Posted by
Hemos
on from the and-it-still-lives dept.
draggy writes "Seems the doomed Hercules name may live on. Guillemot has announced it acquired the Hercules name and technology. " Sheesh. The memories of actually having a Hercules graphics card - I feel like I'm in middle school again.
Re:Hercules and other issues...
by
Nagash
·
· Score: 5
Well, let's look at who basically makes chips for video boards now-a-days:
nVIDIA
3Dfx
Matrox
ATI
S3
Diamond never produced chips, they just licensed everybody else's technology and put it on a board. STB was essentially the same. 3Dfx bought them so that they could control the pricing and production of their Voodoo chipset. Remember when it came out? There had to be zillions of people making it. It did promote massive competition, but also lead to comsumer confusion (who makes what with what chipset?).
As of now, nVIDIA and is the only company that doesn't control the manufacturing of boards with their chipsets. This means lots of companies are taking the nVIDIA chipsets and making minor alterations to them. In other words, all the TNT/TNT2 boards from Asus, Guillemot, Canopus, Creative Labs, Gainward, LeadTek and many others are essentially the same. Even with all these companies, it still boils down to the fact that it's nVIDIA vs. 3Dfx vs. Matrox vs. ATI vs. S3.
nVIDIA and 3Dfx got the ball rolling on the 3D wars because they didn't need to make hardware - all the money went to R&D and drivers. ATI and Matrox have always made their own hardware and as a result, have had a hard time pumping money into R&D to make *really good* 3D chipsets with good drivers (face it, the G400 is really damn good, but it's OpenGL is not up to snuff with nVIDIA and 3Dfx). ATI might have something with the MAXX, but on the surface, it's taking two chips to make it as good (or slightly better) than the rest. 3Dfx was doing so well, they decided it was time to stop licensing technology. They are doing pretty well for themselves, but they haven't made the kind of money nVIDIA has over the last year. However, they continue to push the chipset feature envelope.
With all this going on, it seems hard to believe that competition is going to dwindle and technology will let up. There are five major companies competeing here and it's a war of chipsets. Each is starting to branch off into it's own philosophy of development. nVIDIA is pushing T&L whereas 3Dfx is pushing the T-buffer and full screen anti-aliasing with massive FPS. Matrox is doing the Environment bump Mapping with Dual Head display (they are tending to push more video board enhancements rather than pure 3D). ATI still needs to learn more about 3D IMO, and S3 is, well, S3:-)
I don't think nVIDIA will attempt to make it's own hardware any time soon. They made too much money recently. However, if they did, it wouldn't kill the chipset war. The competition lies in the chipset makers, not the companies selling boards. As long as nVIDIA and 3Dfx are still duking it out, we'll continue to have 6 month product turnover in he 3D market.
Geoff Wozniak gzw@home.com
Re:Some of us still have Herc Cards-Wrong decade!
by
mountain
·
· Score: 5
If I remember correctly the Herc went up to 720x480.
According to the Programmers Guide to the EGA, VGA and Super VGA Cards : Third Edition, page 101...
The Hercules adapter is based on the Motorola MC6845 Graphics Controller Chip. The Hercules Corporation quickly dominated the field of monochrome graphics and established the Hercules standard. The Hercules board provides a standard 80-character-by-25-row alphanumeric display and a relatively high resolution in the graphics mode of 720 horizontal by 348 vertical pixels. The outputs drive a digital monochrome monitor with sync frequencies of 50Hz vertical and 18.4kHz horizontal.
The Hercules board was the third display format standardized for the PC family of computers, following the Monochrome Display Adapter (MDA) and Color Graphics Adapter (CGA).
-- ---
"If a man speaks in a forest, and no woman hears him, is he still
wrong?"
Diamond never produced chips, they just licensed everybody else's technology and put it on a board. STB was essentially the same. 3Dfx bought them so that they could control the pricing and production of their Voodoo chipset. Remember when it came out? There had to be zillions of people making it. It did promote massive competition, but also lead to comsumer confusion (who makes what with what chipset?).
As of now, nVIDIA and is the only company that doesn't control the manufacturing of boards with their chipsets. This means lots of companies are taking the nVIDIA chipsets and making minor alterations to them. In other words, all the TNT/TNT2 boards from Asus, Guillemot, Canopus, Creative Labs, Gainward, LeadTek and many others are essentially the same. Even with all these companies, it still boils down to the fact that it's nVIDIA vs. 3Dfx vs. Matrox vs. ATI vs. S3.
nVIDIA and 3Dfx got the ball rolling on the 3D wars because they didn't need to make hardware - all the money went to R&D and drivers. ATI and Matrox have always made their own hardware and as a result, have had a hard time pumping money into R&D to make *really good* 3D chipsets with good drivers (face it, the G400 is really damn good, but it's OpenGL is not up to snuff with nVIDIA and 3Dfx). ATI might have something with the MAXX, but on the surface, it's taking two chips to make it as good (or slightly better) than the rest. 3Dfx was doing so well, they decided it was time to stop licensing technology. They are doing pretty well for themselves, but they haven't made the kind of money nVIDIA has over the last year. However, they continue to push the chipset feature envelope.
With all this going on, it seems hard to believe that competition is going to dwindle and technology will let up. There are five major companies competeing here and it's a war of chipsets. Each is starting to branch off into it's own philosophy of development. nVIDIA is pushing T&L whereas 3Dfx is pushing the T-buffer and full screen anti-aliasing with massive FPS. Matrox is doing the Environment bump Mapping with Dual Head display (they are tending to push more video board enhancements rather than pure 3D). ATI still needs to learn more about 3D IMO, and S3 is, well, S3
I don't think nVIDIA will attempt to make it's own hardware any time soon. They made too much money recently. However, if they did, it wouldn't kill the chipset war. The competition lies in the chipset makers, not the companies selling boards. As long as nVIDIA and 3Dfx are still duking it out, we'll continue to have 6 month product turnover in he 3D market.
Geoff Wozniak
gzw@home.com
According to the Programmers Guide to the EGA, VGA and Super VGA Cards : Third Edition, page 101...
--- "If a man speaks in a forest, and no woman hears him, is he still wrong?"