'Star Control: Origins' Pulled From Steam And GOG Following DMCA Claim (polygon.com)
PC gaming stores Steam and GOG have took down the video game Star Control: Origins following DMCA takedown notices issued by two designers of the original Star Control games, Fred Ford and Paul Reiche III. Star Control: Origins, a spiritual successor to the old games, is a strategy game about exploring space in an alternate galaxy. From a report: According to Stardock CEO Brad Wardell, those who have already purchased Origins can continue playing it. He added that the DMCA claim will cause his company "to lay off some of the men and women who are assigned to the game." The legal battle over the future of the Star Control franchise dates back to 2013 when Stardock purchased rights to Star Control intellectual property from Atari during a bankruptcy auction. Three years later, in 2016, Stardock revealed that it was developing Star Control: Origins. At the time, Stardock said it was working under the assumption that it had "acquired the rights to Star Control 1/2/3." Court documents reveal that may not be the case, and that Ford and Reiche may instead have conflicting rights to the IP.
I like Stardock games, and I've read good things about star control: origins, although I haven't purchased it (yet). I was a big fan of the originals, and planned on buying the one from the authors too... (Ghosts of the Precursors) when it comes out.
TFA has a pretty good summary though, of why stardock is to blame here, in the judges own words:
âoeThe harm Plaintiff [Stardock] complains of is indeed of its own making,â writes Armstrong. âoePlaintiff had knowledge of Defendantsâ(TM) [Ford and Reicheâ(TM)s] copyright claims from the outset. Despite that knowledge, it developed potentially infringing material without resolution of the IP ownership issues, and then publicized the release of that material during the pendency of this action. It now claims that its investment in Origins and reputation are on the line. Given that Plaintiff largely created the foregoing predicament, the Court is disinclined to extricate Plaintiff from a peril of its own making.â
It was beyond foolish to produce the game without resolving the IP conflicts which were a known issue from day zero. It's not like this copyright action came out of nowhere.
here's a reading of the judges opinion on a request for injunction against DMCA takedown notices https://www.youtube.com/watch?...
It is quite apparent that at no point did Stardock believe it had purchased Star Control 1&2 but what they may have thought was that by releasing the Star Control 2 source code as "The Ur-Quan Masters" under GPL that Paul Reiche and Robert Ford had given up any commercial interest and thus the entire game was free to redistribute as they saw fit when in reality the actual graphics, text and audio were all released under Creative Commons Noncommercial Sharealike and the copyrights and trademarks other than the "Star Control" name itself are still held quite tightly by Paul and Robert.
I think the ownership of the content beyond the brand is fuzzy.
Star Control was owned by Accolade, and didn't go with Paul and Fred. Accolade was able to release Star Control 3 using a different development team as an example of this seeming to be the case, using the brand and the characters. Stardock paid $400k for this.
It's worth reading both https://www.stardock.com/games... and https://www.dogarandkazon.com/ to see both sides.
XML is like violence. If it doesn't solve the problem, use more.
When they got wind that TfB was making a sequel to UQM, they sued.
This is literally the opposite of what happened. Stardock reached out to Paul & Fred regarding buying the IP and wanted them to collab on it. They declined. Years later, when Stardock was about to release their Star Control, they again spoke with Paul & Fred. Paul & Fred stated they ALSO had a game they planned to make, to which Stardock said "awesome, let's cross-promote! Here's our intended announcement date" which P&F used to pre-empt Stardock's announcement with their own.
P&F initiated all legal challenges. Due to the nature of Trademarks (defend it or lose it), Stardock had no choice but to counterfile because otherwise they'd lose their trademarks.
Don't take my word for it. Brad Wardell posted their email correspondence. https://www.stardock.com/games...