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CivCTP Patch Released

BlackNat writes "The 1.1 patch for CivCTP is available for immediate download. It fixes a whole host of bugs, including glibc 2.1 compatibility. There's also a beta patch for PPC. " I think this patch fixes a lot of the unit navigation bugs that tended to plague me. Now if I could only figure out how an archer managed to shoot down my stealth bomber...

6 of 48 comments (clear)

  1. you can fix it. by mattdm · · Score: 2
    The settings are in text files. You can modify them.

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  2. Civ (3) and rambo 3 by airfabio · · Score: 2

    Didn't Rambo shoot down a helicopter gunship with an exploding arrow?
    I told Taco not to play as Russian.

  3. It's all in the intakes, dude by Anonymous Coward · · Score: 2

    What probably happened was this:
    Your stealth bomber was being studly, and flying nap-of-earth through some canyon. Lots of lights blinking in the command area, funky green radar stuff going on, the whole nine yards . . .

    Then the poor starving peasant archer, standing on the top of the cliff, saw the bomber cruising along below him, and shot an arrow toward it.

    The bomber pilot saw the arrow on his nifty green radar thingie, but thought "hey, it's just a freakin arrow, what am I worried about?" and just kept flying straight.

    The arrow went into an engine intake, causing the whole thing to flame out. Bits of engine exploded outwards through the housing, and severed a fuel line. The whole back end of the bomber caught fire, and the pilot ejected.

    Pilotless, the bomber hit the ground several miles away, obliterating the small peasant village that the archer lived in.

    Several days later, the archer is burned at the stake by the surviving villagers, for having brought down the wrath of the evil sky demon upon them.

  4. Bombers vs. Archers, and other CTP oddities. . . by Salgak1 · · Score: 2
    This has bothered me since CTP came out. For the most part, it seems that whoever has the most units in a battle wins, regardless of technology.
    Sorry, gang, but ANY /.er knows that technology makes a difference. IMHO, the problem with CTP is several-fold:
    • Sid Meier isn't involved
    • Rather than take the time and think it through, they pushed an unready product to the market. You can blame this one squarely on Acitvision: they seem to have product churn as a goal, almost as much as Lord Bill and M$ do. . .
    • Civ and Civ II were AWFULLY hard acts to follow. CTP added some nice touches, especially with future developments, additional government types, and new locations (i.e. building underwater and in space). But somewhere along the line, it also forgot a lot of what Civ was about. . .


    Just my $.02 worth. . .

  5. Re:info on patch by kieran · · Score: 2

    I won't post the README here, 'cos it's bloody long, but I'll put the HTML version up: It's at

    http://www.twisted.org.uk/civpatch-readme.html

  6. More realistic option by mattdm · · Score: 3
    The patch also comes with a file containing settings for realistic unit values. Use that if you're bothered.

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