State of Computer Game AI
irix writes "Interesting point and counter-point about how far game AI has come along. " Or not, as the case maybe. There are times that I'm really impressed with how well computer games can "reason" things out, like Dungeon Keeper for example, and others', like the original Starcraft where I just shake my head. My biggest complaint still comes in how "not-smart" games are with just moving characters in the most efficent path on the screen - if they could just get my movement right, I'd be so happy, I'd scream.
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