Sure how about a VMWare client session? Invisible to the parents so long as they never track down where you keep the virtual hd. This would also be not succeptible to most other locktown type stuff -- although you do need to be admin to install.
No you guys are missing the point. They are still quad core whether its one or two or even four pieces of silicon, but that doesnt matter. Dual die is cheaper to produce because if you have one big die and there is a defect in only one of the cores they must throw the whole thing away, where as this way they can pick 2 good cores, and throw less away.
The main advantage of running a single die is the ability to share cache. Each of the 2 dual core dies has one shared cache between those 2 cores, thus if they need to talk to each other they can talk through that, where as if they want to talk to the other die, it must go over the FSB. This is a similar setup to AMD's 4X4, where as the two cores in each socket can talk directly, but to access the other 2 they need to go out the HT link, although I think the HT link is going to be a little bit faster than going over the FSB.
The process 65 vs 45 nm has a lot to do with getting the four cores on one die -- because of the reasons stated above, they will be smaller, and less prone to a defect, and less thrown away when there is a defect.
The only reason they are doing this is to get it out the door faster, and hey I guess this is better than nothing, and if you dont agree, then you can always get a Conroe or something from AMD...
Sure how about a VMWare client session? Invisible to the parents so long as they never track down where you keep the virtual hd. This would also be not succeptible to most other locktown type stuff -- although you do need to be admin to install.
No you guys are missing the point. They are still quad core whether its one or two or even four pieces of silicon, but that doesnt matter. Dual die is cheaper to produce because if you have one big die and there is a defect in only one of the cores they must throw the whole thing away, where as this way they can pick 2 good cores, and throw less away. The main advantage of running a single die is the ability to share cache. Each of the 2 dual core dies has one shared cache between those 2 cores, thus if they need to talk to each other they can talk through that, where as if they want to talk to the other die, it must go over the FSB. This is a similar setup to AMD's 4X4, where as the two cores in each socket can talk directly, but to access the other 2 they need to go out the HT link, although I think the HT link is going to be a little bit faster than going over the FSB. The process 65 vs 45 nm has a lot to do with getting the four cores on one die -- because of the reasons stated above, they will be smaller, and less prone to a defect, and less thrown away when there is a defect. The only reason they are doing this is to get it out the door faster, and hey I guess this is better than nothing, and if you dont agree, then you can always get a Conroe or something from AMD...
I have been playing games at 1920x1200 on my laptop for almost 2 years now. Depending on the game anywhere from ~40 fps to 90.