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Nearly Half of Game Developers Want To Unionize (engadget.com)

An anonymous reader quotes a report from Engadget: Unionization isn't a new idea for the game development industry, but it is a particularly hot and contentious topic right now. A handful of events in 2018 thrust the unionization conversation to the forefront, including Rockstar boss Dan Houser's comments about developers working 100-hour weeks to finish Red Dead Redemption 2, and the tragic implosion and bitter residue of Telltale Games. Groups like Game Workers Unite have been pounding the pavement (physically and digitally) and gathering support for unionization across the globe, with a goal to "bring hope to and empower those suffering in this industry." In December, a UK chapter of Game Workers Unite became a legal trade union.

With all of this conversation swirling around studio life, the folks behind the Game Developers Conference added new questions to the seventh annual State of the Industry Survey, which included responses from nearly 4,000 developers. The questions were broad: should the games industry unionize, and will the games industry unionize? Forty-seven percent of respondents said yes, game developers should unionize, while 16 percent said no and 26 percent said maybe. However, developers weren't exactly hopeful about unionization efforts. Just 21 percent of respondents said they thought the industry would unionize, and 39 percent said maybe. Twenty-four percent said it simply wasn't going to happen.
The survey also found that 44 percent of developers worked more than 40 hours per week on average. Just over 1 percent said they worked more than 110 hours in a week, while 6 percent reported working 76 to 80 hours, "suggesting that deadline-related crunch can go far beyond normal working hours," according to the survey.

2 of 115 comments (clear)

  1. Re:Lazy fucks. by PopeRatzo · · Score: 4, Informative

    then the complaints from their own members when they have to pay dues and get the shit beat out of them if they ever cross "the line" and turn in to scabs.

    You seem to be misinformed about where violence against workers comes from (and hint: it's not from unions):

    https://en.wikipedia.org/wiki/...

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    You are welcome on my lawn.
  2. Re:Lazy fucks. by Immerman · · Score: 4, Informative

    Probably so - crunch time means everyone is working burnt out, which means they have more trouble fixing bugs, and are more likely to introduce new ones.

    Plus the fact that it's been repeatedly shown that doing mental work for more than about 30-40 hours per week on a regular basis actually *decreases* per-week productivity as the hours worked increase

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    --- Most topics have many sides worth arguing, allow me to take one opposite you.