UltraHLE authors not sued, Devel will Continue
Baggio
writes "According to the Unofficial UltraHLE
Project,
Nintendo is not sueing or trying to sue the authors of UltraHLE
and UltraHLE is and will be continued by RM and E."
This is obviously just rumor. But its interesting.
I'll stick to my Commodore 64 emulator in the meantime. :)
Bowie J. Poag
XMame still has some major problems when dealing with sound synchronization.
Says it all right in the article, this is only a rumor. I'll beleive it when it comes straight from the authors.
- Nintendo, who have previously said they're going to press legal action, have changed their minds, and...
- The authors of UltraHLE, who have previously said they've stopped development on the project, have also changed their minds?
What're the freaking odds, people?well, that crashed fast...
Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
You sue them under a ficticious name, either the one they posted under, or "Does I-C, inclusive," or the like.
:) Otherwise, the names come out real quick.
You then start hitting ISP's, the owners of sites, etc. with supoenas.
If people start going to jail instead of answering, then we know that at least one of them is Bill Clinton
Hawk, esq.
Well, I hope it's true... I never managed to grab the first one (although I didn't try terribly hard) but it'd be fun to have it working!
- Slarty
Hi... I'm Larry... the shivering chipmunk... brrrrr!... I'm cold... I need a sweater...
If the case came to court, Nintendo,
in the face of a coordinated (separately
funded by UHLE supporters) legal defence,
would certainly lose.
I wouldn't be surprised if Nintendo is instead
trying to hit the UHLE authors with legal FUD
in order to dissuade them from further
development. (It is in their interest NOT to
sue, but to keep up the appearance that they
will -- their bluff need to be called)
they know who they are, its not that hard. you could also find out by using the copyright and forcing them to reveal themselves, plus emuunlim knows who they are. bwb , of www.bstream.com/~nbwbolen
Well, I hope this helps to convince the developers that they should Open Source their code. When is the computing community going to be freed from the whims of the proprietary, closed source paradigm of software development?
Proof that the Open Source paradigm is really a much safer one to build one's business on, instead of one that could instantly dry up when a vendor either goes out of business or chooses to no longer support their software.
Dunno about the emulator getting continued. Form the small amount I've payed attention to this whole deal I gather not. Don't think Nintendo will sue the authors tho. How could they really, their real names are not known. It would probably be more work than it would be worth just to find out who the authors really were and sue them. The are probably just a pair of programmers (read that as NOT rich) and not really worth Nintendo's time.
I hope that UltraHLE gets ported to Linux cause I hate doing double emulation. Wine/UltraHLE :)
NaTaS
http://www.mp3.com/pedophagia
BULLSHIT!!!!
I am sick of hearing all this bullshit. This is not productive. If you want to do something that is actually helpful, get the source code to TrueReality and do something productive with it.
The reason being, Wine is for x86 processors, just like windows. Wine runs on X86's and implements the windows API. UltraHLE, on the other hand, running on an x86 has to emulate the hardware found in a Nintendo Ultra 64. So, WINE Is Not an Emulator, but UlraHLE is.
Niki Waibel is getting worried about getting sued by Nintendo and hasn't done much work on it lately. Most of the new code in the last version was contributed by other people. This is why open source will always win.
Actually, I think someone just released a disassembled version of it, which definately isn't the same thing.
Actually, UltraHLE isn't really an emulator either. UltraHLE translates the ROM code into an intermediate format (that's why it takes so long to load ROM files). From there, it emulates some operations, but things like 3d graphics drawing, instead of having the emulator do it, it calls equivalent functions in GLIDE (hardware 3d lib for 3dfx).
Probably WINE is closer to being an emulator than UltraHLE, because it's actually executing all of the original code. UltraHLE is more of a code translation system.
I agree wholeheartedly with the original poster, a native Linux version of UltraHLE would be very very cool.
Actually i'm willing to bet they arent losing shit.
People who download emulations do so because they
(usually) don't have the actual machine.
This works on the false assumption that the people
who download the roms would buy them if there was
not an emulator...
that is pure bullshit.
"Computers will never truly be free until the last windows user is strangled with the entrails of the last mac user."
No! i'm sueing the truereality authors!
and so is my cats.
"Computers will never truly be free until the last windows user is strangled with the entrails of the last mac user."
get it to work with TNT not glide! Oh boy I can't wait for TNT 2 SLI!!!
I was reading somewhere about a person that was running UltraHLE under Wine, and they got more FPS under that than windows! Is that amazing or what?
UltraHLE runs just fine with WINE :)
I was playin mario 64 and zelda 64 for hours today
I love how rumours spread... One point to make is that the Unofficial UltraHLE page is starting this rumour while the official site (http://www.emuunlim.com/UltraHLE) still shows it as being discontinued. If you want to talk to RealityMan you may catch him on EFNet in #emuunlim at times and he has told me that emuunlim.com will receive all news and releases first of any N64 emulators he is involved with.
ManBeast Emulators Unlimited http://www.emuunlim.com
According to "The Fox" at www.emuunlim.com ultrahle may change it's name, but its continued
source: http://www.emuunlim.com/Foxy/Foxy.shtml
--
Fredrik Borg
Student at the Department of Informatics, University of Oslo