Cities In India Ban 'PlayerUnknown's Battlegrounds' Over Fears It Turns Children Into 'Psychopaths' (yahoo.com)
Player Unknown's Battlegrounds is facing a "ferocious" backlash in India, Bloomberg reports:
Nowhere has resistance to the game been quite like India. Multiple cities have banned PUBG, as it's known, and police in Western India arrested 10 university students for playing. The national child rights commission has recommended barring the game for its violent nature. One of India's largest Hindi newspapers declared PUBG an "epidemic" that turned children into "manorogi," or psychopaths. "There are dangerous consequences to this game," the Navbharat Times warned in a March 20 editorial. "Many children have lost their mental balance...."
What's different about India is the speed with which the country has landed in the strange digital world of no laws or morals. It skipped two decades of debate and adjustment, blowing into the modern gaming era in a matter of months. Rural communities that never had PCs or game consoles got smartphones in recent years -- and wireless service just became affordable for pretty much everyone after a price war last year. With half a billion internet users looking for entertainment, PUBG has set off a frenzy.
Over 250,000 students entered one recent PUBG competition, according to the article.
At least one local minister criticized the game as "the demon in every house."
What's different about India is the speed with which the country has landed in the strange digital world of no laws or morals. It skipped two decades of debate and adjustment, blowing into the modern gaming era in a matter of months. Rural communities that never had PCs or game consoles got smartphones in recent years -- and wireless service just became affordable for pretty much everyone after a price war last year. With half a billion internet users looking for entertainment, PUBG has set off a frenzy.
Over 250,000 students entered one recent PUBG competition, according to the article.
At least one local minister criticized the game as "the demon in every house."
They weren't popular in 1978, they were niche. "Modern gaming" is some large % of kids. Most people didn't even have computers in 78. Now ~everyone has a gaming phone. Why is this so hard for you old farts?
I'm not sure you comprehend how many kids then had regular access to an Atari, Odyssey 2, Amiga, Apple II, or regularly hung out at the local mall's arcade. Videogames have been extremely popular with kids for several generations now. The first generation are now in their forties and fifties, and mostly understand the appeal, and as such aren't as scared shitless by the way kids get sucked into these games.
Previous generations of adults freaked out about Mortal Combat and the terrible influence it was having on our youth. Before that, I guess it was D&D that promoted devil worship. Hell, even Pokemon has been banned in some countries. Fortnite and PUBG are just popular right now - nothing more, so become targets. This is nothing new. Just the latest in a long line of reactive old farts being busybodies, trying to protect everyone from themselves.
Irony: Agile development has too much intertia to be abandoned now.