Virtual Reality 'No Man's Sky' Coming This Summer (gamespot.com)
"No Man's Sky is getting another large-scale update, and this one is different," writes GameSpot.
An anonymous reader quotes their report: A "No Man's Sky VR" update is scheduled for this summer, which will add free support for PlayStation VR and Steam VR. Hello Games boasts that this is the entire game brought into VR rather than a separate mode. According to the announcement, this is the second major pillar to the Beyond expansion that Hello Games previously announced. The first pillar is a major overhaul to its online play, and a third pillar is yet to be announced...
Last year, No Man's Sky issued a large-scale update called Next, which overhauled many of the game's systems. It was such a major update that we named it one of the best expansions of 2018. Hello has subsequently been issuing regular updates, like the underwater Abyss expansion and tons of new biomes in the Visions expansion.
Watch the "official VR reveal trailer" on YouTube.
An anonymous reader quotes their report: A "No Man's Sky VR" update is scheduled for this summer, which will add free support for PlayStation VR and Steam VR. Hello Games boasts that this is the entire game brought into VR rather than a separate mode. According to the announcement, this is the second major pillar to the Beyond expansion that Hello Games previously announced. The first pillar is a major overhaul to its online play, and a third pillar is yet to be announced...
Last year, No Man's Sky issued a large-scale update called Next, which overhauled many of the game's systems. It was such a major update that we named it one of the best expansions of 2018. Hello has subsequently been issuing regular updates, like the underwater Abyss expansion and tons of new biomes in the Visions expansion.
Watch the "official VR reveal trailer" on YouTube.
Have they finished catching up with the big promises for the initial release? That would interest me more than following some VR Fad before Factions, Space-battles and feasible multiplayer and such are actually up and running.
We suffer more in our imagination than in reality. - Seneca
Have they finished catching up with the big promises for the initial release?
I don't have the game myself but it seems like the answer is mostly yes, from everything I read about that update...
I will probably go in with the VR update and see how I like it.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Telling someone three years before you release a game that you are going to put the ability to land on asteroids and make windows on starships transparent is not a "promise". People blasted Sean Murray for doing exactly what he said which was
"And when we ship the game not everything will be possible. But this is a game we will be making for quite a while, even after it comes out."
https://www.reddit.com/r/NoMan...
"As for what it isn't? According to Murray, it might not be the game all the various trailers released for the PS4 and PC exclusive made it out to be."
'That means this maybe isn't the game you imagined from those trailers,' he writes. 'If you hoped for things like PvP multiplayer or city building, piloting freighters, or building civilizations ... that isn't what NMS is. Over time it might become some of those things through updates.'
http://www.gamenguide.com/arti...
"It’s not really a multiplayer game, that’s not really the way to think about it. There are infinitesimal chances, very, very small chances of you even coming across a place that another player has been to . . . The most likely thing that is going to happen is you are going to come across a planet and some other players has been there and they’ve named that planet and the creatures, and I’m sure they’ve given it a good name."
https://gamerant.com/no-mans-s...
"To be super clear - No Man's Sky is not a multiplayer game. Please don't go in looking for that experience."
https://twitter.com/nomanssky/...
Whoever is still playing this game is a fucking cuck. They got robbed at launch, owners change plans, release a patch and everyone sucks their dick for it?
You assholes are why we can't have nice things.
Comment removed based on user account deletion
I gought it on sale at GOG so I am not expecting some DRM-laden Steam extension to work on my PC.
To experience a shit boring crappy disappointment of a game IN VIRTUAL REALITY! Let the disappointment surround you and absorb you as you realise you've wasted money on broken promises while you grind away while acknowledging that VR is exactly as bad as everyone said it is, exclusively due to this game.
What the fuck is the point of adding new biomes to planets when "exploring" planets is a digital version of pin-the-tail-on-the-donkey? No map. No fog of discovery. No usable compass. No location markers that can be named and placed in generous numbers. No actual functional "waypoints" in the sense that the rest of the world uses the word.
Nope, you're just left to wander blindly. If you find a bunch of noteworthy locations on a planet, good luck trying to locate them ever again except by repeating the blindfolded dumb luck that got you there in the first place.
You should look into building a "Beacon", as part of the base building quest.
This gives you the ability to create permanent markers that you can return to. Though you're limited to a maximum of five per planet.
I know about beacons. They are not an adequate band-aid. You can only have five and they cannot be descriptively named.
I have more than 700 hours invested in the game. I am well qualified to critique its shortcomings. The "true lie" of the developers about this game is the advertisement that it allows "exploration" of planets, which it does not and never has. The PROCESS of exploration has always involved cartographic tools for precisely the motive I described: being able to repeatably return to significant locations discovered, much like the goal of the Scientific Method. The game offers exploration of star systems because it provides a map and a repeatable process, but it does not offer exploration of planets.
True. You can only have five beacons (per planet), and they cannot be labelled. Though they do allow you to return to significant locations, repeatedly. At least, for five signifiant locations on every planet.
I can't remember cartographic tools being advertised for No Man's Sky. I'm glad that, as a child, I was not aware that cartography was an essential process of exploration. Would have been a major blow to my dreams of exploring my neighbourhood.
I got NMS for PlayStation just after the Atlas Rises update as part of a bonus/giveaway from EBGames. I only played it for a couple of days back then, it's not a game I would voluntarily pay for. I'll download the VR update when it comes out but I'm not expecting it to be a game changer.
I don't know if it varies by version and platform, but in the Visions update on PC, your current planetary coordinates are available on every starship and the exosuit scanner. If you find a place you want to revisit, just write them down. I agree it might be nice to have an in-game feature to do this, but is isn't necessary.