Activision Blizzard Cuts 8% of Jobs Amid 'Record Results In 2018' (kotaku.com)
On an earnings call this afternoon, publisher Activision Blizzard said that it would be eliminating 8% of its staff. "In 2018, Activision Blizzard had roughly 9,600 employees, which would mean nearly 800 people are now out of work," reports Kotaku. "This afternoon, the mega-publisher began notifying those who are being laid off across its various organizations, which include Activision, Blizzard, and King." From the report: On the earnings call, Activision Blizzard CEO Bobby Kotick told investors that the company had "once again achieved record results in 2018" but that the company would be consolidating and restructuring because of missed expectations for 2018 and lowered expectations for 2019. The company said it would be cutting mainly non-game-development departments and bolstering its development staff for franchises like Call of Duty and Diablo. Development sources from across the industry told Kotaku this afternoon that the layoffs have affected Activision publishing, Blizzard, King, and some of Activision's studios, including High Moon. At Blizzard, the layoffs appear to only have affected non-game-development departments, such as publishing and esports, both of which were expected to be hit hard. "Over the last few years, many of our non-development teams expanded to support various needs," Blizzard president J. Allen Brack said in a note to staff. "Currently staffing levels on some teams are out of proportion with our current release slate. This means we need to scale down some areas of our organization. I'm sorry to share that we will be parting ways with some of our colleagues in the U.S. today. In our regional offices, we anticipate similar evaluations, subject to local requirements."
Thankfully, the letter promised "a comprehensive severance package," continued health benefits, career coaching, and job placement assistance as well as profit-sharing bonuses for the previous year to those who are being laid off at Blizzard. "There's no way to make this transition easy for impacted employees, but we are doing what we can to support our colleagues," Brack wrote.
Thankfully, the letter promised "a comprehensive severance package," continued health benefits, career coaching, and job placement assistance as well as profit-sharing bonuses for the previous year to those who are being laid off at Blizzard. "There's no way to make this transition easy for impacted employees, but we are doing what we can to support our colleagues," Brack wrote.
The video-game industry spent 2018 shooting itself in the foot. Waiting for Bethesda and EA to follow suit.
"missed expectations for 2018 and lowered expectations for 2019" == The microtransactions and loot-boxes are not working out. We need to start actually making games with realistic budgets and profit expectations.
You are being ripped off every second of every day, so that advertisers can help rip you off even more tomorrow.
You understand China uses tariffs to wonderful effect don't you? I suspect you don't since you are repeating lines that others have fed you.
"Liberalism is a very noble idea, currently controlled by some very bad people. Be sure you do not get the two confused.
Besides announcing the the 8% increase in their stock dividend they also announced a $1.5B, that's billion with a B, stock buyback. That's enough money to pay 1,500 employees, if those employees made $1 million per year. Sickening.
The "little people" are the 800 or so people being let go as "redundant" to the company needs, and are getting a period of free healthcare coverage, a generous severance package, and their profit-sharing bonus from last year.
Short of keeping the employees in no-show jobs, they are doing the right thing by "the little people" IMHO.
Ken