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The Washington Post Decries 'Toxicity' in Videogames (siliconvalley.com)

This week the Washington Post shared the story of 20-year-old Sam Haberern, who was playing Call of Duty on his Xbox when the other players "started asking him whether he had ever testified in court or murdered anyone." "They said they were from Maryland and that they were going to come and kill me," he said. By then it was 3 a.m., and Haberern decided to quit. One of the gamers in the party then sent him a message via Xbox Live. It contained his home address. Next his house phone rang, then his mother's cellphone. A message appeared on his TV screen from one of the party members -- it was asking why he didn't answer... Haberern contacted Microsoft, which makes Xbox, via its website and reported what happened. Unsatisfied with that process, he then typed a Reddit post, which would go viral, asking what recourse was available to him. The varied and ultimately unsatisfying answers centered on a common theme: There was no good solution.

Toxic behavior in competitive activities is not a new development, nor is it exclusive to video gaming, as social media users can attest. But its persistence amid a rapidly rising medium -- both in terms of users and revenue -- spotlights the question of why undesirable or, in some cases, criminal interactions have been so difficult for the video-game industry or law enforcement to eliminate. Now, with technological advances in online multiplayer games and video gaming's increased prevalence worldwide, a growing percentage of the population is becoming unwittingly exposed to a slew of abusive acts that are only becoming more visible. While game publishers, console makers, online voice-chat applications and even the FBI are aware of these issues and working to confront them, complications stemming from modern technology and gaming practices, freedom of speech concerns, and a lack of chargeable offenses on the legal side make toxic elements a challenge to extinguish.... Ambiguities within the U.S. legal system have played a role in constraining the efforts of law enforcement during the era of online gaming.

After the death threats, Haberern didn't contact the police, but questioned whether Microsoft was creating a safe environment for kids.

The next day, he was back to playing videogames. "But I definitely don't accept invites from people."

5 of 252 comments (clear)

  1. Re:fucking idiots by b0s0z0ku · · Score: 3, Interesting

    Would the police be willing to do anything about it? Most cops aren't the most tech-savvy people -- they'd probably take a report and round-file the thing, not knowing how to proceed. Or "kids will be kids, just ignore it."

  2. Re:Why call it "videogames" rather than the INTERN by AmiMoJo · · Score: 2, Interesting

    Counter example: Nintendo's online stuff. Seems very resilient to trolling. No idea how they do it.

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  3. Re:fucking idiots by Anonymous Coward · · Score: 5, Interesting

    The Washington Post meanwhile disregard entirely the illegality of all of those things, claim the law is lacking in this instance and blames video games?

    You weren't around for Gamergate were you?

    The Media has free licence to demonise video games, video gamers, and game developers. All are a punching bag to be libeled, video-nastied, and lobbied for regulation alongside supporting cast in the political sphere. Whatever your narrative or political orientation, video games can be tarred and feathered to support your cause, with work done with aplomb by writers whose own "professional" articles and tweets would be toxic enough to get them banned from most community forums.

    And let's leave aside the commercial reality of consumer eyeballs and ad dollars(via Twitch etc) roving away from traditional media and to the newer digital industries.

    We are 40 years out from the first moral panic denunciations of arcade games by the media, and nothing had changed in the tone or the accuracy of the media's reporting on this industry. Only the topics. For Pac-Man and Donkey-Kong, it was about "drugs". For GTA it was about "sex". Today it's about "toxicity", not because there is any serious connection between the game and such topics, but because "toxicity" is the contemporary moral panic the media is selling. And video games are the biggest, easiest, and least politically connected of all industries to tar.

    Never mind that this industry has done more to connect the world and advance both technology and entertainment than any other medium over the last 40 years. Never mind that the media itself has become a toxic den of 24 hour propaganda, misinformation, and war-mongering. No, it is the place of the the likes of the Washington Post to decry a whole industry and tens of millions of gamers as "toxic" in the court of public opinion, and journalisms privilege to drown out dissent on all channels to deny all appeal. The industry as always, will just have to ignore them. Plus ca change.

  4. Gamer Demonization by Gregg+M · · Score: 3, Interesting

    Where is the Reddit post?

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  5. Re:fucking idiots by hairyfeet · · Score: 3, Interesting

    I can back this up, had a numbnuts that would try to TK me every time I jumped into my fav game for months, got so stupid my own team mates were "Here let me take care of that for you" /kills idiot/, what did I do that caused this braintrust to go mental? He was bragging all over the chat about how badly he was gonna kick our asses...and I punt kicked him like a 30 yard field return, wasn't even close as he was a "spray and pray" type while I actually can hit what I am at. Had the same thing happen several times back in the day when I ran a clan on Mechwarrior, you would get these Shadowcat users that thought they were Billy Badazz and I had my clan adopt the "big blue blanket" strategy of WWII, with the scouts being the picket line, mediums the cruisers, and a couple ultra heavies with long range death dealers as the carriers. We would get death threats and attempted DDoS all the damn time.

    So yeah there are some serious whack-a-doodles out there and sadly the whole local/state/fed layout of law enforcement really doesn't work for this kind of thing but considering how power mad the US government has become? I'd be loathe to support anything better as it will quickly be turned into "ZOMFG you didn't use the correct pronoun you nazi!" SJW horseshit, see what is going on in Canada and the UK right now.

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