Im not blaming the author of the list of anything, I asked why he would include a game I thought to not be important, my misinformation was corrected long before your post by someone who knew why zork was important and posted in the way one would expect from an adult.
But a non clueless teenager would know, that what I ment: I was not at fault for being too young, I was too ignorant, those are two diferent things (not mutually exclusive though)
Sorry I didn't noticed your question (on time to reply before the posting limit), I'm only 24 And I was just trying to stick with DeLorean and mentioned the first attribute that I could thought about it, I don't think I would ask the DeLorean to be in the list of 10 most important cars.
Actually since PoP was not the first game to use the rotoscope the analogy is ok because the DeLorean was not the first with the doors, but that means I got it double wrong the first time:-/
No, I meant like having heard about it before but incorrect stuff (as far as I knew zork was not a great game), like that it didn't had any technical breakthrough. I'll left the car analogy there before it goes too far.
It should not be gamer age dependant, If it is one of the 10 most important games of all times then new gamers (that did a proper games history check:P) would now about it too, but yes it was my fault for no knowing better about it.
ha ha, I guess you can interpret it like that, nevermind I was wrong about zork, I was trying to pointed out that it was popular because of circunstances not because of merit, which of course was not the case.
I said i was wrong about zork not about the criteria I asked for an important game, zork fitted that criteria so I was right about the criteria, not about zork. Those points are not known to everyone here, probably the peope who put together the list were aware of them. I'm saying I was wrong because I wasn't aware zork complied with them, it's not maybe I didn't knew well about zork, my criteria was ok, i haven't turned that around, but I agree it is sad to have not know better about zork.
No I don't need to be older I need to be better informed. You are being incoherent, first you describe it like fitting my intuitive gameplay and original story requeriments an later you said those don't matter. I've never had a PS, fisrt system was an atari back in the middle 80s. I ment the tachnique required for the artwork not the artwork itself, FF 32768 will be nomitated for Most Important Game if it is the first to achieve 3D imaging on a regular 2D display (I mean including depth focus not just perspective), or something like that.
They were not pointing out HOW I was very wrong, only that I was very wrong, I already had 1 reply refuting me, It was a nice not insulting but very informative reply. It's not funny it's pathetic that I was wrong about Zork, and I specify that I wanted PoP because of the technique involved in the artwork. To correct your car analogy, It's like me saying that the Model T is unimportant beacause it was not a great car and asking the DeLorean (yes I do know, it's not that hard because of Back to the Future:)) to be in the list because of the seagull doors.
No, early eighties, but I didn't came with PC included, and of course anything before was uninportant that's why I didn't even thought about pong. OK I was wrong about zork, it didn't have to do with when I came it's about what I knew about it.
As I said I'm not complaining about its age, and if I'm a newbie I'm obviously know nothing and most likely any game would have been a mayor game at that time, I'll argue the relativity of that lots (I'm assuming you mean that most ppl with computer access had it) Isaac Asimov was a scifi writer with a strong background on chemistry and biochemistry that doesn't make it an expert on video games. And what is a glowing review. Anyway don't bother, other/.er already pointed out why Zork is realy important so I retract about calling Zork unimportant.
Thank you, now I admit my utterly ignorance about Zork, since I wasn't aware of that. Glad that finally someone pointed out why it was important. So actually it did fit in my criteria (just by chance I guess), following your list 1)better AI 2)gameplay, AI 3)something like that:P 4)some technical breakthrough 5)gameplay, original story(original manuals O_o)
I'm with you in the I don't really care about animals part, but only as long as I NEED to harm them (food, leather, something like that) I'm against harming them just because, and a sonic based GPS system for submarines is completely not needed. What are we using it for? subs already can know where they are, just not within 15m range, but that accuracy is only need on difficult maniobres and normal sonar is better then. I'm not using whales for anything anyway... but I claimed for wheel's safety:P On a serious note, is not good for them to get lost, they are not on leisure travel they are going where the food is or where the mating will be.
OK, lets be fair, for those who called me a n00b, ok I'm one... still I know what is zork (a little bit) but my point is that it is not such a important game, it is almost unimportant at all. So it might have been the first command line adventure game, but being the first doesn't make it important if it didn't included some technical breakthrough: AI, intuitive gameplay, impressive artwork that was not supposed to be posible for that system, original story or something like that. i.e. PoP introduced a new kind of animation fo the movements of the character looked realistic.
ha ha but this extraction from wikipedia marks my point:
"Zork" was originally MIT hacker jargon for an unfinished program. The implementors named the completed game Dungeon, but by that time the name Zork had already stuck. Zork has also been adapted to a widely panned book series.
Yep, but its funnier that way :)
Im not blaming the author of the list of anything, I asked why he would include a game I thought to not be important, my misinformation was corrected long before your post by someone who knew why zork was important and posted in the way one would expect from an adult.
But a non clueless teenager would know, that what I ment: I was not at fault for being too young, I was too ignorant, those are two diferent things (not mutually exclusive though)
My point being that still our generation should know about past great/important games, then I failed meeting that asumption.
Sorry I didn't noticed your question (on time to reply before the posting limit), I'm only 24
And I was just trying to stick with DeLorean and mentioned the first attribute that I could thought about it, I don't think I would ask the DeLorean to be in the list of 10 most important cars.
Actually since PoP was not the first game to use the rotoscope the analogy is ok because the DeLorean was not the first with the doors, but that means I got it double wrong the first time :-/
I was siplyfing for a bad car analogy, but OK you are actually right.
ROFL
That's the best one I've read today
No, I meant like having heard about it before but incorrect stuff (as far as I knew zork was not a great game), like that it didn't had any technical breakthrough.
I'll left the car analogy there before it goes too far.
Tahnks, very informative, though someelse had already pointed out those, still you are the first with that link
It should not be gamer age dependant, If it is one of the 10 most important games of all times then new gamers (that did a proper games history check :P) would now about it too, but yes it was my fault for no knowing better about it.
ha ha, I guess you can interpret it like that, nevermind I was wrong about zork, I was trying to pointed out that it was popular because of circunstances not because of merit, which of course was not the case.
Could the one who modded up explain what part of it is flamebait?
I think the list was not supposed to be just a popularity list.
Then I switch PoP for karateka, I still think the rotoscoped animations are a truly great technique
I said i was wrong about zork not about the criteria I asked for an important game, zork fitted that criteria so I was right about the criteria, not about zork.
Those points are not known to everyone here, probably the peope who put together the list were aware of them. I'm saying I was wrong because I wasn't aware zork complied with them, it's not maybe I didn't knew well about zork, my criteria was ok, i haven't turned that around, but I agree it is sad to have not know better about zork.
No I don't need to be older I need to be better informed.
You are being incoherent, first you describe it like fitting my intuitive gameplay and original story requeriments an later you said those don't matter.
I've never had a PS, fisrt system was an atari back in the middle 80s.
I ment the tachnique required for the artwork not the artwork itself, FF 32768 will be nomitated for Most Important Game if it is the first to achieve 3D imaging on a regular 2D display (I mean including depth focus not just perspective), or something like that.
They were not pointing out HOW I was very wrong, only that I was very wrong, I already had 1 reply refuting me, It was a nice not insulting but very informative reply. :)) to be in the list because of the seagull doors.
It's not funny it's pathetic that I was wrong about Zork, and I specify that I wanted PoP because of the technique involved in the artwork. To correct your car analogy, It's like me saying that the Model T is unimportant beacause it was not a great car and asking the DeLorean (yes I do know, it's not that hard because of Back to the Future
No, early eighties, but I didn't came with PC included, and of course anything before was uninportant that's why I didn't even thought about pong.
OK I was wrong about zork, it didn't have to do with when I came it's about what I knew about it.
As I said I'm not complaining about its age, and if I'm a newbie I'm obviously know nothing and most likely any game would have been a mayor game at that time, I'll argue the relativity of that lots (I'm assuming you mean that most ppl with computer access had it) /.er already pointed out why Zork is realy important so I retract about calling Zork unimportant.
Isaac Asimov was a scifi writer with a strong background on chemistry and biochemistry that doesn't make it an expert on video games. And what is a glowing review.
Anyway don't bother, other
Thank you, now I admit my utterly ignorance about Zork, since I wasn't aware of that. :P
Glad that finally someone pointed out why it was important.
So actually it did fit in my criteria (just by chance I guess), following your list
1)better AI
2)gameplay, AI
3)something like that
4)some technical breakthrough
5)gameplay, original story(original manuals O_o)
Still I was right (in a completely wrong way)
I'm with you in the I don't really care about animals part, but only as long as I NEED to harm them (food, leather, something like that) I'm against harming them just because, and a sonic based GPS system for submarines is completely not needed. What are we using it for? subs already can know where they are, just not within 15m range, but that accuracy is only need on difficult maniobres and normal sonar is better then. :P
I'm not using whales for anything anyway... but I claimed for wheel's safety
On a serious note, is not good for them to get lost, they are not on leisure travel they are going where the food is or where the mating will be.
OK, lets be fair, for those who called me a n00b, ok I'm one... still I know what is zork (a little bit) but my point is that it is not such a important game, it is almost unimportant at all.
So it might have been the first command line adventure game, but being the first doesn't make it important if it didn't included some technical breakthrough: AI, intuitive gameplay, impressive artwork that was not supposed to be posible for that system, original story or something like that. i.e. PoP introduced a new kind of animation fo the movements of the character looked realistic.
My point being that you shouldn't need to google for one of the 10 most important games
ha ha but this extraction from wikipedia marks my point:
"Zork" was originally MIT hacker jargon for an unfinished program. The implementors named the completed game Dungeon, but by that time the name Zork had already stuck. Zork has also been adapted to a widely panned book series.
I'd put pong on the list, but also Prince of Persia and Donkey Kong Country for artistic works and technical achievement.
What is Zork and what is so special about Mario 3?