Slashdot Mirror


User: Spezzer

Spezzer's activity in the archive.

Stories
0
Comments
28
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 28

  1. Where did CB go! on Toonami Producer on Editing Process · · Score: 1

    I read on the news story on Slashdot recently regarding this new block of Adult Swim that Cowboy Bebop would be continuing to air.

    Much to my surprise, I tune the channel onto Cartoon Network and I hear this very instructive voice narrating a tale about a brown moose and a grey squirrel with cute little aerial goggles.

    "This isn't Cowboy Bebop," I muttered after about 15 minutes.

    I found out later that this was Rocky and Bullwinkle, NOT Cowboy Bebop.

    So where did it go?
    or
    Isn't it found in the last place I looked?

    -Spezzer

  2. Importance of Degrees on On the Differences Between MIS/CIS/CS Degrees? · · Score: 2, Interesting

    This probably will seem very redundant but the fact that 'having a degree goes much farther than what degree you get' is very true. In my dad's old startup company (Cacheflow), there was a high-level officer who did work related to computer engineering exclusively, and it was a very lucrative business at the time (tech boom about 1-2 years ago). Yet, his degree wasn't a Masters in CS, CIS, or MIS, but a Ph.D in Physics.

    I guess when you know that much physics, math must come pretty natural to you so learning CS wouldn't be as difficult. Yet it is probably not as important as to what degree you get as it is to pursuing a degree that interests you and works with your natural talents so you can excel while getting the degree. Although I'm not in college yet, I would assume those that find their major fairly easy have more time to explore other research opportunities, but in all likelihood that might not be true. I guess I'll have to find out.

    Either way, from observation it seems that you shouldn't pursue a degree and then feel burned out in it, because usually it's more about the type of work you're forced to do in college than it is the subject being taught. When I have to choose, I'll take the one that I'm interested in and can do well in.

    The question I find more appropriate is, if you wanted to get the highest level job in a company, would having a specific degree help you attain it or does it then matter on your qualifications as a worker in the field?

  3. All games are art on Are Videogames Art? · · Score: 1

    Art has always been such a subjective topic that it is hard to say what is just a game and what can be considered art. It almost seems as if a game is only 'art' if it somehow sheds a kinder light upon games and shows that it is more than just a medium to button-mash and scream with joy.

    I will bust out some of the dictionary terms of art to try to objectify this:

    1. Human effort to imitate, supplement, alter, or counteract the work of nature.

    No doubt many FPS and RTS games do exactly this by creating a sense of real-life shooters and war. 3D engines themselves seem to try to imitate nature as best they can. In a way it is similar to any CG art you see on the internet. Just because it doesn't look real does not mean it isn't art!

    2. The conscious production or arrangement of sounds, colors, forms, movements, or other elements in a manner that affects the sense of beauty, specifically the production of the beautiful in a graphic or plastic medium.

    A great example of this would be Alice. Not only was this game awesome to play, but it had an aesthetic value that simply wowed us. We had never seen some of the environments displayed in that game, and it required a lot of artistic interpretation to create levels like that.

    I could include more definitions but that would just muddle my point. While I would love to say that only some games are art, any game out there can qualify as some kind of art, whether it is the art of creating perfect ambience, the art of texture and environments, or even the art of character design and skins/sprites. I am sure the artists of games put a lot of time into their work, but you can't credit just them for the piece of art that results.

    Just like art, everything comes together at the end and can blow us away, like Alice, or make us cower in shame, like Daikatana.