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Nintendo shuts down www.snes9x.com

Alex W. Jackson writes "According to this email by Jerremy Koot of the SNES9x project, www.snes9x.com's server has pulled the plug after receiving an email from Nintendo to the effect that "Emulators are illegal." The email from Nintendo was not made available, but it apparently makes references to this so-called Legal FAQ. Someone with a legal background wanna take a stab at poking some holes in this thing? "

36 of 249 comments (clear)

  1. Re:Legal? by Anonymous Coward · · Score: 2

    If you want to really confuse things, then
    try to answer the question 'what isn't emulation?'

    All your pentiums etc. emulate the x86
    architecure -- they don't do it natively
    (the PII doesn't execute x86 instructions
    internally, and doesn't even have the same
    registers as the 'x86' chip that it emulates'

    All MIPS chips emulate the MIPS architecture.
    The architecture is an abstract definition, not
    a piece of silicon...

    A Nintendo 64, at software level, emulates the
    N64 software architecture (which, agaain, is an
    abstract theoretical thing)

    You need (have) to use patents to protect the
    architecture, since copyright of one
    implementation of the architecture doesn't
    extend to all possible implementations.


  2. what can we do? by Fict · · Score: 4

    Here's what's at the botom of the 'legal faq':

    How Do I Report Sites that are Offering Illegal Software or Other Illegal Video Game Products?

    Please either call and report that information to Nintendo of America Inc. at 1-800-633-3236 or e-mail us at noalegal@noa.nintendo.com.

    please note the 1-800-633-3236... Yup, a toll free way to complain, and make your opinion heard. Whee

    ------------------

  3. Let's be honest... by Robotech_Master · · Score: 4

    Sure, the reason people write emulators could be to figure out how their processors work, or just to see if they can, or just because they're there, or any of a dozen other reasons that have nothing to do with playing pirated games.

    But I would hazard to guess that at least 90%, and probably closer to 99%, of the people who download them do so because they want to play pirated games. Take me, for example--I'm not a programmer; I don't even own a Nintendo, much less the necessary hardware to make ROM copies--what else could I do with them?

    While I do like emulators, and support having them freely available, I have to be honest and admit that the ground on which I do so is legally, if not morally, shaky. I can definitely understand the company's point of view.

    --
    Editor Emeritus and Senior Writer, TeleRead.org
    1. Re:Let's be honest... by ldemon · · Score: 3

      Does Nintendo actually produce the SNES machine anymore?

      If not ... then why not, as surely the only way we can now play these games (legally, i.e. not using a 'fake' piece of SNES hardware) is to use an emulator.

      Surely Nintendo should be looking into controlling these ROM images and possibly distribute them in a 'legal' manner. Instead they bitch about us using a replacement to hardware they no longer provide.

      And that 'Legal' document isn't legal. It's just an outline of somebodies idea of how they think the legal system works around Nintendo. I'd take it all with a pinch of salt.

      Lil

  4. Let Nintendo know what you think. by Trepidity · · Score: 2

    Email noalegal@noa.nintendo.com and let them know what you think of this.

    While you're at it, you might want to point out the inaccuracies in their legal FAQ.

  5. Shooting the messenger by Aleatoric · · Score: 4

    In a way, this is very much the same argument made by the RIAA about mp3 players. The contention that the availability of some mechanism that allows someone to play an mp3 (or a rom game) automatically constitutes an illegal act is based on a flawed assumption.

    Since it is legal to make copies of music or games that you already own, and to use those copies if you wish, it is also legal to use whatever mechanism you like to play them.

    In a way, you could compare it to having a gun. Target practice, for example, is legal, killing someone is not. To automatically label the gun as illegal completely misses the issue, as it is the one who uses the gun that is responsible.

    In exactly the same fashion, if someone uses a game emulator to play a game they already own, they are behaving legally, and if they do not own the game, they are breaking the law. It is therefore the individual breaking the law that is responsible, and not the mechanism that they use to break it.

    --

    Nunc Tutus Exitus Computarus.

  6. Nintendo Boycott Email by InvisibleCraterFunk · · Score: 2
    I tried to summarize some of the points posted and mailed to Nintendo.

    Subject: Nintendo Boycott!
    Date: Sun, 23 May 1999 01:15:12 +0200
    From: Hroi Sigurdsson
    To: nintendo@nintendo.com

    For your actions against http://www.snes9x.com/ and your general attitude expressed in http://www.nintendo.com/corp/faqs/legal.html, I have no option but to boycott your products and warn future potential Nintendo customers about Nintendo's barbaric business practices.

    Your statements in http://www.nintendo.com/corp/faqs/legal.html are for the most part bogus and do not enlighten readers of legal facts but only goes to show how Nintendo thwarts truth, common right and sense in the name of commerce. Stating that emulators are illegal is an outright lie! If an emulator is a cleanroom product it is perfectly legal. You can only patent mechanisms, but not concepts and no Nintendo code (=mechanisms) were used in the emulator (implementation of concept of running a specific instruction set).

    And stating that linking to ROMS from a homepage is a legal offence, is completely bogus. (Try suing Yahoo/Infoseek etc. for linking to illegal ROMS).

    Your scare campaign is only scaring off customers. And I will do what I can to scare your customers away from you (and I do know a few Nintendo users).

    Scrapping his SNES,

    Hroi Sigurdsson
    hroi@get2net.dk

  7. Fun with the legal docs by Coretti · · Score: 5
    From Nintendo's FAQ:

    "An emulator is a software program that is designed to allow game play on a platform that it was not created for."

    You may recall that a few years back, Nintendo released a device called the Super Game Boy. This plugged into your SNES and emulated a Gameboy. It was a hardware/software program that is/was designed to allow game play on a platform that it was not created for.

    I'm sure many of you are confused over this like I am - is Nintendo really selling an illegal product? I recommend you write to them at noalegal@noa.nintendo.com if you are as confused as I. ;)

  8. Re:nobody cares by PhoboS · · Score: 2

    I think you might be missing the point here. Sure many will not care whether emulators are illegal or not, the way they use them right now is clearly illegal anyway.
    The problem is for the developer of the emulator. I think that most of those who write emulators do it not to make it possible to play pirated roms, but that they do it to learn more about programming and the system they are emulating.
    That Nintendo want emulators to be illegal makes it harder for the developers of emulators to cooperate with others, and to get feedback from the users.

    Software piracy should not be supported the way you seem to think, and Nintendo is probably correct when they say that copying of rom images is piracy.
    However, emulators should not be illegal. I can understand that companies such as Nintendo do not like them, but they should be going after the roms instead.

    --

    Phobos - Greek word for fear or flight

  9. Re:You can thank the new laws for this by Analog · · Score: 2
    You people that want your precious freedoms better read the constitution again. It gives you the right to pursue happiness, so long as you don't start infringing on other people's rights to do the same.

    Perhaps you should do a little reading yourself. The right to pursue happiness in not granted in the Constitution; it is stated in the Declaration of Independence that you have this right by virtue of being born.

    As to the issue at hand, the Constitution gives Congress the power "to promote the progress of science and useful arts by securing for limited times to authors and inventors the exclusive rights to their respective writings and discoveries." A law that extends this protection to more than double the lifetime of most authors and inventors is obviously not what was meant by this passage. A little more reading will also inform you that copyright came within a hair's breadth of being outlawed altogether in this country.

  10. They beat Atari in court.. by anative · · Score: 5

    In the late 80's Atari made a number of carts under the tengen name. NOA took them to court on the basis that in order to play on their system (the NESat that time) the carts had to validate via some secret code and that code was copyright or patented by Nintendo. The court upheld and Atari was on the slippery slope to hell. Atari is now dead, don't even talk about the arcade machines that belongs to williams. Anyway This upheld the yakuza business model that ALL the japanese game companies work under. You must be an official licensee in order to develop for Nintendo/Sega/Sony. You Pay to be a licensee, the license states they have the right allow or deny you publishing your software based on their approval or disapproval. (This was all held up in OUR courts folks!)

    They also get a royalty based on carts/cd produced not on those sold! TI tried a similar route with their home PC but no one would develop for it. Imagine Apple, Dell etc creating a bit of validation code and any software produced having to pay a fee to use the validation and Apple etc. having rufusal rights to any software developed for the platform. (or even worse M$ using the same argument to protect their OS)

    This was deemed legal by the courts as they ruled that consoles are not cumputers! This happened when the license for tetris sued nintendo over tetris and lost on the basis that a console is not a computer and nintendo owned the license for consoles. I was there I worked with the guys. This all happened over ten years ago and I don't think that it has been argued since.

    I beleive the entire console industry is based on an illegal standard that was held up in court because the court did not understand that consoles are and were computing devices. This has outraged me for many years and I beleive stifled the console software market. Look at the diversity in computer based software compared to console games. Since the console industry detirmines what can be published on their systems we end up with the drivel that they allow. Basically all the games look and play the same, and we all eat it up. Anyway this is thepart of the laws that should be attacked. Anyone with the desire should be allowed to create software for the platform without paying OR approval of the platform creator.

  11. Consider the other side's arguments for once by Timothy+Chu · · Score: 5

    Don't you guys ever try to look at things from the other side?

    Emulators ARE providing a way for people to play games without buying the games. Nintendo, even though it is a mega-corp, IS losing revenue.

    Now, emulators themselves shouldn't be illegal, because they are just another string of 1's and 0's. However, they are contributing to an amount of piracy.

    "Hold on", I hear you saying. "I own the games, in cartridge form. Possessing and running the affiliated ROMs with an emulator shouldn't be illegal". Yup, you're right. In a way, this does infringe on your own personal freedoms. But let's just say that Nintendo wasn't such a big game vendor, but just a programmer somewhere who makes mighty good console games. Does he deserve to be protected? Does his protection exceed your right to run his games? (is this a bad analogy? Does size really make that big a difference? Before you say "yes", think about this: should big companies be attacked more fiercely just because they're big?)

    This argument is identical to the MP3 debates...sure, you have a right to do whatever you want on your computer...but there are winners and losers in both battles. Who deserves to win, and who deserves to lose?

    I think a there is the largest concentration of above average intelligent people on the internet here on slashdot. But every time I see a "screw the RIAA" or "screw Nintendo" without providing solutions that will appease both parties, I wonder where these people all disappeared to.

    Before you flame, note that I'm playing devil's advocate more than defending the bad guys...the issues aren't as clear cut as you guys think it is. I think there's such thing as a possible win-win solution for these issues. If the solution is found, I'm sure it'll have something to do with /.

    <tim><

  12. Re:public domain (WRONG!) by Anonymous Coward · · Score: 2

    Uhh..

    WRONG.

    Software NEVER passes into the public domain unless it's given there by the author/controlling body of the copyright.

    Just because something's obsolete doesn't mean that it's yours. That's like saying we should just go get Commodore 64's for free cause they aren't being made anymore. While they are WORTH ZIP, they are NOT public domain.

    J

  13. Basis? by ShadowWalk · · Score: 5
    The "legal" faq is mostly bunk: Are all ROMS on the Internet Illegal?
    Yes. All ROMs available on the Internet are unauthorized and infringing copies of copyrighted works

    Sure, in practice most ROM's on the internet are going to be downloaded and used illegaly. The problem being, there is NO law in existence today that prevents users from placing backups of any software anywhere. Sure, its a stupid loophole in the law, but Nintendo's trying to stretch things a bit.

    Can I Download a ROM from the Internet if I Already Own the Authentic Game?
    There is a good deal of misinformation on the Internet regarding the backup/archival copy exception. It is not a "second copy" rule and is often mistakenly cited for the proposition that if you have one lawful copy of a copyrighted work, you are entitled to have a second copy of the copyrighted work even if that second copy is an infringing copy. That is utterly ridiculous and legally unsupported. Therefore, whether you have the authentic game or not, or whether you have possession of the ROM for a limited amount of time (24 hours), it is illegal and infringing of a copyright to download and play a ROM from the Internet.
    The backup/archival copy exception is a very narrow limitation relating to a copy being made by the rightful owner of an authentic game to ensure he or she has one in the event of damage or destruction to the authentic. It is well established by judicial decisions in the United States that this limited exception does not apply to game data contained in ROM semiconductor chips in video game cartridges.

    When pray tell was this decision made? Further, I'd be very curious to see anyone prove that a backup of software was made by anyone other than the user!

    What is Nintendo's Position on the N64 Emulator, the UltraHLE?
    The UltraHLE is illegal. The N64 emulator infringes Nintendo's intellectual property rights, including copyrights, and circumvents Nintendo's anti-piracy security system.
    I'm afraid this point is just blatantly false, as Sony's case with Connectix and Bleam has shown. As for Nintendo's "anti-piracy" system, this has been called legally suspect by many observers.

    Does Nintendo Believe the UltraHLE Violates its Intellectual Property Rights?
    Yes

    I believe I'm still as in shape as I was in high school. Believing it doesn't make it true.

    Does Nintendo Think Emulation Companies Promote Piracy? Why?
    Yes. The only purpose of video game emulators are to play illegal copied games from the Internet

    What a profound argument. That'll hold up in court.

    Are "Game Copying Devices" such as the Dr.V64, Z64 and Others, Illegal?
    Yes. Game copiers enable users to illegally copy video game software onto floppy disks, writeable compact disks or the hard drive of a personal computer. They enable the user to make, play and distribute illegal copies of video game software which violates Nintendo's copyrights and trademarks. These devices also allow for the uploading and downloading of ROMs to and from the Internet. Based upon the functions of these devices, they are illegal.

    Huh? By that logic, my diskdrive is illegal because I can copy programs and "upload" them to the Internet!

    The only thing even remotely on target was the comment about copyright law. Sure ISP's could be held liable if anything could be proven, but Nintendo's going to need a MUCH better argument than this(I suggest they look at the fact that Sony made the exact same arguments and lost twice).

  14. USC Title 17, Sec. 117. Here's the actual law! by Anonymous Coward · · Score: 3

    Another AC about to be annhiliated by the TRUTH...

    ---BEGIN QUOTE---

    USC, Title 17 Sec. 117.

    Limitations on exclusive rights: Computer
    programs

    Notwithstanding the provisions of section 106, it is not an
    infringement for the owner of a copy of a computer program to
    make or authorize the making of another copy or adaptation of
    that computer program provided:

    (1) that such a new copy or adaptation is created as an
    essential step in the utilization of the computer program
    in conjunction with a machine and that it is used in no
    other manner,

    OR

    (2) that such new copy or adaptation is for archival
    purposes only and that all archival copies are destroyed
    in the event that continued possession of the computer
    program should cease to be rightful. Any exact copies
    prepared in accordance with the provisions of this
    section may be leased, sold, or otherwise transferred,
    along with the copy from which such copies were
    prepared, only as part of the lease, sale, or other
    transfer of all rights in the program. Adaptations so
    prepared may be transferred only with the authorization
    of the copyright owner.

    ----END QUOTE----

    Looks legal to me, and absolutely NO MENTION OF "durable media" so
    this dispels heresay that you can backup floppies but not roms or CDs.
    Note also, there's NO MENTION OF licensed sw, only the "owner of
    a copy of the program". I did not buy the program. I am not the
    owner of the program. I am the OWNER OF THE COPY of the program.
    I bought a shiny silvery disc. I own the media. I own the copy,
    but not what's on it. I CAN make a backup copy and the software
    publishers cannot stop me unless we have a signed contract bearing
    real signatures between us that prohibits this. Shrinkwrap licenses
    are meaningless. If fact, the law specifically allows copying
    licensed software since it says that copies must be transferred
    to the new owner/licensee or destroyed if the LICENSE is transferred
    terminated as well as sold. Only "adaptations" require permission
    of the copyright owner, NOT MAKING ARCHIVAL COPIES. And adaptations
    are not what we're talking about here.

  15. Microsoft would have been more reasonable by Anonymous Coward · · Score: 2

    It's sort of scary, but it's pretty clear that if Microsoft made consoles and someone came up with an emulator, Microsoft would go buy the emulator from them, package whatever is necessary to play authentic games (ie. cartridges), and start selling it. Embrace and extend, Nintendo.

    They could even use a bit of public key cryptography to make sure that the cartridge adapter was a genuine Nintendo one (it might raise the price a bit, but not enough to make the price unattractive to consumers), and patent the damn adapter so no one else could make one. If it was reasonably priced, consumers would buy it, and would thank Nintendo for such a cool product.

    I guess they really f***ed this one up.

  16. Even worse. by Yogurtu · · Score: 2

    Does 'the problem will get even worse' mean that Nintendo will begin to lose real money to pirates?
    Just imagine, all that is needed for the last game to be enjoyed by all the Net is buying ONE copy, then perhaps waiting one week to circumvent the last anti-piracy trick. Do you think they could stay in business like that? Well, maybe they wouldn't have to close, they'd just have to lay some people off, most likely not the CEO. How cool, almost 3l33t...

  17. Emulators are legal. Period. by Rahga · · Score: 4

    Neither buisnesses nor the federal government can enforce laws preventing software from being developed or distributed unless it uses code or other software components that were protected under copyright. Like it or not, Nintendo couldn't even prevent another game company from making a nintendo "clone" if it used nothing but unprotected or independently developed resources. This is a competitive marketplace, and Nintendo, like it or not, can't say "You may not develop an emulator for our games", just like they can't say "You may not sell plain-text cheat books about our games" "You may not develop a console that can run our cartidges" or "You may not release games for the nintendo that do not get our seal of approval." If they wish to do that, they can not sell their product in the United States. We have laws and rights that encourage competition, and that is really all snes9x is. Competition. At least Nintendo should take the Microsoft point of view and BUY them out, there's much more honor and legal backing there.
    Nintendo, emulators are not illegal. Emulation is not illegal either. Distributing copyrighted material is. If you don't get that straight right now, ya'll will probably regret it later. IP lawyers really love this stuff. Bottom line: Only two types of software is illegal. Pirated software and software that illegaly uses copyrighted code. snes9x was neither of those.
    Saying "Emulators are illegal." is like Betty Crocker saying "Cookbooks that we don't make are illegal." You can not kill a product just because it can or may cut into profits, just like Microsoft can't kill Linux for the same reasons.

  18. Check EmuHQ's FAQ Refutal by Anonymous Coward · · Score: 5

    EmuHQ has this FAQ commented for a while. It's here.

  19. What "Anti-Piracy system"? (NOTE: IANAL) by SEE · · Score: 5

    What is Nintendo's Position on the N64 Emulator, the UltraHLE?

    The UltraHLE is illegal. The N64 emulator infringes Nintendo's intellectual property rights, including copyrights, and circumvents Nintendo's anti-piracy security system


    Does the UltraHLE (or any other emulator) actually include any Nintendo code? If not, it can't violate the copyright.

    And Nintendo doesn't have an anti-piracy security system -- because the security system does not prevent illegal copies of the games from being made, or even played on an N64 (if you have the ability to manufacture cartriges). The so-called "anti-piracy security system" just prevents both legal and illegal copies from being executed on non-Nintendo machines.

    On the other hand, imagine for a moment that one of the hardware cartridge copiers is adapted slightly to only load the code into your PC's RAM, where it is then executed by an emulator. This does not violate the Nintendo or cartridge copyrights at any point unless I've included actual Nintendo code in the emulator or copy the cartridge other than into RAM for execution, which I havent done. But the Nintendo "anti-piracy system" would prevent legal execution of the game -- unless my emulator circumvents it.

    Accordingly, the "anti-piracy system" is not copy protection, so tools to circumvent it do not violate even the new U.S. copyright laws. So Nintendo can stuff it.

  20. Re:This "law" never existed. by Frater+219 · · Score: 2

    ... except for the small but inconvenient fact that when I buy something, it's mine to do with what I choose, provided I don't violate anyone's rights.

    It's certainly my right to protect my investment by making a backup of it. I bought the software (or if you like, the license to use the software) and I don't plan on letting something stupid like the degradation of the original media interfere with my right to use it!

  21. Not written by a lawyer by gavinhall · · Score: 5
    Posted by Forrest J. Cavalier III:

    1. Since the N legal FAQ was obviously not written by a lawyer, and IANAL, I feel qualified to respond.

    2. If someone could point me to a law which says copying devices are illegal to own/build, cable TV descramblers are illegal to own/build, I'd appreciate it. Truthfully, I don't have either, but as far as I know, it is illegal to use those devices to commit illegal acts of copyright infringement, but not illegal to have them. Will M$ start arguing that computers are illegal because they can be used to pirate their stuff? Didn't the motion picture industry try to use the same argument against VCRs?

    As I understand the copyright laws, it would be perfectly legal for someone to buy a legit copy of a game, and then use the device to make a copy.

    3. Emulators developed without containing the copyrightable elements of a product, are not copyright infringement. Copyrights do not protect from duplicating designs or functionality. Patents do. (If a lawyer had written their FAQ, they would have not tried to use a copyright argument to explain why emulators are illegal. Well, maybe it was a bad lawyer.)

    But one thing is true, if it weren't for copyright infringement, there wouldn't be much point in having an emulator. There would be so little to run on it.

    Forrest J. Cavalier III, Mib Software Voice 570-992-8824
    The Reuse RocKeT Efficient awareness for software reuse: Free WWW site
    lists over 6000 of the most popular open source libraries, functions, and applications.

  22. GRRRRR by rakshasa · · Score: 2

    To make this short and sweet: THIS PISSES ME OFF
    I love nintendo, and have always loved their games, and in fact, I was one of those people out at 5 in the morning to get in line to buy a Nintendo 64 the day it came out, but this makes me want to reconsider them as a company.
    the 16 bit Super Nintendo hasnt come out with a new game in over a year as far as I know, and highly doubt that nintendo relies on or even makes ANY profit off the system for its money. This is why I dont see any reasoning behind their attack on SNES9X besides to be bastards. I think Nintendo needs to back off and let us have our fun, Connectix got a commercial emulator for the still widely popular PSX, why cant we have a free emulator for a system which would be long forgotten if it wasnt for emulation?

    End of Rant.

  23. Can Nintendo profit off of emulators? by cout · · Score: 2

    About ten years ago I saw an article in Compute! magazine about a computer (a 286, I believe) that could play Nintendo games. This computer actually had a slot for cartridges and even the same processors as a normal Nintendo (so it wasn't an emulator). It did, unfortunately, require a reboot to play the games, but on a non-multitasking platform this wasn't really a big deal anyway.

    Now I'm sure some bright individual could have figured a way to use such a machine to copy ROMs and distribute them. But no one did. The machine was no threat to Nintendo's well-being. And this type of machine is the key to my proposal.

    Today, with the N64, we have all sorts of piracy. It's not the emulators that are hurting Nintendo; it's the Internet itself. Even if Nintendo got rid of the emulators, we would still have piracy, but in a different form. Some minor modifications to the N64 hardware to take it's ROMs from a different location (a SCSI port on a computer perhaps?) and you've got an easy way to download games and play them illegally.

    But the same cannot be said of Sony. They made the right move when they decided to put their games on CDs. Sure, there are people out there who pirate Playstation CDs, but I see very few Playstation CDs on the search engines. It's much easier to download a 16Meg ROM than it is to download a 650Meg CD.

    You don't actually think that Microsoft's products have bloated just because they are bad programmers, do you? C'mon, given how much they are paid, these guys are some of the best coders in the industry. But small, neat code is easy to pirate, and large, though optimized code is much more difficult to copy.

    It's for this reason that Nintendo should have gone CD. So the only people who can really effectively pirate games are those who are wealthy enough to afford a CD writer and/or a cablemodem. In a year perhaps this may not be quite so true, as bandwidth increases. So make the next generation of systesms DVD-based and you've bought yourself some time against the pirates out there.

    But remember that one of Nintendo's competitors is not Sony or Sega, but the PC itself! Games like Quake, Halflife, Sin, and Unreal run beautifully on the PC with not much extra hardware. And a PC can do wordprocessing too. Try to do that on your N64!

    In fact, many people are buying PC's just to play games. Wouldn't it stand to reason, if these people who play games on their PC's, if they could buy a cheap $50 device that connects to their computer would be likely to buy such a device to play ROM-based games? And if it has a mechanism that makes piracy difficult (yes, I know the technical difficulties with this), then all the better. So Nintendo would stand to make money both off the device and off the games they would sell to people who wouldn't normally buy N64 games anyway (like me), because they don't have an N64.

    Consider for a moment an operating system that could run applications from any other operating system. Wouldn't such an operating system be extraordinarily useful? And if it worked well (i.e. fast and stable), it would be even better. That's what emulation is about. Why do we need ten systems to do the job of what one can do just fine? I say that's all the more reason to develop emulators. And see if you can get my PC to make coffee/hot chocolate as well (where's that heat from the CPU going, anyway?)

  24. It Doesn't Matter if It's Legal by stevenj · · Score: 2
    People here have put forth many (good) arguments explaining why emulators can, in fact, be legal. But here's the scary thing: it doesn't matter. The mere threat is enough. (Witness Nintendo's success in shutting down SNES9x.)

    Free software authors, unlike a company such as Connectix, can't afford to defend themselves in court even against spurious copyright charges like this. With patents (even bad ones), it's even harder to prove innocence.

    This sort of thing is a huge threat to free software in general. The only solutions I can think of don't seem likely to happen any time soon: (1) clear laws (or court decisions) eliminating software patents and upholding emulation and reverse-engineering and (2) a legal defense fund for free software (only a partial solution).

    --
    If a thing is not diminished by being shared, it is not rightly owned if it is only owned & not shared. S. Augustine
  25. Some notes by pridkett · · Score: 5

    From a corporate view, this seems to make some sense. Corporations wish to protect all of their assets, and the technology of their video games is an asset, but here is what interests me from the reading of this FAQ.

    Does Nintendo Think Emulation Companies Promote Piracy? Why?

    Yes. The only purpose of video game emulators are to play illegal copied games from the Internet.


    This is not true. Most of the time the emulator is started by an author who wishes not nescessairly to play "illegal copied games from the internet" but to figure out how the CPU works. I can speak from experience that if I had source code to a fully working N64 emulator my last CPU I had to design for class would have been easier; we had to implement a MIPS cpu with bonus points for new instructions, I only wish I knew what new instructions to add. Its also interesting because I never remember having to agree to a licensing agreement saying I wouldn't reverse engineer my N64 or any of my games.


    Haven't the Copyrights for Old Games Expired?

    U.S. copyright laws state that copyrights owned by corporations are valid for 75 years from the date of first publication. Because video games have been around for less than three decades, the copyrights of all video games will not expire for many decades to come.


    Nintendo may want to check on this, there was a small caveat made in I believe 1993 for software that DOES deal with its commercial exploitability. I realize that most roms sites think the rule is the holy grail (which it isn't) but it does affect this situation. Unfortunately I don't have a link to it right now.


    Can Websites and/or Internet Service Providers (ISPs) be Held Liable for Violation of Intellectual Property Rights if they are Only Providing Links to Illegal Software and/or Other Illegal Devices?

    Yes. The websites and/or ISPs for sites which link to ROMs, emulators and/or illegal copying devices can be held liable for copyright and trademark violations, regardless of whether the illegal software and/or devices are on their site or whether they are linking to the sites where the illegal items are found.


    Nintendo may want to check on this. A person with a web page can be held responsible. But I don't believe that an ISP can nescessarily be held responsible, after all we still have GeoCitites don't we and lord knows how many roms they house (aside: wouldn't it be fun just to browse their hard drive and see all the fun files?)

    it might also be worth some time for people to review the article "anarchism triumphant" by Eben Moglen, as some of its principles can be applied to thinking about this area.

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    My Slashdot account is old enough to drink...
    1. Re:Some notes by Analog · · Score: 2
      There is tons of proprietary technology you could learn lots from but is legally protected from being made public.

      I'm curious as to how you've arrived at this conclusion. There are two primary protections for proprietary technology - patent and trade secret.

      Trade secret means I don't tell anybody what I'm doing. The protection comes from a)keeping my stuff under wraps and b)forbidding anyone who learns it from me from distributing that knowledge. If somebody reverse engineers my tech, unless I can show they used knowledge they got from me to do it they're in the free and clear and they can make it as public as they want, as well as use it as they see fit.

      Patent protection requires the technology to be made public in order to be granted the patent; the whole point of the patent system is (supposed) to be to get the technological advances into the public purview as quickly as possible.

  26. Re:What about emulators for older stuff? Atari 260 by IntlHarvester · · Score: 4

    The problem is that Nintendo, et al considers an old game worthless to them as soon as they can't charge $50 for it in cartridge form. But they still feel the need to enforce their "rights" against piracy, etc.

    You can buy SNES and Sega Genesis games at a flea market or a place like FuncoLand for between $1 and $5 a pop, so the games obviously do have some comercial value. Plus people obviously are enjoying the games on the emulator scene.

    The easist way for Nintendo to stop 90% of the piracy is to sell ROMS for the old games themselves at $.50 to $1 a pop. Everyone wins: Nintendo gets to make money on their otherwise worthless back catalog and gets essentially free advertising, emulator users can enjoy the games legally, and most ROM Warez sites would probably disappear because their services wouldn't be needed (although if you enjoy piracy, there would be nothing stopping you.)

    The only thing that's missing is some sort of Debit system so you wouldn't need to make a credit card transaction for each 50 cent game.


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    Business. Numbers. Money. People. Computer World.
  27. Re:Legal? by Critter · · Score: 2

    I have very little legal background, but I'll comment anyway. :-)

    The overall information contained in this document is the _position_ of Nintendo; while they do present some facts other information there is just their opinion: ROM images are illegal, Emulators are illegal, ROM burners are illegal. N could not possibly know the copyright status of every piece of information ever burned on a ROM. Burners and readers are standard industry tools, just owning one is not illegal. Emulators, in my mind, are an open debate for many reasons; Like ROMs, N could not possibly know the IP status of everything emulatable; but more importantly, hardware is covered by patent not copyright--I question whether software, an emulator, capable of producing a similar effect as a patented hardware is an infringement. This is almost a look-and-feel issue.

    Make the whole debate moot. Write free software games for open standard architecture. Then Nintendo will beg you to use their products!

  28. UPDATE ON SNES9X.COM'S STATUS by webslacker · · Score: 3

    For now here is Jerremy's (owner of snes9x.com) comment on the situation:

    'I just wanted to let everybody know what has happend to Snes9X.COM. According to my host they have shutdown the site because it has illegal content, after contacting my host, they have answered that they have taken offline my site because they have gotten an email from nintendo stating that emulators are illegal.

    They are not allowing me access to the site, so until a new host is found, the site is offline ! What Nintendo has mailed to my host is unknown. The only thing I know is that Nintendo was referring to the following page: http://www.nintendo.com/corp/faqs/legal.html. Where they clearly state that their policy is that emulators are illegal, and thus Snes9x is illegal. They probably won't sue me directly since I live in The Netherlands and chances are that they would never be able to win the case !

    Jerremy Koot'

  29. Re:Copyright infringement? by jerodd · · Score: 2
    EmuHQ may have violated copyright law if they did not get Nintendo's permission for lifting almost the entire FAQ verbatim.

    EmuHQ would have if it were not for the concept on copyright law that allows ``fair use'' of copyrighted works for such uses as review, criticism, or parody.

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    --jon. Postel is dead. May we all mourn his, and our, loss.
  30. You can thank the new laws for this by scrytch · · Score: 4

    You know, the one that extends copyright so long you won't ever see a classic become public domain within your great grandchildren's lifetime, the one that makes a thoughtcrime out of possessing software that could make other illegal-to-possess programs. Anything that could be used to reverse engineer precious intellectual property..

    The monkey cage goes into a fit screeching at Microsoft for their attempts at lock-in but don't give a second thought to buying proprietary hardware to buy proprietary games. This is vertical lock-in, folks, what are you going to do if one company does create the ultimate console and the others dry up and blow away? Will anyone ever get back into this market when you feed at the trough of the this console maker, who demands that all games made for it be licensed only to it? Maybe not now, maybe not in a couple years... How about 5? How many new Sega titles do you see now?

    Don't just boycott Nintendo, boycott consoles.

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    I've finally had it: until slashdot gets article moderation, I am not coming back.
  31. The other reason Nintendo is mad by roystgnr · · Score: 2

    I'm surprised nobody seems to have mentioned this so far: With an emulator, I may be able to illegally play pirated games... But I am also able to legally play games which I have purchased, even though I don't own the console system they were designed for.

    This is something Nintendo wants to stop, every bit as much as software piracy. It probably hurts their revenues just as much (how many people would pay $200 for a console system that only plays games the $2000 computer they own plays better?), and since it's a completely legitimate practice they can't attack it. I don't own an N64, but if I could get my hands on UltraHLE I'd be happy to borrow a friends Zelda64 cart, download the ROM, and play through it on my computer, deleting the ROM when I'm done. I bet it would look better on a Voodoo 2 than a low-res TV set, too.

    The only thing Nintendo can do is change the subject - pretend that because emulators can be used to pirate games, they must only be used to pirate games. Claim that the data on a game cart is somehow an integral part of the cart, not software to be used as the legal owner sees fit. Even claim that their consoles aren't legally computers, and aren't subject to the same rules restricting software licenses.

    If I transfer the contents of my hard drive to a faster model, then throw the old drive in the garage, I'm not violating any software licenses. If my old hard drive crashed irreparably and I get copies of my own software from a friend, again I'm doing nothing immoral.

    And if I buy a N64 cart, then decide to play it on a quality 3d card/monitor rather than on an N64/grainy TV, even if I never buy an N64 in the first place, that's OK with me. I'm doing nothing wrong, the emulator authors didn't do anything wrong.

    The only people in this scenario doing anything close to wrong is the N64 manufacturer attempting to boost sales by artificially maintaining a software lockin.

  32. Precedents..... by Rahga · · Score: 3

    Xerox Copiers are not illegal.
    Copiers are used for the sole purpose of creating an exact copy of another peice of paper.
    You can say that Xerox copier encourage piracy of copyrighted material.
    However, you can't say that copiers are illegal because of whatever purpose they may be used for. "Possible Intent" has no bearing on the legality of any product......

  33. Re:Emulators are legal... comma, by William+Wallace · · Score: 4

    It's not so open and shut as "emulators are legal, period."

    Where did Nintendo say they were illegal? I read the same FAQ you did, and I don't see that anywhere. They did say they believe UltraHLE was illegal, and I remember this was because they said they had reason to believe the authors referred to the N64 software to create their EMU.

    You're right, emulators are perfectly legal... but only if they are designed in a clean room, where none of the authors have seen the code for the software they are emulating. Some emulator authors have worked in clean room situations. Did the UltraHLE authors do this? I don't know, but Nintendo does not believe so. Have they proved it in a court of law yet? I don't think so.

  34. Re:stupid F**** by jerodd · · Score: 2
    Your statement is totally illogical. Why should a game maker invest MILLIONS of dollars in research and development on a game, and then release it for free? How would they pay their bills? I defy you to explain this.I fail to see why a game release for the GNU/Linux platform would neccessarily have to be released for free. A defy you to explain how you conjured such a notion. ;P

    Cheers,
    Joshua.

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    --jon. Postel is dead. May we all mourn his, and our, loss.