NVIDIA's Latest AI Software Turns Rough Doodles Into Realistic Landscapes (theverge.com)
An anonymous reader quotes a report from The Verge: AI is going to be huge for artists, and the latest demonstration comes from Nvidia, which has built prototype software that turns doodles into realistic landscapes. Using a type of AI model known as a generative adversarial network (GAN), the software gives users what Nvidia is calling a "smart paint brush." This means someone can make a very basic outline of a scene (drawing, say, a tree on a hill) before filling in their rough sketch with natural textures like grass, clouds, forests, or rocks. The results are not quite photorealistic, but they're impressive all the same. The software generates AI landscapes instantly, and it's surprisingly intuitive. For example, when a user draws a tree and then a pool of water underneath it, the model adds the tree's reflection to the pool. Nvidia didn't say if it has any plans to turn the software into an actual product, but it suggests that tools like this could help "everyone from architects and urban planners to landscape designers and game developers" in the future. The company has published a video showing off the imagery it handles particularly well.
... animation AI for 2D so you can get the hand drawn look artists want. Given that hand drawn animation is a lot simpler in that only the necessary details for the thing being drawin to read well are usually drawn. I have no idea why they'd use photo realism given that many artist want to create from their imagination. It'd be a lot cooler if they perfected 2D animation line art first for traditional cartoons and anime so they'd actually be saving animators tonnes of time and money.
Animators still have a really hard time scaling and animating things we made computers to help with that but we're still stupid ass apes that can't take advantage of all thise CPU power and put it to good use given our natural mathematical dumbness.