The game is said to be PvP centric and players can PvP throughout their entire career if they wish so. This is the main innovation of the game.
How then will loot and gear be gained and distributed in PvP? How will you make sure that very good (epic) gear can still only be obtained very slowly and not become standard?
The game is said to be PvP centric and players can PvP throughout their entire career if they wish so. This is the main innovation of the game. How then will loot and gear be gained and distributed in PvP? How will you make sure that very good (epic) gear can still only be obtained very slowly and not become standard?