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3D Portable Gaming Machine from Nintendo?

dwlt sent us linkage to an FGN article which says that Nintendo is rumored to be working on a portable besides the game boy. Apparantly Miyamoto was yapping about working on games for it. Apparently it has 3d capabilities and stuff. Sharp looking page too.

30 comments

  1. Make a nice portable BW cluster... by Anonymous Coward · · Score: 0

    Eh..EH!

  2. Virtual Boy? by Anonymous Coward · · Score: 0

    Nintendo already tried this once with an unqieldy headset and red wireframe graphics. I think you can buy it now for under $5.

  3. GB games on pc by Anonymous Coward · · Score: 0

    I wonder if there is a way to emulate the game boy on a pc, connecting the cartridges and playing those GB games on the pc...

    anyone tried it or has seen it done?

    GS.
    -----------------------------------
    Two rules to be successful in life:
    rule #1: never tell everything you know

  4. What do they mean by 3D? by Anonymous Coward · · Score: 0

    I agree that the article is pretty vague, but I think they probably mean 3D as in the type of graphics done by the N64. Making a portable stereoscopic set would probably cost too much and you'd probably see some sort of tethered version first. Hopefully more info will be forthcoming.

  5. GB games on pc by Anonymous Coward · · Score: 0

    I think it's called VGB. Get the emu, ROMs, and go nuts. The screen even draws a picture of a gameboy. Well, last time I saw it...

  6. Virtual Boy? by Anonymous Coward · · Score: 0

    GIMME GIMME GIMME - I WANT ONE NOW.

    I WILL SELL MY SOUL FOR THIS!!!!!!!!

  7. Could it be? by Anonymous Coward · · Score: 0

    Quake II in the palm of my hand? Fighting a deathmatch against other people on the bus with a laplink? These are the noble goals of technology.

  8. Glory and Praise to the Gods of Technology by Anonymous Coward · · Score: 0

    Thank you nintendo for this if it happens , it would be really good if this happens . the GBC has more games ( and better ones as well )to play than the neo geo pocket( which is also a good machine ) ,even if it doesnt have a better screen , playability should be king and not profits .what would be would a portable n64 , so then you can use your out of date N64 games( when N2000 comes out ) . I can't wait

  9. NeoGeo Pocket Color by Anonymous Coward · · Score: 0

    Actually, the Gameboy Color has EXACTLY the same TFT screen as the NeoGeo Pocket Color. The screen(s) is made by Sharp, and I even think that the screens have the same size and resolution on both systems...

  10. A Game Gear that induces nausea! by Anonymous Coward · · Score: 0

    Hello??? Does anyone remember the Game Gear? Same principle, but this time you get nauseous from looking at 3-D scenes (and you'll probably be using it in the car or other moving object.) Sounds like it'll bomb just like the Virtual Boy. I'll stick with Game Boy, thank you.

  11. Virtual Boy? by Anonymous Coward · · Score: 0

    hehe, yeah, i found one at best buys for 20 bills about a year ago...its mad phat...too bad i can't find anymore games for it besides the marios tennis which comes with it...

  12. FGN is not reliable by Anonymous Coward · · Score: 1

    FGN is a professional looking page, but that is where it ends. They have shown no integrity in the past and it seems they will post anything to get attention.

    A few weeks ago, they posted about 10 news stories on the Sega Avatar, the followup to Dreamcast that will push more polys than PS2. When these stories turned out to be untrue, they simply removed them without any remark.

    Take everything you read there with a grain of salt.

  13. RE:ugh, NeoGeo by Anonymous Coward · · Score: 1

    >I mean SNK is still tryin to pawn off those games in the arcades with their now-crappy graphics and gameplay

    Sorry.

    I couldn't let this one slide.

    The gameplay in SNK's King of the Fighters is the best gameplay that can be experienced in a fighting game to date.

    BAR NONE.

    For example: Can you avoid projectiles in Street Fighter Alpha 3 ?

    Answer: Yes. However projectile aversion is extremely limited...

    Your options in SFA3:
    1. Jump.
    2. Block ( not really aversion)
    3. Super Technique ( Some characters the rest are SOL.)
    4. Counter with another projectile.

    Your options in K.O.F.98:
    1. Short Jump.
    2. Long Jump.
    3. Super Technique.
    4. Dodge (in Extra Mode) or Roll (Advanced Mode)
    5. Counter with another projectile
    6. Block -->Counter Attack.
    7. Block -->Roll

    The point of this list is to illustrate that your options for attack/counter-attack in KOF98 are infact massive when compared to SFA3, making KOF a true game of skill, instead of relying only on attrition as in Street Fighter Alpha 3.

    >First, its a "24-bit" system...i think i remember it having one 16bit processor and one 8 bit processor ... the carts were HUGE ... AND cost about 150 to 200 bucks.

    True. However, and this is just an opinion, is that the some of things that SNK does with an 8-year old system still leave me breathless. Superior game design..end of story. I'm not only a neo-geo advocate... I'm also a client. I have one, and it was the best 200 bucks I ever spent on a system. Yes, even the playstation.

    Also, did you know that King of Fighters 97 was in the fighing games top ten in Japan for about 20 weeks ? It beat the pants off of :

    1. Street Fighter III
    2. Marvel vs. Capcom.
    3. Virtua Fighter.

    >This is pretty much a 3d gaming world >now...time for the NeoGeo to go awaaaaaaay

    Nope. Superior game design makes a superior game.

    No matter how many Mortal Kombat clones get released.

  14. to bad that failed... by gavinhall · · Score: 1

    Posted by NBrazil:

    The best way to pick up discontinued systems is to make friends with the manager of your local Blockbuster. When they dumped Virtual Boy rentals those units (in carrying case with AC adaptor) went for $20. A really nice package. I bought about a dozen and used most of them as gifts.
    The VB had two major flaws: high introductory price and no AAA title at launch. You can get away with one big mistake during a product launch but not two. If it had shipped with Wario in the box it could have enough to define a decent niche market. If it had launched at $125 instead of $200 curiousity would been sufficient to get a good installed base started. Too bad, such is history.

  15. Virtual Boy again?V��~-����?����f>��� by gavinhall · · Score: 1

    Posted by NBrazil:

    I agree that the graphics were not a fatal flaw but it did place severe limits on the potential market. Then there's the issue of having millions of people staring into a flashing red display. At the first E3 where the VB was publicly shown I asked some Nintendo execs if any of them had ever seen 'The Andromeda Strain.' Most of them were baffled by this but one soon acquired a horrified expression.

  16. FGN is not reliable by gavinhall · · Score: 1

    Posted by NBrazil:

    Untrue. There were only two or three articles and an article detailing the error was posted. This is hardly the place to point fingers at those who occasionally get taken in by overgrown rumors.

    Actually, there is an element of truth to that rumor. Sega is trying to get developers to approach Dreancast as a software API (DirectX) rather than a hunk of hardware. They want to be able to release new versions with upgraded, incompatible chips while still running everything written for the first version of the console. Yes, I know, it's the incredibly evil Microsoft providing the API. Get over it.

  17. What do they mean by 3D? by jpatters · · Score: 1

    3D sterioscopic like the Virtual Boy, but in color?

    Maybe they will be using that new 3D flat panel technology that doesn't require glasses?

    Of course, they might just mean that it will do "3D graphics" in the same way that the N64 does "3D graphics"

    --
    "Remember, there never were pineapple-almond cookies here."
  18. ugh, NeoGeo by PHroD · · Score: 1

    Those were vaugly cool at the time (like 8 years ago) but are just totally lame now. First, its a "24-bit" system...i think i remember it having one 16bit processor and one 8 bit processor ... the carts were HUGE ... AND cost about 150 to 200 bucks ... the game selection became fairly bad after a while, with about 3000 fighting game clones. I mean SNK is still tryin to pawn off those games in the arcades with their now-crappy graphics and gameplay and rehashe of once-great games like Samurai Showdown. This is pretty much a 3d gaming world now...time for the NeoGeo to go awaaaaaaay

  19. http://members.xoom.com/zonk3r by zonker · · Score: 1

    Check out my webpage. I have a lot of emulation stuff on there. My personal favorite GameBoy emulator is DBoy. You can find the link in the "emulation" section of my page...

  20. GB games on pc by slim · · Score: 1

    There's countless Gameboy emulators. See Dave's Videogame Classics for downloadables.

    I dunno how you go about copying the ROMs onto your computer... although chances are someone's already done it for you. Of course, you only download rom images of games you already own... Of course... of course...
    --

  21. yum, NeoGeo by slim · · Score: 1

    "vaguely cool at the time", huh? There's a 5 game NeoGeo cabinet in one of our local pubs, and I just had to drag my gf out to see it...

    The thing about the home Neo Geo was that it was *exactly* the same hardware as was in the coin ops. And the coin ops were pretty powerful for the time. Because all the operators had to do to change games was swap a cart around, they were very popular.

    SNK beat 'em ups are well thought of by the 2D beat 'em up crowd -- games like Samurai Showdown, World Heroes, King of Fighters all compare very well with the likes of Street Fighter II.

    Now that most gaming hardware is built pretty much exclusively for 3D performance, the NeoGeo *still* does a sterling job with 2D sprites (thanks to those big carts with their stupidly large memory capacity, plus sprite-centric video hardware).
    NeoGeo games are still being made.

    ... and let's face it, sometimes (not always) 3D gets in the way of gameplay ... (tetrisphere, anyone)

    That said, the NeoGeo 64 exists, and is built for 3D (Samurai Spirit 64 runs on it). And the NeoGeo pocket (which started this off) shares nothing but a name with the original NeoGeo.


    --

  22. Rumors and Handhelds by Pedro+Picasso · · Score: 1
    I recently heard a rumor that Nintendo was considering a handheld system that doubled as a controller for their next console system. While strange, this could be a neat concept.

    As for Gameboy, I'm very impressed with its longevity. I certainly hope that Nintendo's new system--assuming the article is correct--gets as many games written for it. Its time to take Gameboy out to greener pastures (and I don't mean GameboyColor).

    3D--not as in glasses--not as in Duke Nukem--as in polygon graphics

  23. ugh, NeoGeo by Millennium · · Score: 1

    Those were vaugly cool at the time (like 8 years ago) but are just totally lame now. First, its a "24-bit" system...i think i remember it having one 16bit processor and one 8 bit processor ... the carts were HUGE ...

    You speak as though later hardware automatically translated to better gameplay. Yet I'll bet you that every now and then you still curl up with a good game of Tetris, which runs on anything made in the last fifteen or so years.

    AND cost about 150 to 200 bucks ...

    OK, you got me here. The next time people say Macs are grossly overpriced, I'll point them to the Neo-Geo, a real example of overpriced hardware.

    the game selection became fairly bad after a while, with about 3000 fighting game clones.

    And a surprisingly large selection of others. Yes, the fighting games were what you see in the arcades, and that's for one reason and one reason alone: fighting games are popular in arcades. That's why you see them there. Look at a home system and you'll see much better selections.

    I mean SNK is still tryin to pawn off those games in the arcades with their now-crappy graphics and gameplay and rehashes of once-great games like Samurai Showdown.

    One: Last I checked the Neo-Geo still had very good graphics, except for a couple of games whose graphics were never considered great by any standard.
    Two: Yeah, 'rehashes' of Samurai Showdown. And you say that 'rehashes' are automatically bad, yet I'll bet you play Tekken III and other such sequels all the time.

    This is pretty much a 3d gaming world now...time for the NeoGeo to go awaaaaaaay

    You speak as someone with a really bad case of LAGS (Latest-And-Greatest Syndrome). Most of the games I see in the arcades anymore, especially in the 3-D category, have near-zero replay value, bad storylines that just don't get you into the game, and (in the case of almost every 3-D fighter I've ever seen) absolutely atrocious play control. Superior hardware does not make superior games; on the contrary; it creates an attitude where gameplay is seen as secondary to flashy effects and hyper-l33t 3eph3kt$.

  24. Virtual Boy again?V��~-����?����f>��� by Rick_T · · Score: 1

    It wasn't the red graphics or the headset concept that really killed the VB, in my opinion. It was the stupidly (in terms of something that would be considered a "portable") high list price for the system that made it stillborn. I didn't buy one until they were on the clearance shelves for a (finally) decent asking price.

    Some of the VB games were actually really damned cool and made good use of the 3D effect. By the way, of all the VB games I've seen, only *one* uses wireframe graphics.

    Please excuse my Sparc IPX from messing up the Subject line (again) :)

    --
    -- Rick
  25. to bad that failed... by Zebulun · · Score: 1

    That was a fun system. All the games were
    in Japanese unfortunately, but the 3D rendering,
    was pretty clean. where can you get one for $5?
    they were neat.

    -Z

    --
    I'm afraid. I'm afraid, Dave. Dave, my mind is going. I can feel it. I can feel it. My mind is going.
  26. Virtual Boy? by Ellis-D · · Score: 1

    Boy, it's was a tiger system that had a head mount display.. I didn't find it that impressive...

    --
    I ate my tag line.
    -=Ellis (D)25=-
  27. Virtual Boy revisted? by fracas · · Score: 1

    Didn't nintendo already do this a few years back? it sucked then, it'll suck now.

  28. NeoGeo Pocket Color by asland · · Score: 1

    The NeoGeo Pocket Color (released a couple months after the Neo Pocket...) has a TFT screen that puts the Color Gameboy to shame. Plus it is tiny, and runs forever. I doubt this will be making it to the US, and SNK has pretty much given up on anything but the arcade market here. It's big downside now is the lack of games.

  29. Could it be? by Spatch · · Score: 1

    Quake II in the palm of my hand? Fighting a deathmatch against other people on the bus with a laplink? These are the noble goals of technology.

    I daresay we're gonna get Quake-quality graphics from a 3D Gameboy. I mean, heck. Took Nintendo long enough to come out with a color handheld (and even then I'm not so sure of the whole thing). If we're lucky, we'll see some DOOM-like games in the handheld first. Still, the prospect of deathmatching on a bus isn't all -that- bad...

  30. Rumors and Handhelds by Scrambler · · Score: 1

    Yeah I think this rumour is true its conna be a bit like the pocket playstation thing where you plug it into the memory slot and can save games and play them , its a bit like a tamagotchi but flexible.

    In Japan its about $17

    --
    ---- Scrambler - Silicon@softhome.net