going for.
When sending an internet message via Starlink, a ground station will begin by using radio waves to talk to a satellite above it. Once in space, the message will be fired from satellite to satellite using lasers until it is above its destination. From there, it will be beamed down to the right ground station using radio waves again. Between distant places, this will allow messages to be sent about twice as fast as through the optical fibres on Earth that currently connect the internet, despite having to travel to space and back. This is because the speed of the signal in glass is slower than it is through space.
When sending an internet message via Starlink, a ground station will begin by using radio waves to talk to a satellite above it. Once in space, the message will be fired from satellite to satellite using lasers until it is above its destination. From there, it will be beamed down to the right ground station using radio waves again. Between distant places, this will allow messages to be sent about twice as fast as through the optical fibres on Earth that currently connect the internet, despite having to travel to space and back. This is because the speed of the signal in glass is slower than it is through space.
Just dropping by to mention that, while existing fiberoptic networks have index of refraction around 1.7 (so signal speed is c/1.7) , there is a relatively new thing referred to as "holey fiber." It's essentially analogous to microwave hollow guides, with the hole pattern sized to match the TE/TM modes of the injected light. The speed thru these waveguides is close to the vacuum limit.
https://app.box.com/WitthoftResume Code: https://github.com/cellocgw
High speed trading looking for a timing edge has already upgraded to shortwave which traverses an even shorter distance (bouncing through the lower atmosphere) right at the speed of light.
https://sniperinmahwah.wordpress.com/2018/05/07/shortwave-trading-part-i-the-west-chicago-tower-mystery/
Or more like building the technological infrastructure needed for a Mars colony, step by step.
SpaceX's revised FCC filing calls for about 1.6k of the initial 4.4k constellation to be at 550km orbit. Brings the minimum latency down to 15ms, instead of 25-35ms.
https://www.theverge.com/2018/...
https://forum.nasaspaceflight....
"'Tis great confidence in a friend to tell him your faults, greater to tell him his." --Poor Richard's Almanac
Problem is, fiber on the ground is faster as the distance is shorter.
Only true in general for relatively short trips with fixed destinations.
Unless you live in some remote place that depends on geo-stationary satellites for internet, you are better off going along the ground, at least where latency is concerned.
A) These are not geo-stationary satellites SpaceX is proposing. Geostationary orbit is about 35,700km away versus the 1200km being proposed here. That difference is very significant. B) Ground is only faster in some use cases but not all and the longer the transmission the less advantage it has.
The lower latency could be useful for games, too.
Probably not, because the potential savings scale with distance. Halfway across the world and back is 40000 km/300000 km/s = 133 ms at light speed, at c/1.7 it's 226 ms so at most 93 ms to save. But I wouldn't try to play a twitch game at those ping rates while at reasonable gaming ping times the gains are mostly eaten up by the base latency. Unless you really desperately want to play with your guild from another continent, it's not going to matter much. It mainly matters for HFT where your buy/sell orders arrive a few milliseconds before the competition.
Live today, because you never know what tomorrow brings
I still prefer the notion of a network of ocean line-dancing sharks supporting a mesh net of laser beams just skimming the surface.
The training and fish bill is high, and this network facilitates phishing too, but you can't have everything.
Rgds
Damon
http://m.earth.org.uk/
...and making them viable.
No sig today...
Fortunately, I have them.
Space Communications Protocol Specifications
Consultative Committee for Space Data Systems
CCSDS Technical Specifications
Space Assigned Numbers Authority
Spacecraft ID list and manual
Disruption Tolerant Networking
Exploration and Space Communications at NASA
Free Space Optical Communication
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)